Player Matchup

Sobek
Sobek
CHEVRE bouzin
Sobek
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 55L
1,389 Elo+
Party 1
Chaac
Chaac
CHEVREgadoury50
Chaac
Level 49
God Stats
7W - 4L
1,577 SR
Queue Stats
69W - 73L
1,371 Elo+
Party 1
Da Ji
Da Ji
I_K_KENTE
Da Ji
Level 117
God Stats
3W - 6L
1,274 SR
Queue Stats
109W - 93L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
Mr PredsQC10
Baba Yaga
Level 39
God Stats
6W - 3L
1,688 SR
Queue Stats
45W - 58L
1,330 Elo+
Party 1
Apollo
Apollo
Smackimus Alpha
Apollo
Level 68
God Stats
4W - 3L
1,372 SR
Queue Stats
479W - 507L
1,358 Elo+
Solo
Team Averages
Level 68
1,482 SR
1,371 Elo+

VS

Team Averages
Level 87
1,454 SR
1,334 Elo+
Medusa
Medusa
A_Pimp_Named_Tex
Medusa
Level 84
God Stats
29W - 28L
1,434 SR
Queue Stats
405W - 495L
1,298 Elo+
Party 2
Cernunnos
Cernunnos
AceTempest314
Cernunnos
Level 112
God Stats
46W - 49L
1,509 SR
Queue Stats
767W - 803L
1,411 Elo+
Party 2
Pele
Pele
IVthGnome
Pele
Level 60
God Stats
14W - 17L
1,434 SR
Queue Stats
260W - 295L
1,325 Elo+
Party 3
Ra
Ra
Tsenrae28
Ra
Level 109
God Stats
2W - 1L
1,489 SR
Queue Stats
213W - 219L
1,320 Elo+
Party 3
Xing Tian
Xing Tian
Zire-7
Xing Tian
Level 68
God Stats
33W - 36L
1,402 SR
Queue Stats
289W - 340L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,953
425
2,536
10,304
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 2
5,509
394
7,214
14,184
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
I_K_KENTE
Da Ji
10
1 / 6 / 2
6,210
444
6,592
12,646
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Mr PredsQC10
Baba Yaga
10
2 / 6 / 0
5,974
427
7,120
11,524
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
6,113
437
4,785
12,925
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,856
490
8,286
6,713
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
AceTempest314
Cernunnos
12
5 / 2 / 4
7,667
548
8,939
12,007
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
12 / 0 / 1
8,597
614
8,251
8,267
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
4 / 2 / 4
8,932
638
10,154
9,946
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Zire-7
Xing Tian
11
1 / 0 / 8
6,230
445
2,972
10,615
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
23
23
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Cernunnos
AceTempest314
Cernunnos
5
2
4
3.5
L
0
1
1
0.5
L
0
5
2
0.2
W
Pele
12
0
1
12.5
L
Da Ji
I_K_KENTE
Da Ji
1
6
2
0.33
L
Baba Yaga
Mr PredsQC10
Baba Yaga
2
6
0
0.33
L
1
5
0
0.2
W
4
2
4
3
W
Xing Tian
Zire-7
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
38,602
61,583
Taken
47,548
30,903
Mitigated
24,520
18,661
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,286
2,944
0
1,571
6,713
2,611
1,708
2,401
4,312
0
46,632
W
Cernunnos
AceTempest314
Cernunnos
8,939
4,450
0
3,756
12,007
5,512
0
4,101
7,906
0
44,979
L
2,536
405
360
3,003
10,304
7,289
0
1,409
8,895
16,613
0
L
7,214
1,393
101
5,515
14,184
9,750
0
6,276
7,908
0
33,362
W
Pele
8,251
2,619
275
4,476
8,267
4,153
292
1,144
7,123
0
43,779
L
Da Ji
I_K_KENTE
Da Ji
6,592
2,274
0
2,447
12,646
6,015
0
3,084
9,562
0
39,637
L
Baba Yaga
Mr PredsQC10
Baba Yaga
7,120
185
0
2,687
11,524
3,885
0
608
10,916
24,396
0
L
4,785
3,182
297
4,251
12,925
3,964
23
1,562
11,363
0
37,209
W
10,154
1,808
152
4,212
9,946
4,756
780
62
9,884
73,065
0
W
Xing Tian
Zire-7
Xing Tian
2,972
559
222
1,811
10,615
7,488
237
1,948
8,667
14,182
1,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
38,282
197
Minions Killed
364
0
Camps Cleared
0
1,242,455
Distance Traveled
1,321,970
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,856
490
71
5
0
251,825
1
W
Cernunnos
7,667
548
64
5
0
233,854
0
L
Sobek
5,953
425
22
2
0
277,132
0
L
Chaac
5,509
394
27
2
0
271,280
0
W
Pele
8,597
614
68
5
0
305,950
0
L
Da Ji
6,210
444
63
5
0
233,213
1
L
Baba Yaga
5,974
427
25
2
0
243,365
0
L
Apollo
6,113
437
60
4
0
217,465
1
W
Ra
8,932
638
140
10
0
261,680
1
W
Xing Tian
6,230
445
21
2
0
268,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role