Player Matchup

Terra
Terra
A3G1SB4N3
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 3
Loki
Loki
Apocalipsi666
Loki
Level 43
God Stats
1W - 2L
1,151 SR
Queue Stats
246W - 247L
1,544 Elo+
Party 1
Neith
Neith
JinxLine
Neith
Level 110
God Stats
1W - 0L
1,721 SR
Queue Stats
25W - 23L
1,584 Elo+
Party 3
Baba Yaga
Baba Yaga
JunglersInc
Baba Yaga
Level 157
God Stats
2W - 0L
1,813 SR
Queue Stats
415W - 354L
1,631 Elo+
Party 3
Mulan
Mulan
SkyPapurri
Mulan
Level 68
God Stats
11W - 6L
1,919 SR
Queue Stats
150W - 119L
1,583 Elo+
Party 1
Team Averages
Level 81
1,621 SR
1,568 Elo+

VS

Team Averages
Level 83
1,571 SR
1,604 Elo+
Charybdis
Charybdis
 
Charybdis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
Catoqt
Persephone
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cerberus
Cerberus
MLGTheMessiah
Cerberus
Level 147
God Stats
1W - 2L
1,780 SR
Queue Stats
117W - 83L
1,664 Elo+
Party 2
Thoth
Thoth
Martydapapito
Thoth
Level 29
God Stats
2W - 3L
1,678 SR
Queue Stats
184W - 141L
1,679 Elo+
Party 2
Nemesis
Nemesis
RMATrauma
Nemesis
Level 149
God Stats
0W - 1L
1,395 SR
Queue Stats
317W - 255L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
A3G1SB4N3
Terra
12
0 / 0 / 3
7,702
481
1,795
10,087
7,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 1
8,443
528
10,330
12,842
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
JinxLine
Neith
15
5 / 1 / 3
9,186
574
11,435
9,517
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
JunglersInc
Baba Yaga
14
1 / 0 / 2
8,679
542
6,995
8,447
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
14
2 / 2 / 1
8,568
536
6,211
15,244
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 4 / 1
6,578
411
1,965
9,577
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Catoqt
Persephone
8
0 / 2 / 1
5,890
368
1,619
7,078
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MLGTheMessiah
Cerberus
14
2 / 0 / 3
9,089
568
7,061
14,105
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 1 / 0
8,330
521
4,941
6,817
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
RMATrauma
Nemesis
14
2 / 2 / 2
8,316
520
11,301
17,079
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
8
8
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
W
Terra
A3G1SB4N3
Terra
0
0
3
1.5
W
1
5
1
0.3
L
Persephone
Catoqt
Persephone
0
2
1
0.25
W
Neith
JinxLine
Neith
5
1
3
6.5
W
Baba Yaga
JunglersInc
Baba Yaga
1
0
2
2
L
Cerberus
MLGTheMessiah
Cerberus
2
0
3
3.5
L
4
1
0
4
L
Nemesis
RMATrauma
Nemesis
2
2
2
1.5
W
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
26,887
56,137
Taken
54,656
28,693
Mitigated
29,965
24,686
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,965
1,202
0
2,671
9,577
2,746
0
1,647
7,930
0
32,424
W
Terra
A3G1SB4N3
Terra
1,795
368
4,238
3,280
10,087
7,591
210
2,937
7,150
12,448
0
W
10,330
3,713
0
3,281
12,842
5,837
0
6,596
6,246
0
57,985
L
Persephone
Catoqt
Persephone
1,619
114
0
2,865
7,078
1,664
0
679
6,397
20,958
0
W
Neith
JinxLine
Neith
11,435
3,653
0
2,419
9,517
4,255
2,461
1,711
7,806
0
92,882
W
Baba Yaga
JunglersInc
Baba Yaga
6,995
190
0
2,676
8,447
3,890
684
1,482
6,965
88,589
0
L
Cerberus
MLGTheMessiah
Cerberus
7,061
1,184
125
5,382
14,105
15,010
0
476
13,629
67,272
0
L
4,941
289
0
638
6,817
2,517
0
2,528
4,289
62,476
0
L
Nemesis
RMATrauma
Nemesis
11,301
5,859
0
1,803
17,079
8,028
0
3,460
13,619
0
81,886
W
Mulan
6,211
1,043
0
8,792
15,244
7,120
0
3,006
12,238
0
79,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
38,203
544
Minions Killed
484
0
Camps Cleared
0
1,641,101
Distance Traveled
1,456,091
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,578
411
50
3
0
240,641
3
W
Terra
7,702
481
16
1
0
346,534
2
W
Loki
8,443
528
103
6
0
309,091
7
L
Persephone
5,890
368
29
2
0
216,119
0
W
Neith
9,186
574
132
8
0
302,247
5
W
Baba Yaga
8,679
542
157
10
0
340,480
2
L
Cerberus
9,089
568
167
10
0
302,477
0
L
Thoth
8,330
521
102
6
0
309,655
6
L
Nemesis
8,316
520
136
9
0
387,199
3
W
Mulan
8,568
536
136
9
0
342,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role