Player Matchup

He Bo
He Bo
MrEvo8u
He Bo
Level 126
God Stats
4W - 4L
1,432 SR
Queue Stats
28W - 27L
1,451 Elo+
Solo
King Arthur
King Arthur
XxlokiboixX7926
King Arthur
Level 34
God Stats
14W - 17L
1,410 SR
Queue Stats
77W - 104L
1,308 Elo+
Solo
Xbalanque
Xbalanque
daraptor009
Xbalanque
Level 143
God Stats
5W - 6L
1,609 SR
Queue Stats
116W - 160L
1,420 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,393 Elo+

VS

Team Averages
Level 59
1,573 SR
1,415 Elo+
Anubis
Anubis
EspHack
Anubis
Level 65
God Stats
5W - 4L
1,601 SR
Queue Stats
13W - 16L
1,448 Elo+
Solo
Da Ji
Da Ji
tac0 parad0x
Da Ji
Level 67
God Stats
14W - 14L
1,460 SR
Queue Stats
525W - 649L
1,322 Elo+
Solo
Cthulhu
Cthulhu
xSweetz ll
Cthulhu
Level 46
God Stats
19W - 9L
1,656 SR
Queue Stats
50W - 49L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MrEvo8u
He Bo
12
2 / 6 / 1
8,924
595
8,978
12,226
4,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
XxlokiboixX7926
King Arthur
13
2 / 2 / 1
9,305
620
8,468
18,303
15,635
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
daraptor009
Xbalanque
15
1 / 4 / 3
9,588
639
10,880
12,381
5,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EspHack
Anubis
15
2 / 1 / 8
10,337
689
8,662
7,769
4,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 3 / 3
11,167
744
14,257
14,465
9,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
xSweetz ll
Cthulhu
15
2 / 1 / 8
10,994
733
13,081
19,721
22,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
12
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
EspHack
Anubis
2
1
8
6
L
He Bo
MrEvo8u
He Bo
2
6
1
0.42
L
King Arthur
XxlokiboixX7926
King Arthur
2
2
1
1.25
L
Xbalanque
daraptor009
Xbalanque
1
4
3
0.63
W
8
3
3
3.17
W
Cthulhu
xSweetz ll
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
36,000
42,910
Taken
41,955
25,288
Mitigated
35,773
4,320
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EspHack
Anubis
8,662
253
0
3,050
7,769
4,126
290
1,711
6,058
34,871
0
L
He Bo
MrEvo8u
He Bo
8,978
567
156
644
12,226
4,565
0
5,980
6,246
27,726
0
L
King Arthur
XxlokiboixX7926
King Arthur
8,468
945
0
1,450
18,303
15,635
0
9,630
8,673
0
27,287
L
Xbalanque
daraptor009
Xbalanque
10,880
2,545
0
2,070
12,381
5,088
0
6,451
5,930
0
35,807
W
14,257
3,183
0
230
14,465
9,027
1,264
4,216
10,249
0
33,913
W
Cthulhu
xSweetz ll
Cthulhu
13,081
490
1,953
3,869
19,721
22,620
92
3,400
16,321
37,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
32,498
141
Minions Killed
172
5
Camps Cleared
9
786,417
Distance Traveled
855,354
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,337
689
74
5
0
241,546
0
L
He Bo
8,924
595
40
3
2
224,773
3
L
King Arthur
9,305
620
41
3
2
298,627
4
L
Xbalanque
9,588
639
60
4
1
263,017
2
W
Da Ji
11,167
744
36
2
8
283,781
1
W
Cthulhu
10,994
733
62
4
1
330,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role