Player Matchup

Bakasura
Bakasura
Destroyer10305
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Passwave
Zhong Kui
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 1
Artemis
Artemis
QueenNatureFairy
Artemis
Level 4
God Stats
1W - 12L
1,500 SR
Queue Stats
1W - 16L
1,500 Elo+
Party 1
Bacchus
Bacchus
Thesleepystump
Bacchus
Level 87
God Stats
1W - 3L
1,247 SR
Queue Stats
41W - 71L
1,131 Elo+
Party 1
Fenrir
Fenrir
peupeldomoon
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 81L
1,272 Elo+
Party 1
Team Averages
Level 26
1,449 SR
1,381 Elo+

VS

Team Averages
Level 54
1,474 SR
1,435 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Feetmeister
Jormungandr
Level 62
God Stats
4W - 8L
1,346 SR
Queue Stats
234W - 225L
1,410 Elo+
Party 3
Jing Wei
Jing Wei
GhostyGaming514
Jing Wei
Level 27
God Stats
16W - 13L
1,540 SR
Queue Stats
149W - 137L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
Oexion
Nu Wa
Level 23
God Stats
22W - 18L
1,526 SR
Queue Stats
52W - 71L
1,312 Elo+
Party 2
Bacchus
Bacchus
Snedje
Bacchus
Level 87
God Stats
5W - 3L
1,458 SR
Queue Stats
520W - 536L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
0 / 11 / 4
9,161
1,018
4,186
20,325
7,739
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Passwave
Zhong Kui
15
2 / 5 / 2
9,988
1,110
9,827
13,773
8,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 12 / 5
9,720
1,080
6,569
18,521
6,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 7 / 2
9,863
1,096
11,221
22,154
11,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
15
0 / 12 / 2
8,691
966
3,744
23,044
16,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 3 / 22
10,656
1,184
15,082
8,815
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Feetmeister
Jormungandr
18
17 / 3 / 18
13,343
1,483
24,557
15,098
9,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
19
15 / 0 / 22
12,236
1,360
24,219
8,218
3,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Oexion
Nu Wa
17
5 / 0 / 23
10,897
1,211
12,874
1,376
648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Snedje
Bacchus
18
2 / 0 / 33
11,674
1,297
11,988
9,410
10,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
165
6
Kills
47
47
Deaths
6
15
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
22
6.33
L
Bakasura
0
11
4
0.18
W
Jormungandr
Feetmeister
Jormungandr
17
3
18
8.67
W
Jing Wei
15
0
22
26
W
Nu Wa
Oexion
Nu Wa
5
0
23
16.5
L
Zhong Kui
Passwave
Zhong Kui
2
5
2
0.6
L
1
12
5
0.29
W
Bacchus
Snedje
Bacchus
2
0
33
18.5
L
3
7
2
0.57
L
Fenrir
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,547
Damage
88,720
97,817
Taken
42,917
51,011
Mitigated
29,311
3,281
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,082
1,690
135
741
8,815
4,722
0
4,111
4,564
32,760
0
L
Bakasura
4,186
3,064
0
1,379
20,325
7,739
0
15,039
5,286
0
12,468
W
Jormungandr
Feetmeister
Jormungandr
24,557
7,788
0
0
15,098
9,462
0
7,038
7,980
40,845
0
W
Jing Wei
24,219
22,270
0
2,230
8,218
3,994
0
3,701
4,440
0
34,816
W
Nu Wa
Oexion
Nu Wa
12,874
5,338
0
0
1,376
648
0
855
521
26,374
0
L
Zhong Kui
Passwave
Zhong Kui
9,827
1,123
0
407
13,773
8,777
0
9,087
4,686
26,890
0
L
6,569
3,763
0
860
18,521
6,604
0
14,789
3,732
0
16,441
W
Bacchus
Snedje
Bacchus
11,988
1,522
2,254
1,988
9,410
10,485
0
5,343
3,689
21,075
0
L
11,221
484
0
0
22,154
11,479
0
13,816
8,338
32,047
0
L
Fenrir
3,744
1,892
0
635
23,044
16,412
0
11,770
11,274
0
15,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
58,806
135
Minions Killed
167
2
Camps Cleared
3
758,925
Distance Traveled
820,545
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,656
1,184
57
6
0
126,129
2
L
Bakasura
9,161
1,018
24
3
0
174,368
0
W
Jormungandr
13,343
1,483
31
3
1
153,462
0
W
Jing Wei
12,236
1,360
28
3
2
160,773
0
W
Nu Wa
10,897
1,211
34
4
0
185,208
0
L
Zhong Kui
9,988
1,110
35
4
1
163,053
0
L
Artemis
9,720
1,080
16
2
0
120,341
0
W
Bacchus
11,674
1,297
17
2
0
194,973
0
L
Bacchus
9,863
1,096
39
4
1
174,343
0
L
Fenrir
8,691
966
21
2
0
126,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role