Player Matchup

Bakasura
Bakasura
Bronze IV
AnimatedHP
Bakasura
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,408 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
HIPPO DOCTOR
Cthulhu
Gold IV
Level 124
God Stats
2W - 3L
1,143 SR
Queue Stats
578W - 581L
1,204 MMR
Solo
Yu Huang
Yu Huang
Gold V
PENATRATOR01
Yu Huang
Gold V
Level 159
God Stats
12W - 9L
1,612 SR
Queue Stats
239W - 258L
1,263 MMR
Solo
Jing Wei
Jing Wei
Silver I
PalmsRead
Jing Wei
Silver I
Level 124
God Stats
0W - 1L
1,804 SR
Queue Stats
38W - 33L
1,319 MMR
Solo
Cerberus
Cerberus
Silver II
black_mesiah99
Cerberus
Silver II
Level 69
God Stats
16W - 13L
1,599 SR
Queue Stats
201W - 210L
958 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,532 SR
1,230 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,481 SR
1,276 MMR
Ymir
Ymir
Bronze V
AleMirkoMeana
Ymir
Bronze V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,316 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Fast Aperature
Baba Yaga
Silver I
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 30L
1,361 MMR
Party 1
Bellona
Bellona
Gold V
ItsMukDuk
Bellona
Gold V
Level 106
God Stats
1W - 0L
1,211 SR
Queue Stats
141W - 134L
1,259 MMR
Party 1
Kali
Kali
Silver I
Pablitooxd5479
Kali
Silver I
Level 80
God Stats
18W - 9L
1,581 SR
Queue Stats
44W - 45L
1,227 MMR
Solo
Izanami
Izanami
Gold III
Pear_bear101
Izanami
Gold III
Level 152
God Stats
3W - 1L
1,612 SR
Queue Stats
197W - 203L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnimatedHP
Bakasura
19
6 / 5 / 4
12,510
500
12,592
23,608
11,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
HIPPO DOCTOR
Cthulhu
15
2 / 7 / 6
11,170
447
12,651
30,344
34,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yu Huang
PENATRATOR01
Yu Huang
16
1 / 9 / 4
10,707
428
14,024
17,604
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
PalmsRead
Jing Wei
20
4 / 3 / 2
13,471
539
18,768
21,113
9,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
1 / 4 / 3
10,889
436
12,935
29,575
28,686
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ArtioCliodhnaGaneshaNu Wa

VS

Bans
BastetZeusChronosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
11,078
443
8,853
27,152
37,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Fast Aperature
Baba Yaga
18
6 / 4 / 9
12,060
482
18,634
17,848
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
ItsMukDuk
Bellona
20
2 / 3 / 6
12,844
514
14,089
22,381
24,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 2 / 8
14,109
564
24,553
30,924
15,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Pear_bear101
Izanami
20
7 / 1 / 7
14,624
585
23,954
16,322
8,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
14
Kills
28
28
Deaths
14
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
L
Bakasura
AnimatedHP
Bakasura
6
5
4
1.6
W
Baba Yaga
Fast Aperature
Baba Yaga
6
4
9
2.63
L
Cthulhu
HIPPO DOCTOR
Cthulhu
2
7
6
0.71
W
Bellona
ItsMukDuk
Bellona
2
3
6
1.67
L
Yu Huang
PENATRATOR01
Yu Huang
1
9
4
0.33
W
12
2
8
8
L
Jing Wei
PalmsRead
Jing Wei
4
3
2
1.67
W
Izanami
Pear_bear101
Izanami
7
1
7
10.5
L
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,970
Damage
90,083
122,244
Taken
114,627
90,745
Mitigated
94,724
32,477
Healing
30,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,853
2,347
0
1,496
27,152
37,802
332
9,164
17,262
25,273
0
L
Bakasura
AnimatedHP
Bakasura
12,592
7,591
0
4,503
23,608
11,398
84
3,692
19,916
0
104,272
W
Baba Yaga
Fast Aperature
Baba Yaga
18,634
687
0
2,752
17,848
8,649
752
8,515
8,913
83,743
0
L
Cthulhu
HIPPO DOCTOR
Cthulhu
12,651
1,374
623
5,837
30,344
34,100
0
7,869
22,475
42,283
0
W
Bellona
ItsMukDuk
Bellona
14,089
8,014
0
7,875
22,381
24,622
2,227
9,236
12,750
0
111,245
L
Yu Huang
PENATRATOR01
Yu Huang
14,024
2,110
0
1,589
17,604
7,061
0
7,813
9,791
81,317
0
W
24,553
12,763
0
11,107
30,924
15,466
21
11,679
17,916
0
119,711
L
Jing Wei
PalmsRead
Jing Wei
18,768
16,571
0
12,009
21,113
9,500
0
7,822
13,291
0
152,982
W
Izanami
Pear_bear101
Izanami
23,954
14,655
0
7,741
16,322
8,185
7,320
3,034
13,288
0
166,293
L
Cerberus
12,935
2,856
649
7,267
29,575
28,686
882
984
28,591
90,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,747
Gold Earned
64,715
776
Minions Killed
709
0
Camps Cleared
0
2,216,949
Distance Traveled
2,307,684
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,078
443
24
1
0
444,306
3
L
Bakasura
12,510
500
146
6
0
489,041
1
W
Baba Yaga
12,060
482
107
4
0
440,441
0
L
Cthulhu
11,170
447
74
3
0
429,261
2
W
Bellona
12,844
514
168
7
0
411,264
2
L
Yu Huang
10,707
428
111
4
0
416,384
9
W
Kali
14,109
564
150
6
0
566,912
3
L
Jing Wei
13,471
539
239
10
0
466,608
7
W
Izanami
14,624
585
260
10
0
444,761
1
L
Cerberus
10,889
436
206
8
0
415,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role