Player Matchup

Tiamat
Tiamat
Dank Danker
Tiamat
Level 77
God Stats
2W - 0L
1,811 SR
Queue Stats
24W - 28L
1,275 Elo+
Party 2
Cupid
Cupid
Sloth Cilantro
Cupid
Level 69
God Stats
10W - 12L
1,241 SR
Queue Stats
204W - 235L
1,411 Elo+
Party 3
Thanatos
Thanatos
Sloth Kayak
Thanatos
Level 47
God Stats
3W - 2L
1,555 SR
Queue Stats
84W - 115L
1,360 Elo+
Party 3
Heimdallr
Heimdallr
Uyze
Heimdallr
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
167W - 182L
1,410 Elo+
Party 3
Eset
Eset
gammavolt6423
Eset
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,317 Elo+
Party 2
Team Averages
Level 80
1,521 SR
1,355 Elo+

VS

Team Averages
Level 54
1,304 SR
1,348 Elo+
Anubis
Anubis
Mark21f
Anubis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Mulan
Mulan
d0nutslayer
Mulan
Level 41
God Stats
3W - 15L
1,166 SR
Queue Stats
88W - 99L
1,333 Elo+
Solo
Atlas
Atlas
iiBile
Atlas
Level 20
God Stats
0W - 3L
1,285 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 1
Medusa
Medusa
kingsylveon
Medusa
Level 25
God Stats
1W - 4L
1,132 SR
Queue Stats
5W - 12L
1,225 Elo+
Party 1
Chang'e
Chang'e
mitmoemoe
Chang'e
Level 104
God Stats
7W - 4L
1,439 SR
Queue Stats
114W - 83L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 3 / 7
11,269
490
12,792
13,409
8,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 0 / 4
12,281
534
10,364
14,310
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Sloth Kayak
Thanatos
19
7 / 6 / 4
12,170
529
19,215
25,214
14,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Uyze
Heimdallr
20
6 / 3 / 2
13,372
581
20,873
21,585
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 7
10,629
462
9,019
19,034
17,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mark21f
Anubis
16
6 / 5 / 6
11,229
488
12,669
22,300
11,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 3
10,774
468
9,981
25,455
25,125
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
iiBile
Atlas
15
2 / 2 / 6
10,139
441
10,077
21,589
22,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
0 / 2 / 3
9,622
418
8,674
15,775
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
mitmoemoe
Chang'e
17
3 / 5 / 4
10,835
471
11,599
20,954
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
18
Kills
14
14
Deaths
18
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
7
1.5
L
Anubis
Mark21f
Anubis
6
5
6
1.8
W
4
0
4
6
W
Thanatos
Sloth Kayak
Thanatos
7
6
4
1.5
W
Heimdallr
Uyze
Heimdallr
6
3
2
2.33
L
3
4
3
1.13
W
0
2
7
1.75
L
Atlas
iiBile
Atlas
2
2
6
2.5
L
Medusa
0
2
3
0.75
L
Chang'e
mitmoemoe
Chang'e
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,263
Damage
53,000
93,552
Taken
106,073
58,501
Mitigated
72,926
49,163
Healing
36,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,792
761
266
3,768
13,409
8,357
318
8,942
4,467
85,453
0
L
Anubis
Mark21f
Anubis
12,669
791
0
10,119
22,300
11,277
56
4,541
17,570
79,182
0
W
10,364
5,332
118
9,837
14,310
7,053
0
2,837
11,473
0
109,841
W
Thanatos
Sloth Kayak
Thanatos
19,215
6,071
0
19,354
25,214
14,508
128
8,590
16,624
0
111,351
W
Heimdallr
Uyze
Heimdallr
20,873
10,445
0
12,192
21,585
10,692
1,003
7,397
14,188
0
122,636
L
9,981
1,452
86
4,560
25,455
25,125
1,209
0
25,455
436
73,276
W
9,019
1,326
222
3,406
19,034
17,891
215
8,185
10,849
45,995
0
L
Atlas
iiBile
Atlas
10,077
3,721
0
4,061
21,589
22,084
123
4,714
16,696
46,396
0
L
Medusa
8,674
4,370
0
7,109
15,775
6,453
182
4,160
11,567
0
83,987
L
Chang'e
mitmoemoe
Chang'e
11,599
820
2,214
8,410
20,954
7,987
748
7,448
12,974
80,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,721
Gold Earned
52,599
670
Minions Killed
558
0
Camps Cleared
0
2,126,638
Distance Traveled
2,200,937
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,269
490
142
6
0
431,629
14
L
Anubis
11,229
488
110
5
0
429,674
1
W
Cupid
12,281
534
173
8
0
423,476
9
W
Thanatos
12,170
529
126
5
0
473,864
4
W
Heimdallr
13,372
581
174
8
0
397,156
5
L
Mulan
10,774
468
147
6
0
489,439
8
W
Eset
10,629
462
55
2
0
400,513
3
L
Atlas
10,139
441
50
2
0
447,366
6
L
Medusa
9,622
418
131
6
0
415,105
6
L
Chang'e
10,835
471
120
5
0
419,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role