Player Matchup

Nemesis
Nemesis
CheeseAndMac
Nemesis
Level 87
God Stats
0W - 1L
1,521 SR
Queue Stats
12W - 11L
1,504 Elo+
Party 4
Olorun
Olorun
HiddenTactics
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,489 Elo+
Party 4
Charybdis
Charybdis
crazychunkygames
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 121L
1,450 Elo+
Party 1
Bacchus
Bacchus
epicdood2014
Bacchus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 90L
1,568 Elo+
Party 1
Anubis
Anubis
i87x
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 1
Team Averages
Level 58
1,504 SR
1,493 Elo+

VS

Team Averages
Level 62
1,466 SR
1,531 Elo+
Arachne
Arachne
ChunkeeMaster
Arachne
Level 122
God Stats
3W - 4L
1,525 SR
Queue Stats
184W - 159L
1,649 Elo+
Party 3
Guan Yu
Guan Yu
Erajant
Guan Yu
Level 41
God Stats
1W - 1L
1,270 SR
Queue Stats
55W - 58L
1,391 Elo+
Solo
Atlas
Atlas
Lunarthyst
Atlas
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 58L
1,543 Elo+
Party 2
Scylla
Scylla
MrPanini
Scylla
Level 44
God Stats
5W - 8L
1,347 SR
Queue Stats
85W - 95L
1,523 Elo+
Party 3
Artemis
Artemis
Rossweiisse
Artemis
Level 84
God Stats
5W - 9L
1,688 SR
Queue Stats
98W - 98L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheeseAndMac
Nemesis
17
3 / 5 / 3
10,178
509
9,280
19,791
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 5 / 0
9,035
452
5,707
11,643
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
14
1 / 5 / 1
8,666
433
8,547
16,108
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
epicdood2014
Bacchus
14
4 / 4 / 3
9,382
469
10,358
15,871
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
i87x
Anubis
17
3 / 4 / 3
10,178
509
10,986
15,924
7,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
9 / 4 / 7
12,240
612
22,847
22,363
12,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Erajant
Guan Yu
17
3 / 1 / 3
11,254
563
7,020
10,096
9,431
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
16
4 / 1 / 7
10,408
520
5,813
11,670
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
MrPanini
Scylla
16
3 / 4 / 6
10,685
534
8,117
11,477
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Rossweiisse
Artemis
16
4 / 2 / 4
10,632
532
12,234
15,886
6,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
23
23
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CheeseAndMac
Nemesis
3
5
3
0.9
W
Arachne
9
4
7
3.13
W
Guan Yu
Erajant
Guan Yu
3
1
3
4.5
L
1
5
0
0.2
W
Atlas
4
1
7
7.5
W
Scylla
MrPanini
Scylla
3
4
6
1.5
W
Artemis
Rossweiisse
Artemis
4
2
4
3
L
Charybdis
1
5
1
0.3
L
Bacchus
epicdood2014
Bacchus
4
4
3
1.38
L
Anubis
i87x
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,878
Damage
56,031
79,337
Taken
71,492
45,445
Mitigated
45,794
20,338
Healing
24,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CheeseAndMac
Nemesis
9,280
4,247
0
1,807
19,791
8,430
276
1,809
17,982
0
112,911
W
Arachne
22,847
15,434
0
11,455
22,363
12,581
0
5,975
16,388
0
136,612
W
Guan Yu
Erajant
Guan Yu
7,020
744
255
3,063
10,096
9,431
1,037
4,974
5,122
0
68,249
L
5,707
3,835
0
3,625
11,643
5,268
740
0
11,643
58,351
0
W
Atlas
5,813
2,048
0
1,246
11,670
12,238
240
4,877
6,793
33,660
0
W
Scylla
MrPanini
Scylla
8,117
952
0
1,805
11,477
4,782
312
6,750
4,727
73,344
0
W
Artemis
Rossweiisse
Artemis
12,234
3,942
0
6,256
15,886
6,762
1,218
4,993
10,893
0
71,909
L
Charybdis
8,547
3,817
0
5,154
16,108
6,398
0
1,870
14,238
0
75,145
L
Bacchus
epicdood2014
Bacchus
10,358
1,085
0
2,470
15,871
17,668
0
3,340
12,531
37,806
0
L
Anubis
i87x
Anubis
10,986
1,106
0
7,282
15,924
7,681
930
6,911
9,013
74,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
55,219
575
Minions Killed
583
0
Camps Cleared
0
1,826,349
Distance Traveled
1,921,618
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,178
509
154
8
0
436,377
4
W
Arachne
12,240
612
167
8
0
435,299
4
W
Guan Yu
11,254
563
150
8
0
358,385
7
L
Olorun
9,035
452
99
5
0
321,545
3
W
Atlas
10,408
520
25
1
0
408,105
2
W
Scylla
10,685
534
118
6
0
353,935
8
W
Artemis
10,632
532
123
6
0
365,894
6
L
Charybdis
8,666
433
125
6
0
329,034
2
L
Bacchus
9,382
469
56
3
0
397,850
4
L
Anubis
10,178
509
141
7
0
341,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role