Player Matchup

Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
Serakc
Chiron
Platinum IV
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
193W - 197L
1,757 MMR
Solo
Poseidon
Poseidon
Platinum II
THEKlWl
Poseidon
Platinum II
Level 121
God Stats
13W - 7L
1,576 SR
Queue Stats
216W - 207L
1,710 MMR
Solo
Yemoja
Yemoja
Gold I
iGm7
Yemoja
Gold I
Level 159
God Stats
4W - 7L
1,603 SR
Queue Stats
262W - 259L
1,656 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,536 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,580 SR
1,657 MMR
Nemesis
Nemesis
Gold IV
Drushh97
Nemesis
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,638 MMR
Solo
Kukulkan
Kukulkan
Platinum V
InFears
Kukulkan
Platinum V
Level 147
God Stats
3W - 4L
1,487 SR
Queue Stats
65W - 66L
1,675 MMR
Solo
Eset
Eset
Platinum IV
XuiNTuiC
Eset
Platinum IV
Level 155
God Stats
266W - 187L
1,552 SR
Queue Stats
713W - 702L
1,680 MMR
Solo
Cernunnos
Cernunnos
Gold IV
ZokiTheBest
Cernunnos
Gold IV
Level 109
God Stats
1W - 3L
1,712 SR
Queue Stats
68W - 68L
1,678 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
smansour911
Kumbhakarna
Gold II
Level 144
God Stats
4W - 5L
1,651 SR
Queue Stats
76W - 76L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 7
7,838
603
9,113
10,005
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
 
Apollo
12
4 / 3 / 0
7,789
599
6,727
11,197
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Serakc
Chiron
14
3 / 0 / 2
8,290
638
9,239
9,774
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
THEKlWl
Poseidon
14
4 / 0 / 4
8,414
647
7,010
4,357
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
iGm7
Yemoja
12
2 / 0 / 2
7,140
549
2,783
6,088
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Jing WeiBastetArachneCliodhna

VS

Bans
ThothGebDa JiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drushh97
Nemesis
12
0 / 3 / 0
6,303
485
5,247
12,187
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
InFears
Kukulkan
11
0 / 2 / 0
6,645
511
2,580
5,637
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
11
3 / 5 / 0
6,952
535
10,331
11,914
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
ZokiTheBest
Cernunnos
10
0 / 4 / 0
6,286
484
5,397
9,333
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
smansour911
Kumbhakarna
9
0 / 1 / 0
5,640
434
1,761
10,754
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
3
3
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
7
5.5
W
Apollo
 
Apollo
4
3
0
1.33
L
Nemesis
Drushh97
Nemesis
0
3
0
0
L
Kukulkan
InFears
Kukulkan
0
2
0
0
W
Chiron
Serakc
Chiron
3
0
2
4
W
Poseidon
THEKlWl
Poseidon
4
0
4
6
L
Eset
3
5
0
0.6
L
Cernunnos
ZokiTheBest
Cernunnos
0
4
0
0
W
Yemoja
iGm7
Yemoja
2
0
2
3
L
Kumbhakarna
smansour911
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
25,316
41,421
Taken
49,825
16,474
Mitigated
23,009
19,360
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,113
4,771
0
723
10,005
3,737
0
1,893
8,112
0
67,111
W
Apollo
 
Apollo
6,727
3,438
0
3,154
11,197
4,087
474
8,567
2,630
0
48,780
L
Nemesis
Drushh97
Nemesis
5,247
2,004
0
792
12,187
4,796
0
3,263
8,924
0
57,746
L
Kukulkan
InFears
Kukulkan
2,580
386
0
547
5,637
2,409
0
1,257
4,380
60,214
0
W
Chiron
Serakc
Chiron
9,239
5,951
619
6,589
9,774
3,356
0
947
8,827
0
75,584
W
Poseidon
THEKlWl
Poseidon
7,010
1,394
0
1,000
4,357
1,492
0
1,720
2,637
73,083
0
L
Eset
10,331
928
0
4,538
11,914
4,552
0
1,013
10,901
45,367
0
L
Cernunnos
ZokiTheBest
Cernunnos
5,397
2,370
0
2,555
9,333
3,458
0
1,377
7,956
0
46,546
W
Yemoja
iGm7
Yemoja
2,783
864
4,423
2,852
6,088
3,802
30
1,795
4,293
11,184
0
L
Kumbhakarna
smansour911
Kumbhakarna
1,761
254
0
2,309
10,754
7,794
0
2,883
7,871
11,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
31,826
471
Minions Killed
407
0
Camps Cleared
0
1,330,191
Distance Traveled
1,246,952
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,838
603
105
8
0
309,016
4
W
Apollo
7,789
599
87
7
0
240,321
6
L
Nemesis
6,303
485
98
8
0
287,826
2
L
Kukulkan
6,645
511
121
9
0
250,404
5
W
Chiron
8,290
638
135
10
0
234,004
3
W
Poseidon
8,414
647
129
10
0
305,087
8
L
Eset
6,952
535
79
6
0
223,685
3
L
Cernunnos
6,286
484
100
8
0
219,601
3
W
Yemoja
7,140
549
15
1
0
241,763
4
L
Kumbhakarna
5,640
434
9
1
0
265,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role