Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
A8 Papa Bear
Chaac
Level 152
God Stats
18W - 11L
1,760 SR
Queue Stats
171W - 137L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NerfLokiPlease
Ah Muzen Cab
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
115W - 88L
1,481 Elo+
Party 2
Team Averages
Level 142
1,587 SR
1,520 Elo+

VS

Team Averages
Level 59
1,513 SR
1,487 Elo+
Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BloodyJonny7
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,468 Elo+
Party 1
Zeus
Zeus
Ginga9Ninja
Zeus
Level 98
God Stats
19W - 17L
1,538 SR
Queue Stats
473W - 332L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 9
9,029
752
10,545
11,015
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 9
8,470
706
7,954
12,972
9,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
NerfLokiPlease
Ah Muzen Cab
15
7 / 1 / 3
9,602
800
8,713
7,528
3,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 5 / 0
8,319
693
3,005
15,245
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
BloodyJonny7
Hachiman
12
0 / 5 / 2
7,352
613
3,774
10,701
3,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 1
7,975
665
12,705
6,802
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
4
4
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
9
7.5
L
Horus
 
Horus
2
5
0
0.4
W
2
2
9
3.25
L
Hachiman
BloodyJonny7
Hachiman
0
5
2
0.2
L
2
2
1
1.25
W
Ah Muzen Cab
NerfLokiPlease
Ah Muzen Cab
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
19,484
31,515
Taken
32,748
16,974
Mitigated
22,763
14,729
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,545
2,215
3,179
5,375
11,015
4,454
1,074
4,707
6,308
31,727
0
L
Horus
 
Horus
3,005
1,634
12
1,303
15,245
16,530
0
4,864
10,381
204
11,666
W
7,954
1,310
0
4,603
12,972
9,175
739
4,543
8,429
0
24,773
L
Hachiman
BloodyJonny7
Hachiman
3,774
2,097
0
0
10,701
3,669
141
3,104
7,597
0
21,075
L
12,705
514
0
0
6,802
2,564
0
2,804
3,998
36,459
0
W
Ah Muzen Cab
NerfLokiPlease
Ah Muzen Cab
8,713
2,639
0
1,572
7,528
3,345
117
3,763
3,765
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
23,646
160
Minions Killed
125
7
Camps Cleared
3
665,565
Distance Traveled
606,270
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,029
752
51
4
3
227,819
2
L
Horus
8,319
693
9
1
0
183,854
0
W
Chaac
8,470
706
39
3
3
214,831
3
L
Hachiman
7,352
613
52
4
0
199,064
2
L
Zeus
7,975
665
64
5
3
223,352
2
W
Ah Muzen Cab
9,602
800
70
6
1
222,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role