Player Matchup

Pele
Pele
Gold V
Idobesuckintoes
Pele
Gold V
Level 110
God Stats
3W - 1L
2,029 SR
Queue Stats
228W - 228L
1,127 MMR
Solo
Khepri
Khepri
Silver III
WSJ Breeze
Khepri
Silver III
Level 86
God Stats
0W - 3L
1,240 SR
Queue Stats
108W - 110L
1,129 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Xemylle Xana
Aphrodite
Silver IV
Level 129
God Stats
7W - 10L
1,388 SR
Queue Stats
111W - 126L
1,110 MMR
Solo
Heimdallr
Heimdallr
Silver I
aBlackIpad
Heimdallr
Silver I
Level 108
God Stats
1W - 1L
1,694 SR
Queue Stats
130W - 146L
1,186 MMR
Solo
Xbalanque
Xbalanque
Silver I
xItsyoboiii
Xbalanque
Silver I
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 203L
1,185 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,570 SR
1,147 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,446 SR
1,138 MMR
Sol
Sol
Silver I
All For Los
Sol
Silver I
Level 142
God Stats
1W - 3L
1,081 SR
Queue Stats
114W - 128L
1,121 MMR
Party 1
Charybdis
Charybdis
Gold V
BNMW x Tae
Charybdis
Gold V
Level 146
God Stats
2W - 1L
1,415 SR
Queue Stats
25W - 32L
1,287 MMR
Party 1
Bellona
Bellona
Silver III
Saucy GDO
Bellona
Silver III
Level 84
God Stats
5W - 5L
1,515 SR
Queue Stats
54W - 63L
950 MMR
Party 2
Mercury
Mercury
Gold V
Smurffled
Mercury
Gold V
Level 69
God Stats
18W - 13L
1,505 SR
Queue Stats
60W - 58L
1,243 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
SoulReaper11702
Kuzenbo
Silver I
Level 154
God Stats
4W - 2L
1,715 SR
Queue Stats
179W - 190L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,971
374
6,029
15,500
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
WSJ Breeze
Khepri
15
3 / 6 / 8
10,964
457
5,092
25,659
31,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Xemylle Xana
Aphrodite
18
3 / 4 / 3
11,390
475
12,137
21,229
12,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
aBlackIpad
Heimdallr
18
4 / 6 / 5
11,874
495
17,561
23,663
15,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
xItsyoboiii
Xbalanque
20
8 / 5 / 5
13,285
554
25,528
24,778
13,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
NemesisJing WeiGebAh Muzen CabArtio

VS

Bans
CliodhnaKaliMedusaMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 3
13,914
580
13,175
13,980
6,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BNMW x Tae
Charybdis
20
2 / 6 / 5
13,273
553
15,394
23,352
10,096
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Saucy GDO
Bellona
17
4 / 5 / 8
12,214
509
18,112
22,599
22,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Smurffled
Mercury
20
13 / 1 / 6
15,125
630
25,970
21,890
11,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 13
12,649
527
11,178
27,736
45,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
18
Kills
24
24
Deaths
19
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Charybdis
BNMW x Tae
Charybdis
2
6
5
0.75
L
0
3
1
0.17
W
Bellona
Saucy GDO
Bellona
4
5
8
1.6
W
Mercury
Smurffled
Mercury
13
1
6
16
W
2
6
13
1.42
L
Khepri
WSJ Breeze
Khepri
3
6
8
1.17
L
Aphrodite
Xemylle Xana
Aphrodite
3
4
3
1.13
L
Heimdallr
aBlackIpad
Heimdallr
4
6
5
1.08
L
Xbalanque
xItsyoboiii
Xbalanque
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,347
Damage
83,829
110,829
Taken
109,557
79,111
Mitigated
96,215
41,660
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,175
6,004
0
6,714
13,980
6,679
3,144
3,833
10,147
133,353
0
W
Charybdis
BNMW x Tae
Charybdis
15,394
9,910
398
9,745
23,352
10,096
6,059
2,487
20,865
0
125,027
L
6,029
1,433
0
6,210
15,500
6,662
0
1,469
14,031
0
63,911
W
Bellona
Saucy GDO
Bellona
18,112
3,834
0
4,311
22,599
22,357
2,061
4,554
18,045
0
60,417
W
Mercury
Smurffled
Mercury
25,970
16,662
0
1,941
21,890
11,388
3,472
3,468
18,422
0
161,067
W
11,178
2,921
741
4,141
27,736
45,695
538
4,308
23,428
54,995
0
L
Khepri
WSJ Breeze
Khepri
5,092
872
3,365
4,941
25,659
31,196
0
6,175
19,484
25,717
0
L
Aphrodite
Xemylle Xana
Aphrodite
12,137
152
814
10,358
21,229
12,848
0
9,536
11,693
86,855
0
L
Heimdallr
aBlackIpad
Heimdallr
17,561
7,111
0
7,502
23,663
15,119
0
1,725
21,938
0
99,560
L
Xbalanque
xItsyoboiii
Xbalanque
25,528
12,689
0
8,470
24,778
13,286
3,198
5,448
19,330
0
121,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
67,175
606
Minions Killed
720
0
Camps Cleared
0
2,040,357
Distance Traveled
2,370,255
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,914
580
193
8
0
457,081
8
W
Charybdis
13,273
553
186
8
0
406,638
2
L
Pele
8,971
374
98
4
0
321,990
3
W
Bellona
12,214
509
98
4
0
469,966
0
W
Mercury
15,125
630
180
8
0
579,157
4
W
Kuzenbo
12,649
527
63
3
0
457,413
4
L
Khepri
10,964
457
16
1
0
453,731
2
L
Aphrodite
11,390
475
136
6
0
456,729
9
L
Heimdallr
11,874
495
154
6
0
418,941
0
L
Xbalanque
13,285
554
202
8
0
388,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role