Player Matchup

Nox
Nox
 
Nox
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EliTheHeretic
Medusa
Level 48
God Stats
2W - 4L
1,547 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Osiris
Osiris
iGetMyCheeksOwnd
Osiris
Level 160
God Stats
31W - 37L
1,446 SR
Queue Stats
408W - 484L
1,475 Elo+
Solo
Team Averages
Level 114
1,498 SR
1,492 Elo+

VS

Team Averages
Level 124
1,537 SR
1,527 Elo+
Cupid
Cupid
Acekombatant
Cupid
Level 146
God Stats
2W - 2L
1,601 SR
Queue Stats
108W - 73L
1,687 Elo+
Solo
Ra
Ra
JustaBigDog
Ra
Level 67
God Stats
1W - 2L
1,392 SR
Queue Stats
34W - 47L
1,393 Elo+
Solo
Atlas
Atlas
emmaawesome11
Atlas
Level 159
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 0 / 3
4,207
841
2,365
2,220
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 0
4,429
886
4,025
3,662
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 2
4,510
902
2,947
2,670
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,987
797
1,705
2,986
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 1
3,514
703
928
1,192
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 1
3,590
718
1,861
6,583
2,859
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
3
1.5
L
1
1
0
1
W
2
1
0
2
L
0
1
1
0.5
L
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,337
Damage
4,494
8,552
Taken
10,761
3,649
Mitigated
4,523
2,137
Healing
2,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,365
590
0
875
2,220
906
96
1,008
1,212
8,619
0
L
1,705
813
0
401
2,986
1,240
0
437
2,447
0
7,507
W
4,025
2,018
0
300
3,662
1,137
270
1,126
2,536
0
13,821
L
928
199
182
283
1,192
424
0
583
556
2,689
0
L
1,861
659
25
1,296
6,583
2,859
0
1,546
4,896
4,548
0
W
2,947
859
114
848
2,670
1,606
376
993
1,677
0
8,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,146
Gold Earned
11,091
52
Minions Killed
28
2
Camps Cleared
2
284,898
Distance Traveled
202,830
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,207
841
29
6
1
98,338
1
L
Cupid
3,987
797
19
4
1
87,384
1
W
Medusa
4,429
886
15
3
1
89,050
1
L
Ra
3,514
703
4
1
1
30,328
0
L
Atlas
3,590
718
5
1
0
85,118
3
W
Osiris
4,510
902
8
2
0
97,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role