Player Matchup

Fenrir
Fenrir
Draggy Ao
Fenrir
Level 118
God Stats
2W - 0L
1,443 SR
Queue Stats
92W - 78L
1,567 Elo+
Party 1
Khepri
Khepri
I Guren I
Khepri
Level 107
God Stats
3W - 2L
1,512 SR
Queue Stats
58W - 63L
1,469 Elo+
Party 1
Scylla
Scylla
KotaVI
Scylla
Level 129
God Stats
3W - 0L
1,796 SR
Queue Stats
100W - 95L
1,572 Elo+
Party 1
Ah Puch
Ah Puch
Meechie203
Ah Puch
Level 57
God Stats
3W - 0L
1,735 SR
Queue Stats
30W - 31L
1,513 Elo+
Party 1
Tiamat
Tiamat
olethunderfoot7
Tiamat
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 138L
1,507 Elo+
Solo
Team Averages
Level 113
1,597 SR
1,526 Elo+

VS

Team Averages
Level 128
1,539 SR
1,527 Elo+
Tyr
Tyr
BigDaddyMak
Tyr
Level 123
God Stats
2W - 6L
1,912 SR
Queue Stats
211W - 207L
1,495 Elo+
Party 2
Raijin
Raijin
ChiefMonkey18
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,515 Elo+
Solo
Hades
Hades
I Perlie I
Hades
Level 143
God Stats
4W - 5L
1,332 SR
Queue Stats
221W - 216L
1,548 Elo+
Party 2
Skadi
Skadi
IKellzI
Skadi
Level 107
God Stats
4W - 3L
1,452 SR
Queue Stats
167W - 160L
1,593 Elo+
Party 2
Thanatos
Thanatos
MowFoolsINC
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 182L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draggy Ao
Fenrir
19
11 / 5 / 12
11,607
893
16,771
21,006
22,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
I Guren I
Khepri
15
0 / 1 / 13
9,734
749
2,291
8,734
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
KotaVI
Scylla
20
8 / 1 / 14
11,515
886
19,687
13,571
7,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Meechie203
Ah Puch
18
6 / 3 / 15
10,857
835
18,644
12,491
6,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 3 / 15
10,210
785
11,490
12,048
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
9,347
719
13,293
18,024
20,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 8 / 4
9,347
719
8,125
14,707
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
17
3 / 6 / 8
9,827
756
15,072
18,022
14,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
IKellzI
Skadi
17
4 / 6 / 2
9,633
741
11,284
13,181
5,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MowFoolsINC
Thanatos
16
1 / 6 / 8
9,223
709
7,908
14,069
5,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
29
Kills
13
13
Deaths
29
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
3
8
4
0.63
W
Fenrir
Draggy Ao
Fenrir
11
5
12
3.4
W
Khepri
I Guren I
Khepri
0
1
13
6.5
L
Hades
3
6
8
1.17
L
Skadi
IKellzI
Skadi
4
6
2
0.83
W
Scylla
KotaVI
Scylla
8
1
14
15
W
Ah Puch
Meechie203
Ah Puch
6
3
15
4.5
L
Thanatos
MowFoolsINC
Thanatos
1
6
8
0.83
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,883
Damage
55,682
67,850
Taken
78,003
54,384
Mitigated
52,977
29,931
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,293
1,074
727
4,361
18,024
20,712
0
9,232
8,792
0
17,640
L
8,125
372
876
2,032
14,707
6,165
0
10,689
4,018
21,812
0
W
Fenrir
Draggy Ao
Fenrir
16,771
7,117
0
4,800
21,006
22,206
0
4,161
16,845
0
27,084
W
Khepri
I Guren I
Khepri
2,291
242
1,108
937
8,734
10,020
273
3,724
5,010
6,448
0
L
Hades
15,072
1,366
1,591
5,259
18,022
14,711
373
12,785
5,237
27,672
0
L
Skadi
IKellzI
Skadi
11,284
3,334
987
1,019
13,181
5,452
904
8,867
4,314
0
28,246
W
Scylla
KotaVI
Scylla
19,687
2,062
3,547
8,433
13,571
7,105
2,346
5,850
7,721
37,363
0
W
Ah Puch
Meechie203
Ah Puch
18,644
1,994
1,547
4,309
12,491
6,311
324
3,962
8,529
38,541
0
L
Thanatos
MowFoolsINC
Thanatos
7,908
1,373
1,051
7,741
14,069
5,937
661
10,539
3,530
0
17,392
W
11,490
1,237
1,484
3,766
12,048
8,742
0
5,500
6,548
22,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
47,377
144
Minions Killed
132
0
Camps Cleared
0
1,248,060
Distance Traveled
1,103,393
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,347
719
11
1
0
269,388
0
L
Raijin
9,347
719
29
2
0
163,590
3
W
Fenrir
11,607
893
12
1
0
251,581
0
W
Khepri
9,734
749
15
1
0
224,374
0
L
Hades
9,827
756
36
3
0
218,333
0
L
Skadi
9,633
741
31
2
0
196,414
0
W
Scylla
11,515
886
37
3
0
255,828
0
W
Ah Puch
10,857
835
52
4
0
251,065
0
L
Thanatos
9,223
709
25
2
0
255,668
0
W
Tiamat
10,210
785
28
2
0
265,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role