Player Matchup

Poseidon
Poseidon
HostileChaos
Poseidon
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,539 Elo+
Party 1
Neith
Neith
WhiskeyWillWin
Neith
Level 77
God Stats
4W - 15L
1,147 SR
Queue Stats
94W - 147L
1,338 Elo+
Party 1
Raijin
Raijin
x400xRUNNERx
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 123L
1,337 Elo+
Party 1
Team Averages
Level 74
1,382 SR
1,405 Elo+

VS

Team Averages
Level 62
1,487 SR
1,317 Elo+
Chaac
Chaac
Blame Sic
Chaac
Level 16
God Stats
1W - 1L
1,560 SR
Queue Stats
29W - 40L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
Bongus Dongus
Baron Samedi
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 36L
1,325 Elo+
Party 2
Apollo
Apollo
zammgoose
Apollo
Level 89
God Stats
12W - 12L
1,401 SR
Queue Stats
27W - 46L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HostileChaos
Poseidon
15
2 / 12 / 4
11,569
609
10,880
19,439
13,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 8 / 6
12,355
650
21,775
21,924
10,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
4 / 8 / 5
13,628
717
22,959
19,939
9,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blame Sic
Chaac
19
4 / 1 / 16
13,600
716
15,978
20,609
18,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Bongus Dongus
Baron Samedi
18
7 / 5 / 15
13,574
714
17,762
24,382
12,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
zammgoose
Apollo
19
17 / 3 / 7
15,195
800
21,144
25,483
11,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
9
Kills
28
28
Deaths
9
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blame Sic
Chaac
4
1
16
12
W
Baron Samedi
Bongus Dongus
Baron Samedi
7
5
15
2.9
L
Poseidon
HostileChaos
Poseidon
2
12
4
0.33
L
3
8
6
0.75
L
Raijin
4
8
5
0.81
W
Apollo
zammgoose
Apollo
17
3
7
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,614
Damage
54,884
61,302
Taken
70,474
34,346
Mitigated
41,869
7,843
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blame Sic
Chaac
15,978
1,372
128
5,571
20,609
18,518
199
10,014
10,595
0
37,427
W
Baron Samedi
Bongus Dongus
Baron Samedi
17,762
2,178
1,630
10,831
24,382
12,293
1,280
11,562
12,820
49,918
0
L
Poseidon
HostileChaos
Poseidon
10,880
2,129
424
540
19,439
13,873
0
6,584
12,855
29,453
0
L
21,775
9,050
0
3,190
21,924
10,740
53
8,847
13,077
0
59,682
L
Raijin
22,959
2,091
509
3,180
19,939
9,733
0
2,641
17,298
54,402
0
W
Apollo
zammgoose
Apollo
21,144
14,902
0
633
25,483
11,058
1,704
13,620
11,863
0
63,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
42,369
181
Minions Killed
179
7
Camps Cleared
5
764,632
Distance Traveled
1,026,007
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,600
716
28
1
1
369,679
0
W
Baron Samedi
13,574
714
72
4
1
295,814
0
L
Poseidon
11,569
609
50
3
1
234,350
0
L
Neith
12,355
650
55
3
4
269,685
2
L
Raijin
13,628
717
76
4
2
260,597
3
W
Apollo
15,195
800
79
4
3
360,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role