Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SumFeelsRite34
Chernobog
Level 104
God Stats
2W - 4L
1,363 SR
Queue Stats
295W - 319L
1,432 Elo+
Solo
Hel
Hel
Xtreme 117
Hel
Level 48
God Stats
6W - 6L
1,515 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
montez1408
Baron Samedi
Level 85
God Stats
44W - 32L
1,560 SR
Queue Stats
356W - 370L
1,433 Elo+
Solo
Hercules
Hercules
solidshida
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,345 Elo+
Party 1
Team Averages
Level 82
1,487 SR
1,430 Elo+

VS

Team Averages
Level 79
1,399 SR
1,419 Elo+
Kali
Kali
Creator_Of_Blood
Kali
Level 155
God Stats
3W - 5L
1,365 SR
Queue Stats
119W - 123L
1,428 Elo+
Solo
Hel
Hel
DEATHRIDER1103
Hel
Level 96
God Stats
14W - 23L
1,384 SR
Queue Stats
204W - 204L
1,454 Elo+
Party 2
Vamana
Vamana
FlakoLaFama27
Vamana
Level 61
God Stats
2W - 2L
1,283 SR
Queue Stats
192W - 218L
1,373 Elo+
Solo
Neith
Neith
grimNgore3000
Neith
Level 58
God Stats
21W - 18L
1,457 SR
Queue Stats
197W - 211L
1,438 Elo+
Party 2
Ares
Ares
x Gunner04
Ares
Level 23
God Stats
41W - 29L
1,507 SR
Queue Stats
44W - 38L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,616
517
989
4,900
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SumFeelsRite34
Chernobog
1
0 / 0 / 0
1,440
206
0
0
0
7
0 / 0 / 0
3,732
533
2,406
2,772
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
montez1408
Baron Samedi
8
0 / 1 / 0
4,344
621
2,798
4,346
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
solidshida
Hercules
7
2 / 3 / 0
4,522
646
3,137
4,831
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
4,869
696
757
4,966
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,731
676
3,534
3,707
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 2 / 0
4,518
645
2,375
6,285
2,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 0 / 1
3,838
548
2,331
1,939
757
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
4,229
604
1,457
4,555
2,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
1
0
2
2
W
1
0
0
1
W
2
2
0
1
L
Chernobog
SumFeelsRite34
Chernobog
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Baron Samedi
montez1408
Baron Samedi
0
1
0
0
L
Hercules
solidshida
Hercules
2
3
0
0.67
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,330
Damage
10,454
16,849
Taken
21,452
8,532
Mitigated
9,210
7,485
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
989
149
0
904
4,900
1,425
0
1,115
3,785
0
11,669
W
757
454
0
1,536
4,966
1,742
782
80
4,886
0
32,561
W
3,534
153
33
2,036
3,707
1,566
0
2,718
989
26,302
0
W
2,375
1,511
0
2,400
6,285
2,272
646
0
6,069
0
14,841
L
Chernobog
SumFeelsRite34
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
2,406
411
1,690
1,797
2,772
635
0
342
2,430
22,448
0
W
2,331
548
268
723
1,939
757
0
755
1,184
0
25,618
L
Baron Samedi
montez1408
Baron Samedi
2,798
360
0
1,988
4,346
1,759
0
3,031
812
26,904
0
L
Hercules
solidshida
Hercules
3,137
1,641
0
1,106
4,831
4,713
239
0
4,831
0
15,377
W
1,457
128
0
1,520
4,555
2,873
0
1,651
2,904
10,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,654
Gold Earned
22,185
137
Minions Killed
188
0
Camps Cleared
0
549,695
Distance Traveled
745,149
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,616
517
23
3
0
161,418
3
W
Kali
4,869
696
64
9
0
158,897
1
W
Hel
4,731
676
47
7
0
146,189
1
W
Vamana
4,518
645
24
3
0
158,458
1
L
Chernobog
1,440
206
0
0
0
0
0
L
Hel
3,732
533
39
6
0
123,965
3
W
Neith
3,838
548
37
5
0
135,439
2
L
Baron Samedi
4,344
621
47
7
0
133,093
3
L
Hercules
4,522
646
28
4
0
131,219
2
W
Ares
4,229
604
16
2
0
146,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role