Player Matchup

The Morrigan
The Morrigan
DaddyBlazzed
The Morrigan
Level 137
God Stats
3W - 7L
1,605 SR
Queue Stats
442W - 242L
1,698 Elo+
Party 2
Chiron
Chiron
MaGiCsQuIrReL4
Chiron
Level 159
God Stats
5W - 4L
1,635 SR
Queue Stats
355W - 224L
1,717 Elo+
Party 2
Kuzenbo
Kuzenbo
Yohimbe12
Kuzenbo
Level 125
God Stats
5W - 19L
1,290 SR
Queue Stats
72W - 95L
1,590 Elo+
Solo
Team Averages
Level 140
1,510 SR
1,668 Elo+

VS

Team Averages
Level 124
1,429 SR
1,421 Elo+
Geb
Geb
JeweledBarrel46
Geb
Level 125
God Stats
2W - 2L
1,288 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
The Morrigan
The Morrigan
ModestMarc20
The Morrigan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 1
Chiron
Chiron
Sp3akz
Chiron
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaddyBlazzed
The Morrigan
17
4 / 6 / 4
12,386
619
17,030
16,416
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 6
12,527
626
23,401
19,047
8,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Yohimbe12
Kuzenbo
16
3 / 4 / 4
11,631
582
10,964
19,921
19,913
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 10
14,025
701
10,175
28,361
39,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
ModestMarc20
The Morrigan
17
1 / 7 / 7
12,130
607
6,677
12,807
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Sp3akz
Chiron
20
11 / 1 / 2
14,878
744
31,879
18,405
10,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
13
13
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DaddyBlazzed
The Morrigan
4
6
4
1
W
1
1
10
6
L
2
3
6
1.67
W
The Morrigan
ModestMarc20
The Morrigan
1
7
7
0.64
W
Chiron
Sp3akz
Chiron
11
1
2
12
L
Kuzenbo
Yohimbe12
Kuzenbo
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
48,731
55,384
Taken
59,573
35,656
Mitigated
56,873
6,297
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DaddyBlazzed
The Morrigan
17,030
1,281
0
817
16,416
7,297
0
4,930
11,480
62,737
1,348
W
10,175
909
1,215
9,356
28,361
39,498
162
10,416
17,693
37,141
0
L
23,401
9,151
1,080
4,400
19,047
8,446
29
6,573
12,474
0
88,257
W
The Morrigan
ModestMarc20
The Morrigan
6,677
949
0
190
12,807
6,650
264
6,969
5,608
26,405
5,606
W
Chiron
Sp3akz
Chiron
31,879
13,823
2,081
7,497
18,405
10,725
3,094
8,815
9,358
0
127,360
L
Kuzenbo
Yohimbe12
Kuzenbo
10,964
3,900
0
0
19,921
19,913
13
4,099
15,822
32,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
41,033
247
Minions Killed
255
9
Camps Cleared
9
995,077
Distance Traveled
1,094,922
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,386
619
74
4
3
318,070
4
W
Geb
14,025
701
36
2
0
410,015
10
L
Chiron
12,527
626
146
7
5
346,340
3
W
The Morrigan
12,130
607
34
2
3
332,694
5
W
Chiron
14,878
744
185
9
6
352,213
5
L
Kuzenbo
11,631
582
27
1
1
330,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role