Player Matchup

Anubis
Anubis
DeucieDuce
Anubis
Level 69
God Stats
5W - 2L
1,411 SR
Queue Stats
247W - 302L
1,380 Elo+
Party 2
Rama
Rama
NastyNevets
Rama
Level 64
God Stats
7W - 4L
1,509 SR
Queue Stats
125W - 139L
1,414 Elo+
Solo
Achilles
Achilles
RealmLord37
Achilles
Level 67
God Stats
2W - 3L
1,268 SR
Queue Stats
49W - 50L
1,458 Elo+
Solo
Arachne
Arachne
ScOtTyJaY5
Arachne
Level 55
God Stats
27W - 21L
1,506 SR
Queue Stats
293W - 354L
1,399 Elo+
Party 2
Ganesha
Ganesha
Sharktacular
Ganesha
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 38L
1,342 Elo+
Solo
Team Averages
Level 68
1,439 SR
1,399 Elo+

VS

Team Averages
Level 65
1,538 SR
1,379 Elo+
Atlas
Atlas
CuRRuPtedRaiN
Atlas
Level 87
God Stats
7W - 5L
1,688 SR
Queue Stats
42W - 22L
1,625 Elo+
Solo
Thanatos
Thanatos
Kirzklin
Thanatos
Level 100
God Stats
1W - 1L
1,681 SR
Queue Stats
71W - 74L
1,456 Elo+
Party 1
Neith
Neith
creeping248salt
Neith
Level 80
God Stats
3W - 5L
1,472 SR
Queue Stats
245W - 267L
1,395 Elo+
Party 3
Athena
Athena
dapodu
Athena
Level 34
God Stats
1W - 3L
1,259 SR
Queue Stats
9W - 16L
1,214 Elo+
Party 1
Apollo
Apollo
jvin921
Apollo
Level 22
God Stats
1W - 2L
1,592 SR
Queue Stats
51W - 110L
1,205 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeucieDuce
Anubis
13
0 / 3 / 5
7,873
463
4,486
8,791
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 1 / 1
9,947
585
9,492
8,594
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
RealmLord37
Achilles
13
2 / 4 / 0
8,557
503
10,226
16,086
17,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
ScOtTyJaY5
Arachne
16
9 / 3 / 4
9,794
576
15,796
14,993
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Sharktacular
Ganesha
13
0 / 0 / 7
8,827
519
4,417
10,161
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
9,212
542
12,968
17,273
10,767
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Kirzklin
Thanatos
13
3 / 5 / 0
8,164
480
5,681
16,257
8,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 1
8,608
506
6,505
12,140
4,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
dapodu
Athena
11
0 / 2 / 3
7,433
437
3,799
12,453
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
jvin921
Apollo
11
0 / 4 / 0
6,937
408
3,891
7,865
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
11
11
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
W
Anubis
DeucieDuce
Anubis
0
3
5
0.83
L
Thanatos
Kirzklin
Thanatos
3
5
0
0.6
W
5
1
1
5.5
W
Achilles
RealmLord37
Achilles
2
4
0
0.5
W
Arachne
ScOtTyJaY5
Arachne
9
3
4
3.67
W
Ganesha
Sharktacular
Ganesha
0
0
7
3.5
L
3
4
1
0.88
L
Athena
dapodu
Athena
0
2
3
0.75
L
Apollo
jvin921
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,417
Damage
32,844
58,625
Taken
65,988
40,223
Mitigated
34,786
17,858
Healing
28,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,968
3,878
11
6,064
17,273
10,767
0
838
15,622
62,487
0
W
Anubis
DeucieDuce
Anubis
4,486
77
0
3,684
8,791
3,476
1,168
40
8,751
52,946
0
L
Thanatos
Kirzklin
Thanatos
5,681
1,425
0
15,103
16,257
8,456
0
1,607
14,650
0
75,713
W
9,492
8,783
0
5,693
8,594
3,424
3,072
434
8,160
0
79,806
W
Achilles
RealmLord37
Achilles
10,226
1,931
0
2,182
16,086
17,532
0
9,492
6,594
0
49,224
W
Arachne
ScOtTyJaY5
Arachne
15,796
12,833
0
2,727
14,993
6,072
816
3,700
11,293
0
65,753
W
Ganesha
Sharktacular
Ganesha
4,417
667
477
3,095
10,161
9,719
402
3,101
7,060
37,245
0
L
6,505
1,704
187
3,371
12,140
4,997
456
3,891
8,249
0
66,530
L
Athena
dapodu
Athena
3,799
1,669
0
3,221
12,453
7,920
0
1,753
10,584
24,313
0
L
Apollo
jvin921
Apollo
3,891
2,348
0
170
7,865
2,646
0
814
7,051
0
34,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
40,354
433
Minions Killed
455
0
Camps Cleared
0
1,514,026
Distance Traveled
1,541,890
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,212
542
112
7
0
284,612
2
W
Anubis
7,873
463
92
5
0
253,312
2
L
Thanatos
8,164
480
128
8
0
352,840
4
W
Rama
9,947
585
147
9
0
291,694
3
W
Achilles
8,557
503
89
5
0
283,663
6
W
Arachne
9,794
576
88
5
0
382,036
1
W
Ganesha
8,827
519
17
1
0
303,321
3
L
Neith
8,608
506
118
7
0
300,743
1
L
Athena
7,433
437
36
2
0
329,529
0
L
Apollo
6,937
408
61
4
0
274,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role