Player Matchup

Cthulhu
Cthulhu
CT-5756
Cthulhu
Level 46
God Stats
5W - 12L
1,442 SR
Queue Stats
275W - 295L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Juankacerero
Cu Chulainn
Level 155
God Stats
3W - 1L
1,748 SR
Queue Stats
276W - 265L
1,565 Elo+
Party 2
Apollo
Apollo
Kroosia
Apollo
Level 120
God Stats
8W - 12L
1,499 SR
Queue Stats
532W - 518L
1,521 Elo+
Party 2
Chang'e
Chang'e
Vasherzh
Chang'e
Level 65
God Stats
14W - 15L
1,442 SR
Queue Stats
24W - 38L
1,447 Elo+
Party 2
Chaac
Chaac
marcial687
Chaac
Level 109
God Stats
3W - 1L
1,898 SR
Queue Stats
145W - 151L
1,482 Elo+
Party 2
Team Averages
Level 99
1,606 SR
1,498 Elo+

VS

Team Averages
Level 125
1,594 SR
1,560 Elo+
Xbalanque
Xbalanque
Froggylocdawg
Xbalanque
Level 149
God Stats
28W - 20L
1,687 SR
Queue Stats
289W - 276L
1,572 Elo+
Party 1
Thor
Thor
Maykono
Thor
Level 157
God Stats
39W - 26L
1,784 SR
Queue Stats
123W - 133L
1,604 Elo+
Party 1
Bacchus
Bacchus
POVpubowner
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,677 Elo+
Party 1
Zeus
Zeus
galaxy3494
Zeus
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 82L
1,560 Elo+
Party 1
Chang'e
Chang'e
samsue89
Chang'e
Level 158
God Stats
27W - 20L
1,500 SR
Queue Stats
232W - 251L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CT-5756
Cthulhu
14
1 / 4 / 2
9,370
469
10,901
20,556
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Juankacerero
Cu Chulainn
16
2 / 6 / 1
10,409
520
11,772
23,070
16,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Kroosia
Apollo
16
3 / 6 / 2
10,125
506
9,396
18,037
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Vasherzh
Chang'e
15
0 / 4 / 2
8,721
436
7,925
17,890
5,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
1 / 4 / 0
8,557
428
6,648
21,316
10,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Froggylocdawg
Xbalanque
18
6 / 2 / 8
11,327
566
20,889
20,271
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Maykono
Thor
18
6 / 3 / 8
11,409
570
18,936
21,412
10,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
POVpubowner
Bacchus
15
2 / 0 / 14
9,831
492
7,636
14,390
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 7
11,393
570
22,205
11,182
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
samsue89
Chang'e
18
3 / 1 / 8
10,481
524
6,809
11,060
8,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
24
24
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CT-5756
Cthulhu
1
4
2
0.5
W
Xbalanque
Froggylocdawg
Xbalanque
6
2
8
5
L
Cu Chulainn
Juankacerero
Cu Chulainn
2
6
1
0.42
L
Apollo
Kroosia
Apollo
3
6
2
0.67
W
Thor
Maykono
Thor
6
3
8
3.33
W
Bacchus
POVpubowner
Bacchus
2
0
14
9
L
Chang'e
Vasherzh
Chang'e
0
4
2
0.25
W
7
1
7
10.5
L
Chaac
1
4
0
0.25
W
Chang'e
samsue89
Chang'e
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
76,475
100,869
Taken
78,315
53,384
Mitigated
51,886
26,356
Healing
27,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CT-5756
Cthulhu
10,901
709
2,394
3,937
20,556
13,508
0
8,588
11,968
45,311
0
W
Xbalanque
Froggylocdawg
Xbalanque
20,889
13,001
0
9,194
20,271
10,063
5,668
7,696
12,295
0
117,589
L
Cu Chulainn
Juankacerero
Cu Chulainn
11,772
1,069
0
5,819
23,070
16,575
486
6,395
16,675
3,521
81,655
L
Apollo
Kroosia
Apollo
9,396
6,017
0
1,567
18,037
6,664
0
5,382
12,655
0
74,464
W
Thor
Maykono
Thor
18,936
6,705
0
1,447
21,412
10,575
0
2,768
18,596
0
106,203
W
Bacchus
POVpubowner
Bacchus
7,636
757
0
3,072
14,390
17,194
0
4,432
9,737
36,128
0
L
Chang'e
Vasherzh
Chang'e
7,925
331
550
5,583
17,890
5,748
0
3,929
13,961
67,786
0
W
22,205
4,817
201
3,965
11,182
5,418
2,027
2,355
8,779
106,226
0
L
Chaac
6,648
1,080
0
6,506
21,316
10,889
0
12,356
8,960
0
62,614
W
Chang'e
samsue89
Chang'e
6,809
711
4,754
5,056
11,060
8,636
1,274
2,461
8,557
70,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
54,441
539
Minions Killed
629
0
Camps Cleared
0
1,880,311
Distance Traveled
1,840,909
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,370
469
59
3
0
396,383
5
W
Xbalanque
11,327
566
172
9
0
328,609
0
L
Cu Chulainn
10,409
520
160
8
0
346,428
2
L
Apollo
10,125
506
118
6
0
392,167
1
W
Thor
11,409
570
134
7
0
380,591
4
W
Bacchus
9,831
492
34
2
0
401,511
1
L
Chang'e
8,721
436
108
5
0
389,532
0
W
Zeus
11,393
570
166
8
0
377,510
1
L
Chaac
8,557
428
94
5
0
355,801
2
W
Chang'e
10,481
524
123
6
0
352,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role