Player Matchup

Hercules
Hercules
GetP00PON7326
Hercules
Level 98
God Stats
25W - 12L
1,685 SR
Queue Stats
435W - 336L
1,638 Elo+
Party 2
Susano
Susano
Impactz 671
Susano
Level 141
God Stats
2W - 1L
1,167 SR
Queue Stats
9W - 8L
1,577 Elo+
Solo
Sol
Sol
s l o 6 6 6
Sol
Level 63
God Stats
4W - 1L
1,867 SR
Queue Stats
15W - 8L
1,582 Elo+
Party 2
Team Averages
Level 101
1,573 SR
1,599 Elo+

VS

Team Averages
Level 58
1,387 SR
1,266 Elo+
Gilgamesh
Gilgamesh
Riddim Nuggets
Gilgamesh
Level 103
God Stats
14W - 22L
1,397 SR
Queue Stats
188W - 277L
1,312 Elo+
Party 1
Ares
Ares
SketchedDrew
Ares
Level 43
God Stats
14W - 21L
1,419 SR
Queue Stats
25W - 51L
1,176 Elo+
Party 1
Izanami
Izanami
ThroatMyDeku
Izanami
Level 29
God Stats
8W - 12L
1,345 SR
Queue Stats
123W - 190L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GetP00PON7326
Hercules
14
1 / 1 / 9
10,690
629
8,505
16,266
16,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
17
12 / 8 / 2
13,059
768
20,648
18,576
8,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 3 / 11
11,474
675
25,254
17,982
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Riddim Nuggets
Gilgamesh
17
8 / 4 / 1
11,877
699
17,824
25,767
25,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
1 / 4 / 7
10,347
609
8,603
24,491
29,452
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ThroatMyDeku
Izanami
15
2 / 7 / 6
10,906
642
10,109
17,308
7,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
15
Kills
11
12
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
GetP00PON7326
Hercules
1
1
9
5.5
W
Susano
12
8
2
1.63
L
Gilgamesh
Riddim Nuggets
Gilgamesh
8
4
1
2.13
L
1
4
7
1.13
L
Izanami
ThroatMyDeku
Izanami
2
7
6
0.71
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,407
Damage
36,536
52,824
Taken
67,566
32,992
Mitigated
62,515
13,961
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GetP00PON7326
Hercules
8,505
2,274
0
3,641
16,266
16,621
125
5,462
10,373
0
22,040
W
Susano
20,648
3,768
0
1,096
18,576
8,722
883
1,329
16,916
0
49,034
L
Gilgamesh
Riddim Nuggets
Gilgamesh
17,824
3,718
446
5,878
25,767
25,249
0
8,874
16,282
0
42,875
L
8,603
434
496
2,821
24,491
29,452
0
10,142
13,946
25,882
0
L
Izanami
ThroatMyDeku
Izanami
10,109
7,221
296
1,532
17,308
7,814
0
5,469
11,555
0
33,203
W
25,254
7,999
0
9,224
17,982
7,649
835
2,372
15,107
63,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,223
Gold Earned
33,130
158
Minions Killed
102
11
Camps Cleared
4
873,744
Distance Traveled
878,842
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,690
629
26
2
1
311,540
1
W
Susano
13,059
768
44
3
2
281,888
0
L
Gilgamesh
11,877
699
30
2
3
329,909
1
L
Ares
10,347
609
14
1
0
310,237
7
L
Izanami
10,906
642
58
3
1
238,696
0
W
Sol
11,474
675
88
5
8
280,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role