Player Matchup

Nemesis
Nemesis
Edgar Xenoverse
Nemesis
Level 57
God Stats
8W - 12L
1,446 SR
Queue Stats
159W - 166L
1,370 Elo+
Party 3
Amaterasu
Amaterasu
Gold3060
Amaterasu
Level 40
God Stats
4W - 8L
1,406 SR
Queue Stats
43W - 72L
1,049 Elo+
Party 2
Bakasura
Bakasura
StarANTONY9657
Bakasura
Level 107
God Stats
1W - 2L
1,556 SR
Queue Stats
52W - 58L
1,366 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
killerBR54
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 42L
1,082 Elo+
Party 2
Nox
Nox
soldado dom
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 167L
1,355 Elo+
Party 3
Team Averages
Level 64
1,482 SR
1,245 Elo+

VS

Team Averages
Level 76
1,476 SR
1,434 Elo+
Atlas
Atlas
Agaragi
Atlas
Level 28
God Stats
1W - 2L
1,310 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
CANADIANMOOSE81
Poseidon
Level 126
God Stats
17W - 19L
1,487 SR
Queue Stats
203W - 232L
1,382 Elo+
Solo
Mulan
Mulan
FelipeSharp
Mulan
Level 112
God Stats
7W - 12L
1,392 SR
Queue Stats
272W - 298L
1,397 Elo+
Solo
Mercury
Mercury
MetalWolverine9
Mercury
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 43L
1,393 Elo+
Solo
Janus
Janus
UnusualxSAVAGE
Janus
Level 45
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,291
429
2,232
6,694
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
Gold3060
Amaterasu
9
0 / 3 / 0
4,890
489
1,561
8,185
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
9
1 / 1 / 0
5,228
523
6,235
7,570
3,047
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
killerBR54
Morgan Le Fay
8
1 / 5 / 0
4,716
472
2,568
6,293
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 0
4,673
467
1,664
4,736
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Agaragi
Atlas
6
0 / 0 / 0
4,616
462
1,688
7,855
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
11
4 / 2 / 0
6,269
627
3,437
6,049
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
6,085
609
5,851
5,570
2,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 0 / 1
5,618
562
3,799
6,918
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
4,544
454
3,341
3,025
490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
9
10
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
Agaragi
Atlas
0
0
0
0
W
Poseidon
4
2
0
2
L
0
1
0
0
W
2
0
0
2
L
Amaterasu
Gold3060
Amaterasu
0
3
0
0
W
3
0
1
3.5
L
Bakasura
1
1
0
1
W
0
0
0
0
L
Morgan Le Fay
killerBR54
Morgan Le Fay
1
5
0
0.2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
18,116
33,478
Taken
29,417
14,683
Mitigated
10,697
7,498
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Agaragi
Atlas
1,688
1,071
916
752
7,855
3,621
330
965
6,539
11,845
0
W
Poseidon
3,437
394
0
2,381
6,049
1,924
882
2,001
3,772
41,903
0
L
2,232
1,153
0
433
6,694
1,888
0
336
6,328
0
23,519
W
5,851
1,054
0
2,298
5,570
2,608
220
0
5,570
0
41,145
L
Amaterasu
Gold3060
Amaterasu
1,561
754
0
2,659
8,185
4,975
0
0
8,185
0
26,532
W
3,799
2,040
0
635
6,918
2,054
0
817
6,029
0
33,447
L
Bakasura
6,235
4,222
0
2,588
7,570
3,047
0
2,829
4,719
0
36,832
W
3,341
227
540
222
3,025
490
151
181
2,383
22,852
0
L
Morgan Le Fay
killerBR54
Morgan Le Fay
2,568
114
0
21
6,293
2,290
147
2,210
3,749
23,072
0
L
1,664
428
0
1,797
4,736
2,483
0
2,671
2,031
17,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
27,132
246
Minions Killed
257
0
Camps Cleared
0
965,028
Distance Traveled
949,287
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,616
462
18
2
0
190,353
0
W
Poseidon
6,269
627
72
7
0
158,428
2
L
Nemesis
4,291
429
44
4
0
219,486
0
W
Mulan
6,085
609
68
7
0
199,793
3
L
Amaterasu
4,890
489
58
6
0
173,926
3
W
Mercury
5,618
562
67
7
0
223,439
5
L
Bakasura
5,228
523
79
8
0
216,293
2
W
Janus
4,544
454
32
3
0
177,274
1
L
Morgan Le Fay
4,716
472
34
3
0
172,008
0
L
Nox
4,673
467
31
3
0
183,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role