Player Matchup

Medusa
Medusa
Drayson09
Medusa
Level 91
God Stats
1W - 2L
1,658 SR
Queue Stats
18W - 37L
1,425 Elo+
Party 1
Tyr
Tyr
II Sorrow XI
Tyr
Level 145
God Stats
0W - 2L
1,264 SR
Queue Stats
15W - 15L
1,608 Elo+
Party 1
Hera
Hera
Messy x Puma
Hera
Level 126
God Stats
2W - 2L
1,532 SR
Queue Stats
16W - 24L
1,577 Elo+
Party 1
Team Averages
Level 121
1,484 SR
1,537 Elo+

VS

Team Averages
Level 99
1,612 SR
1,533 Elo+
Chiron
Chiron
GhostAi-
Chiron
Level 124
God Stats
4W - 2L
1,834 SR
Queue Stats
304W - 294L
1,514 Elo+
Solo
Geb
Geb
PartyChief
Geb
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,610 Elo+
Solo
Sol
Sol
Seanjohn
Sol
Level 139
God Stats
6W - 6L
1,502 SR
Queue Stats
100W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drayson09
Medusa
13
3 / 4 / 2
9,045
696
10,338
14,442
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 4
8,011
616
8,711
16,183
15,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 4
8,659
666
11,617
10,164
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GhostAi-
Chiron
17
9 / 1 / 2
11,360
874
16,648
12,729
6,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 8
9,617
740
6,009
19,978
21,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 2 / 7
9,048
696
6,783
9,716
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
13
13
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Drayson09
Medusa
3
4
2
1
W
Chiron
GhostAi-
Chiron
9
1
2
10
L
1
4
4
0.75
L
2
5
4
0.8
W
3
4
8
1.75
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
29,440
40,789
Taken
42,423
24,705
Mitigated
30,926
5,864
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Drayson09
Medusa
10,338
4,535
0
2,356
14,442
5,359
395
4,870
9,572
0
31,771
W
Chiron
GhostAi-
Chiron
16,648
7,562
758
3,130
12,729
6,197
1,737
4,601
7,996
0
58,272
L
8,711
905
0
3,000
16,183
15,670
51
4,114
12,069
0
15,997
L
11,617
2,797
0
508
10,164
3,676
230
4,084
6,080
35,967
0
W
6,009
1,235
0
230
19,978
21,219
131
4,546
15,181
13,200
0
W
6,783
2,689
0
2,613
9,716
3,510
1,589
3,054
6,362
23,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
30,025
127
Minions Killed
145
4
Camps Cleared
7
712,246
Distance Traveled
696,254
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,045
696
56
4
3
227,457
1
W
Chiron
11,360
874
100
8
4
223,568
0
L
Tyr
8,011
616
18
1
0
264,935
0
L
Hera
8,659
666
53
4
1
219,854
2
W
Geb
9,617
740
9
1
0
271,384
3
W
Sol
9,048
696
36
3
3
201,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role