Player Matchup

Jing Wei
Jing Wei
JotaveBFR
Jing Wei
Level 78
God Stats
0W - 3L
1,278 SR
Queue Stats
75W - 130L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
RCK Dennis
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 454L
1,279 Elo+
Party 1
Arachne
Arachne
RibaXone
Arachne
Level 40
God Stats
17W - 42L
1,279 SR
Queue Stats
25W - 71L
1,210 Elo+
Party 1
King Arthur
King Arthur
caio_crane_
King Arthur
Level 80
God Stats
6W - 6L
1,788 SR
Queue Stats
32W - 32L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
gardoquesabmk
Ah Puch
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,364 Elo+
Party 2
Team Averages
Level 73
1,469 SR
1,315 Elo+

VS

Team Averages
Level 79
1,432 SR
1,377 Elo+
Poseidon
Poseidon
Brutamonstergame
Poseidon
Level 108
God Stats
6W - 9L
1,400 SR
Queue Stats
66W - 63L
1,459 Elo+
Solo
Cernunnos
Cernunnos
SadxnesZ
Cernunnos
Level 44
God Stats
17W - 20L
1,327 SR
Queue Stats
122W - 207L
1,347 Elo+
Party 3
Susano
Susano
kommaah
Susano
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 177L
1,383 Elo+
Party 3
Agni
Agni
lordsanderBR
Agni
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
203W - 236L
1,336 Elo+
Solo
Sobek
Sobek
odecam7k
Sobek
Level 66
God Stats
10W - 12L
1,433 SR
Queue Stats
51W - 64L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JotaveBFR
Jing Wei
17
1 / 4 / 1
10,262
466
13,372
18,195
7,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RCK Dennis
Cthulhu
13
0 / 11 / 2
8,632
392
8,624
22,681
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
RibaXone
Arachne
15
3 / 6 / 1
9,817
446
7,489
19,058
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
caio_crane_
King Arthur
17
2 / 4 / 1
10,245
466
5,707
21,215
24,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
15
1 / 7 / 2
9,447
429
10,948
16,074
7,363
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
10,455
475
10,046
11,264
4,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SadxnesZ
Cernunnos
19
11 / 0 / 9
11,822
537
20,094
18,351
9,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
kommaah
Susano
18
6 / 2 / 8
11,150
507
11,936
18,446
9,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 4 / 5
11,258
512
17,797
15,012
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
odecam7k
Sobek
16
5 / 0 / 9
10,824
492
9,003
22,636
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
7
Kills
32
32
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Jing Wei
JotaveBFR
Jing Wei
1
4
1
0.38
L
Cthulhu
RCK Dennis
Cthulhu
0
11
2
0.09
L
Arachne
RibaXone
Arachne
3
6
1
0.58
W
Cernunnos
SadxnesZ
Cernunnos
11
0
9
15.5
L
King Arthur
caio_crane_
King Arthur
2
4
1
0.63
L
Ah Puch
1
7
2
0.29
W
Susano
kommaah
Susano
6
2
8
5
W
4
4
5
1.63
W
Sobek
odecam7k
Sobek
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
68,876
97,223
Taken
85,709
67,304
Mitigated
52,503
17,961
Healing
41,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,046
1,736
651
4,086
11,264
4,811
1,537
6,669
4,595
59,440
0
L
Jing Wei
JotaveBFR
Jing Wei
13,372
10,535
0
7,566
18,195
7,481
1,236
3,956
14,239
0
95,382
L
Cthulhu
RCK Dennis
Cthulhu
8,624
565
0
855
22,681
17,935
0
6,413
16,268
37,906
0
L
Arachne
RibaXone
Arachne
7,489
4,107
0
4,333
19,058
10,252
0
5,569
13,489
0
63,923
W
Cernunnos
SadxnesZ
Cernunnos
20,094
13,324
498
14,415
18,351
9,036
2,758
4,146
14,205
0
100,825
L
King Arthur
caio_crane_
King Arthur
5,707
516
0
3,284
21,215
24,273
485
11,152
10,063
0
66,175
L
Ah Puch
10,948
1,200
0
1,923
16,074
7,363
572
10,074
6,000
52,797
0
W
Susano
kommaah
Susano
11,936
3,196
28
9,874
18,446
9,575
87
3,205
15,241
0
97,691
W
17,797
922
126
3,461
15,012
6,373
1,656
840
14,172
97,991
0
W
Sobek
odecam7k
Sobek
9,003
1,408
0
8,075
22,636
22,708
82
4,712
17,924
48,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
55,509
487
Minions Killed
617
0
Camps Cleared
0
1,859,798
Distance Traveled
2,042,578
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,455
475
108
5
0
418,737
7
L
Jing Wei
10,262
466
152
7
0
365,630
5
L
Cthulhu
8,632
392
52
2
0
348,499
0
L
Arachne
9,817
446
90
4
0
398,533
1
W
Cernunnos
11,822
537
156
7
0
407,858
0
L
King Arthur
10,245
466
107
5
0
404,340
8
L
Ah Puch
9,447
429
86
4
0
342,796
3
W
Susano
11,150
507
134
6
0
426,131
0
W
Agni
11,258
512
152
7
0
370,102
3
W
Sobek
10,824
492
67
3
0
419,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role