Player Matchup

Izanami
Izanami
Burnzz32
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 114L
1,582 Elo+
Solo
King Arthur
King Arthur
Parceled Jay
King Arthur
Level 156
God Stats
1W - 2L
1,182 SR
Queue Stats
54W - 41L
1,588 Elo+
Party 2
Jing Wei
Jing Wei
TankAMC
Jing Wei
Level 155
God Stats
1W - 1L
1,650 SR
Queue Stats
70W - 57L
1,548 Elo+
Party 2
Nemesis
Nemesis
crazylad12345
Nemesis
Level 155
God Stats
2W - 2L
1,551 SR
Queue Stats
86W - 74L
1,580 Elo+
Party 2
Chaac
Chaac
xGamesCharlesx
Chaac
Level 126
God Stats
0W - 1L
1,675 SR
Queue Stats
50W - 39L
1,577 Elo+
Party 2
Team Averages
Level 136
1,512 SR
1,575 Elo+

VS

Team Averages
Level 136
1,548 SR
1,540 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
I__N9oRx
Khepri
Level 145
God Stats
6W - 9L
1,522 SR
Queue Stats
277W - 184L
1,568 Elo+
Party 1
Achilles
Achilles
NikLo_4
Achilles
Level 146
God Stats
4W - 1L
1,247 SR
Queue Stats
192W - 130L
1,636 Elo+
Party 1
Chaac
Chaac
p4__4q
Chaac
Level 149
God Stats
3W - 0L
1,972 SR
Queue Stats
32W - 30L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Burnzz32
Izanami
12
1 / 2 / 2
7,436
465
7,040
10,993
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Parceled Jay
King Arthur
13
3 / 3 / 0
8,284
518
8,872
13,870
13,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
TankAMC
Jing Wei
10
0 / 6 / 1
6,486
405
4,805
13,129
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
10
2 / 1 / 3
6,901
431
6,501
8,562
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 1
6,406
400
8,584
15,116
7,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 2 / 2
9,988
624
13,269
12,492
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
 
Hades
14
4 / 1 / 5
8,156
510
14,273
15,893
10,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
I__N9oRx
Khepri
11
1 / 1 / 8
7,473
467
2,796
10,055
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
NikLo_4
Achilles
15
4 / 2 / 3
8,451
528
8,024
13,818
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
p4__4q
Chaac
13
2 / 1 / 3
7,501
469
4,759
13,543
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
2
3.5
W
Hades
 
Hades
4
1
5
6.5
L
Izanami
Burnzz32
Izanami
1
2
2
1
W
Khepri
I__N9oRx
Khepri
1
1
8
5
W
Achilles
NikLo_4
Achilles
4
2
3
2.75
L
King Arthur
Parceled Jay
King Arthur
3
3
0
1
L
Jing Wei
TankAMC
Jing Wei
0
6
1
0.08
L
Nemesis
2
1
3
3.5
W
Chaac
p4__4q
Chaac
2
1
3
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,802
Damage
43,121
61,670
Taken
65,801
32,064
Mitigated
45,307
10,908
Healing
27,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,269
7,571
0
2,656
12,492
5,964
0
0
12,492
0
95,584
W
Hades
 
Hades
14,273
3,441
1,350
9,152
15,893
10,814
930
0
15,893
67,433
0
L
Izanami
Burnzz32
Izanami
7,040
4,672
0
3,098
10,993
4,192
264
4,360
6,633
0
65,530
W
Khepri
I__N9oRx
Khepri
2,796
367
0
2,347
10,055
12,143
0
0
10,055
16,832
0
W
Achilles
NikLo_4
Achilles
8,024
3,219
0
6,208
13,818
7,040
0
0
13,818
0
73,483
L
King Arthur
Parceled Jay
King Arthur
8,872
1,708
0
1,315
13,870
13,070
0
4,317
9,553
0
55,113
L
Jing Wei
TankAMC
Jing Wei
4,805
4,087
0
2,121
13,129
4,041
0
1,227
11,902
0
36,442
L
Nemesis
6,501
3,355
0
880
8,562
3,205
0
892
7,670
0
35,935
W
Chaac
p4__4q
Chaac
4,759
950
0
5,936
13,543
9,346
832
0
13,543
0
39,306
L
8,584
3,280
0
3,494
15,116
7,556
0
6,273
8,843
0
45,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
41,569
397
Minions Killed
459
0
Camps Cleared
0
1,421,151
Distance Traveled
1,481,115
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,988
624
165
10
0
275,877
2
W
Hades
8,156
510
107
7
0
286,349
0
L
Izanami
7,436
465
118
7
0
272,587
6
W
Khepri
7,473
467
22
1
0
321,348
6
W
Achilles
8,451
528
111
7
0
345,263
4
L
King Arthur
8,284
518
107
7
0
301,882
2
L
Jing Wei
6,486
405
57
4
0
259,246
2
L
Nemesis
6,901
431
54
3
0
280,438
0
W
Chaac
7,501
469
54
3
0
252,278
0
L
Chaac
6,406
400
61
4
0
306,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role