Player Matchup

Morgan Le Fay
Morgan Le Fay
FerventFire
Morgan Le Fay
Level 129
God Stats
24W - 15L
1,764 SR
Queue Stats
195W - 183L
1,645 Elo+
Party 3
Medusa
Medusa
IAmNamelesss
Medusa
Level 117
God Stats
4W - 3L
1,902 SR
Queue Stats
17W - 11L
1,795 Elo+
Party 2
Ullr
Ullr
Itachι
Ullr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,833 Elo+
Party 2
King Arthur
King Arthur
PrinceDm
King Arthur
Level 128
God Stats
34W - 35L
1,414 SR
Queue Stats
515W - 559L
1,494 Elo+
Party 3
Cabrakan
Cabrakan
Radiofrank
Cabrakan
Level 156
God Stats
2W - 0L
1,739 SR
Queue Stats
40W - 37L
1,668 Elo+
Party 2
Team Averages
Level 135
1,664 SR
1,687 Elo+

VS

Team Averages
Level 139
1,574 SR
1,631 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GodFatherPain
Khepri
Level 149
God Stats
11W - 8L
1,664 SR
Queue Stats
150W - 140L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
Jebediah6
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 218L
1,712 Elo+
Party 1
Nemesis
Nemesis
lionice
Nemesis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 100L
1,732 Elo+
Party 1
Sol
Sol
xHaleyx
Sol
Level 134
God Stats
7W - 4L
1,706 SR
Queue Stats
74W - 64L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FerventFire
Morgan Le Fay
11
2 / 1 / 3
6,328
575
5,102
5,343
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 1 / 1
6,454
587
4,439
6,635
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Itachι
Ullr
11
5 / 0 / 3
6,520
593
3,997
6,332
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PrinceDm
King Arthur
11
1 / 1 / 4
6,298
573
6,246
10,497
6,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Radiofrank
Cabrakan
9
1 / 1 / 4
5,841
531
3,816
9,237
8,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 0
6,579
598
6,965
6,582
2,964
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 2
5,355
487
2,006
6,178
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Jebediah6
Danzaburou
10
2 / 2 / 0
6,491
590
5,534
7,735
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
lionice
Nemesis
10
1 / 3 / 1
5,678
516
4,001
8,593
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
0 / 2 / 1
5,680
516
5,320
5,927
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
W
Morgan Le Fay
FerventFire
Morgan Le Fay
2
1
3
3.5
L
0
2
2
0.5
W
Medusa
1
1
1
1.5
W
Ullr
Itachι
Ullr
5
0
3
6.5
L
Danzaburou
Jebediah6
Danzaburou
2
2
0
1
W
King Arthur
PrinceDm
King Arthur
1
1
4
3
W
Cabrakan
Radiofrank
Cabrakan
1
1
4
3
L
Nemesis
lionice
Nemesis
1
3
1
0.5
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
23,826
38,044
Taken
35,015
22,673
Mitigated
16,049
14,748
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,965
2,305
0
2,180
6,582
2,964
0
384
6,198
54,634
0
W
Morgan Le Fay
FerventFire
Morgan Le Fay
5,102
813
0
511
5,343
2,412
0
2,295
3,048
46,597
0
L
2,006
265
0
1,164
6,178
4,529
0
1,977
4,201
10,983
0
W
Medusa
4,439
2,434
0
3,483
6,635
2,360
0
290
6,345
0
49,803
W
Ullr
Itachι
Ullr
3,997
1,776
0
3,468
6,332
2,580
0
2,408
3,924
0
37,931
L
Danzaburou
Jebediah6
Danzaburou
5,534
2,902
0
2,858
7,735
3,017
0
1,720
6,015
0
44,300
W
King Arthur
PrinceDm
King Arthur
6,246
1,072
0
3,635
10,497
6,819
0
5,727
4,770
0
47,320
W
Cabrakan
Radiofrank
Cabrakan
3,816
725
1,643
2,008
9,237
8,502
0
3,571
5,666
13,783
0
L
Nemesis
lionice
Nemesis
4,001
777
0
1,068
8,593
3,391
0
2,419
6,174
0
34,975
L
Sol
5,320
1,677
0
2,529
5,927
2,148
0
2,418
3,509
46,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
29,783
360
Minions Killed
347
0
Camps Cleared
0
1,099,572
Distance Traveled
1,092,412
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,579
598
97
9
0
216,899
2
W
Morgan Le Fay
6,328
575
89
8
0
214,761
4
L
Khepri
5,355
487
12
1
0
226,409
5
W
Medusa
6,454
587
90
8
0
211,751
5
W
Ullr
6,520
593
75
7
0
220,544
2
L
Danzaburou
6,491
590
80
7
0
197,061
1
W
King Arthur
6,298
573
89
8
0
221,953
3
W
Cabrakan
5,841
531
17
2
0
230,563
4
L
Nemesis
5,678
516
66
6
0
252,155
1
L
Sol
5,680
516
92
8
0
199,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role