Player Matchup

Amaterasu
Amaterasu
Watsonwarrior47
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,266 Elo+
Party 2
Chang'e
Chang'e
Zekaym
Chang'e
Level 108
God Stats
4W - 3L
1,465 SR
Queue Stats
375W - 392L
1,447 Elo+
Solo
Scylla
Scylla
allfunandgamesX
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,242 Elo+
Party 2
Arachne
Arachne
calaveroso mag
Arachne
Level 125
God Stats
5W - 4L
1,651 SR
Queue Stats
230W - 249L
1,368 Elo+
Solo
The Morrigan
The Morrigan
selinsew
The Morrigan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,365 Elo+

VS

Team Averages
Level 90
1,506 SR
1,456 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DeadlySerpent830
Vamana
Level 81
God Stats
3W - 0L
1,669 SR
Queue Stats
70W - 53L
1,427 Elo+
Party 3
Rama
Rama
Infiniti3k
Rama
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 176L
1,398 Elo+
Solo
Scylla
Scylla
TyTanic416
Scylla
Level 64
God Stats
1W - 2L
1,414 SR
Queue Stats
51W - 44L
1,460 Elo+
Party 3
Jormungandr
Jormungandr
darker008
Jormungandr
Level 109
God Stats
8W - 3L
1,445 SR
Queue Stats
257W - 247L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Watsonwarrior47
Amaterasu
14
4 / 4 / 3
7,922
792
6,406
12,955
9,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Zekaym
Chang'e
14
3 / 4 / 4
7,853
785
6,256
10,218
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 5
6,921
692
7,521
8,199
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 4
7,690
769
6,148
12,915
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
selinsew
The Morrigan
13
0 / 3 / 6
6,777
678
7,658
5,105
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 3 / 8
7,619
762
2,534
9,941
9,398
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 9
9,446
945
12,951
13,641
9,973
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 7
8,409
841
4,198
5,409
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TyTanic416
Scylla
15
7 / 3 / 7
9,201
920
10,117
5,498
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
darker008
Jormungandr
15
4 / 4 / 13
8,867
887
13,925
14,315
13,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
11
Kills
21
21
Deaths
12
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
8
1.67
W
7
1
9
11.5
W
2
1
7
5.5
W
Scylla
TyTanic416
Scylla
7
3
7
3.5
L
Amaterasu
Watsonwarrior47
Amaterasu
4
4
3
1.38
L
Chang'e
Zekaym
Chang'e
3
4
4
1.25
L
0
5
5
0.5
L
4
5
4
1.2
W
Jormungandr
darker008
Jormungandr
4
4
13
2.63
L
The Morrigan
selinsew
The Morrigan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,989
Damage
43,725
49,392
Taken
48,804
25,844
Mitigated
37,181
14,129
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,534
212
2,336
2,875
9,941
9,398
1,109
3,675
6,266
0
6,531
W
12,951
4,441
2,062
6,071
13,641
9,973
925
6,544
7,097
0
31,572
W
4,198
2,255
406
1,134
5,409
2,293
1,292
2,720
2,689
0
16,015
W
Scylla
TyTanic416
Scylla
10,117
544
329
353
5,498
2,043
335
3,206
2,292
18,103
0
L
Amaterasu
Watsonwarrior47
Amaterasu
6,406
2,840
1,607
2,244
12,955
9,920
0
6,365
6,590
0
10,461
L
Chang'e
Zekaym
Chang'e
6,256
305
1,768
2,873
10,218
4,320
0
5,049
5,169
19,109
0
L
7,521
613
606
448
8,199
3,188
0
3,489
4,710
13,998
0
L
6,148
3,638
191
3,760
12,915
5,451
0
6,046
6,869
0
10,668
W
Jormungandr
darker008
Jormungandr
13,925
6,490
2,161
1,971
14,315
13,474
78
4,722
9,593
36,005
0
L
The Morrigan
selinsew
The Morrigan
7,658
1,442
90
542
5,105
2,965
0
3,093
2,012
13,581
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
43,542
83
Minions Killed
129
0
Camps Cleared
0
873,809
Distance Traveled
863,289
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,619
762
13
1
0
160,037
0
W
Vamana
9,446
945
50
5
0
209,643
0
W
Rama
8,409
841
21
2
0
114,417
0
W
Scylla
9,201
920
15
2
0
195,384
0
L
Amaterasu
7,922
792
11
1
0
182,985
0
L
Chang'e
7,853
785
33
3
0
176,309
0
L
Scylla
6,921
692
21
2
0
166,264
0
L
Arachne
7,690
769
8
1
0
185,385
3
W
Jormungandr
8,867
887
30
3
0
183,808
0
L
The Morrigan
6,777
678
10
1
0
162,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role