Player Matchup

Bastet
Bastet
ChokesOnJello
Bastet
Level 88
God Stats
2W - 3L
1,774 SR
Queue Stats
114W - 105L
1,683 Elo+
Solo
Hercules
Hercules
MoiBoi
Hercules
Level 106
God Stats
14W - 15L
1,696 SR
Queue Stats
519W - 482L
1,598 Elo+
Solo
Merlin
Merlin
Osiris926
Merlin
Level 73
God Stats
19W - 20L
1,596 SR
Queue Stats
375W - 253L
1,604 Elo+
Party 2
Mercury
Mercury
PowerRecker
Mercury
Level 145
God Stats
34W - 13L
1,565 SR
Queue Stats
694W - 396L
1,609 Elo+
Party 2
Sol
Sol
lnWavess
Sol
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 133L
1,554 Elo+
Solo
Team Averages
Level 112
1,626 SR
1,610 Elo+

VS

Team Averages
Level 129
1,666 SR
1,708 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Loudtoaster3621
Kuzenbo
Level 127
God Stats
1W - 1L
1,591 SR
Queue Stats
6W - 3L
1,854 Elo+
Party 1
Neith
Neith
PotterRoyale
Neith
Level 128
God Stats
9W - 4L
1,806 SR
Queue Stats
71W - 52L
1,725 Elo+
Party 1
Chiron
Chiron
Pottergreatname
Chiron
Level 115
God Stats
0W - 3L
1,521 SR
Queue Stats
49W - 31L
1,773 Elo+
Party 1
Hera
Hera
rubbyducky
Hera
Level 144
God Stats
10W - 7L
1,915 SR
Queue Stats
297W - 300L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
7,475
623
7,319
12,717
5,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MoiBoi
Hercules
11
1 / 1 / 5
6,562
547
4,851
8,648
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Osiris926
Merlin
12
3 / 2 / 4
7,244
604
4,066
7,184
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
PowerRecker
Mercury
13
3 / 0 / 4
7,464
622
5,339
8,763
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 0
7,027
586
7,393
8,261
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 4 / 0
6,991
583
6,460
10,626
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 2
4,821
402
2,800
7,760
5,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 2
6,626
552
4,883
9,255
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 2
5,752
479
4,151
8,599
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,557
546
3,871
6,558
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
4
0
1.25
W
5
2
0
2.5
L
0
2
2
0.5
W
Hercules
MoiBoi
Hercules
1
1
5
3.5
W
Merlin
Osiris926
Merlin
3
2
4
2.5
L
0
4
2
0.25
L
0
3
2
0.33
W
Mercury
PowerRecker
Mercury
3
0
4
5
W
4
1
0
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
22,165
45,573
Taken
42,798
19,358
Mitigated
18,313
14,440
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,460
1,183
0
606
10,626
4,213
15
1,582
8,866
0
45,218
W
7,319
1,855
236
5,591
12,717
5,189
841
0
12,717
0
42,001
L
2,800
1,161
0
1,892
7,760
5,291
16
4,118
3,593
13,096
0
W
Hercules
MoiBoi
Hercules
4,851
1,624
0
2,644
8,648
5,472
0
1,840
6,772
0
20,137
W
Merlin
Osiris926
Merlin
4,066
212
0
500
7,184
2,770
209
2,526
4,515
52,864
0
L
4,883
1,309
0
2,169
9,255
3,173
0
0
9,255
0
48,347
L
4,151
1,917
105
3,606
8,599
2,898
0
4,082
4,516
0
40,073
W
Mercury
PowerRecker
Mercury
5,339
2,982
0
1,365
8,763
3,444
670
1,183
7,474
0
60,465
W
7,393
3,049
0
4,104
8,261
2,483
1,740
837
7,424
55,687
0
L
3,871
880
0
754
6,558
2,738
110
1,235
5,109
58,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
30,747
400
Minions Killed
357
0
Camps Cleared
0
1,220,386
Distance Traveled
1,153,751
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,991
583
69
6
0
253,814
0
W
Bastet
7,475
623
75
6
0
249,243
1
L
Kuzenbo
4,821
402
18
2
0
249,280
2
W
Hercules
6,562
547
29
2
0
234,585
4
W
Merlin
7,244
604
93
8
0
223,183
2
L
Neith
6,626
552
90
8
0
213,898
1
L
Chiron
5,752
479
73
6
0
220,123
3
W
Mercury
7,464
622
110
9
0
311,722
2
W
Sol
7,027
586
93
8
0
201,653
1
L
Hera
6,557
546
107
9
0
216,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role