Player Matchup

Mulan
Mulan
Almikii
Mulan
Level 127
God Stats
6W - 10L
1,554 SR
Queue Stats
129W - 110L
1,642 Elo+
Party 1
Ymir
Ymir
Crysadia
Ymir
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 24L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
FrenchLooser
Cliodhna
Level 120
God Stats
1W - 1L
1,314 SR
Queue Stats
124W - 105L
1,644 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PakiBono
Morgan Le Fay
Level 109
God Stats
3W - 0L
1,716 SR
Queue Stats
90W - 77L
1,620 Elo+
Party 1
Izanami
Izanami
VoletRoulant
Izanami
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,777 Elo+
Party 1
Team Averages
Level 106
1,517 SR
1,622 Elo+

VS

Team Averages
Level 153
1,572 SR
1,532 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Aeristo
Cliodhna
Level 160
God Stats
23W - 8L
1,656 SR
Queue Stats
241W - 218L
1,510 Elo+
Party 2
Chernobog
Chernobog
Braainz
Chernobog
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,584 Elo+
Solo
Olorun
Olorun
MajorVengeance
Olorun
Level 158
God Stats
10W - 8L
1,704 SR
Queue Stats
252W - 225L
1,517 Elo+
Party 2
Chaac
Chaac
shinjixk16
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Almikii
Mulan
10
1 / 1 / 1
5,735
574
5,094
6,207
4,072
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
8
1 / 1 / 1
5,172
517
677
4,567
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
FrenchLooser
Cliodhna
10
2 / 1 / 4
6,026
603
4,629
8,164
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
PakiBono
Morgan Le Fay
10
5 / 0 / 1
6,079
608
5,633
5,049
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
VoletRoulant
Izanami
9
0 / 1 / 0
5,208
521
895
5,047
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 2
4,977
498
2,205
3,957
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Aeristo
Cliodhna
8
1 / 2 / 1
4,978
498
4,480
7,457
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Braainz
Chernobog
9
1 / 0 / 0
5,333
533
3,390
3,840
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
4,932
493
3,505
6,584
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
9
1 / 2 / 0
5,095
510
4,100
8,344
4,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Cliodhna
Aeristo
Cliodhna
1
2
1
0.75
W
Mulan
Almikii
Mulan
1
1
1
1.5
L
Chernobog
Braainz
Chernobog
1
0
0
1
W
Ymir
1
1
1
1.5
W
Cliodhna
FrenchLooser
Cliodhna
2
1
4
4
L
1
4
0
0.25
W
Morgan Le Fay
PakiBono
Morgan Le Fay
5
0
1
5.5
W
Izanami
VoletRoulant
Izanami
0
1
0
0
L
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,928
Damage
17,680
29,034
Taken
30,182
13,220
Mitigated
14,306
9,087
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,205
202
0
674
3,957
2,880
0
926
2,966
10,735
0
L
Cliodhna
Aeristo
Cliodhna
4,480
1,213
0
208
7,457
2,494
0
1,688
5,617
0
33,031
W
Mulan
Almikii
Mulan
5,094
829
0
1,856
6,207
4,072
288
0
6,207
0
35,808
L
Chernobog
Braainz
Chernobog
3,390
2,233
0
1,862
3,840
1,174
468
310
3,505
0
40,583
W
Ymir
677
107
0
778
4,567
2,703
0
1,221
3,346
9,545
0
W
Cliodhna
FrenchLooser
Cliodhna
4,629
1,414
0
3,506
8,164
2,877
0
1,460
6,704
0
38,054
L
3,505
1,484
235
1,498
6,584
2,935
0
2,820
3,440
25,912
3,841
W
Morgan Le Fay
PakiBono
Morgan Le Fay
5,633
268
0
711
5,049
1,976
0
1,901
3,148
33,703
0
W
Izanami
VoletRoulant
Izanami
895
471
168
2,068
5,047
1,592
0
602
4,445
0
38,738
L
Chaac
4,100
1,563
0
4,388
8,344
4,823
0
0
8,344
0
24,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
25,315
303
Minions Killed
254
0
Camps Cleared
0
1,013,206
Distance Traveled
909,034
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,977
498
22
2
0
194,883
3
L
Cliodhna
4,978
498
66
7
0
218,580
1
W
Mulan
5,735
574
66
7
0
205,743
4
L
Chernobog
5,333
533
79
8
0
168,023
1
W
Ymir
5,172
517
14
1
0
206,415
1
W
Cliodhna
6,026
603
80
8
0
223,994
2
L
Olorun
4,932
493
42
4
0
154,626
0
W
Morgan Le Fay
6,079
608
56
6
0
200,328
4
W
Izanami
5,208
521
87
9
0
176,726
1
L
Chaac
5,095
510
45
5
0
172,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role