Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Alysson_Queiroz
Kukulkan
Level 102
God Stats
4W - 4L
1,368 SR
Queue Stats
89W - 79L
1,513 Elo+
Party 1
Thanatos
Thanatos
HaloMaster183
Thanatos
Level 144
God Stats
9W - 20L
1,365 SR
Queue Stats
217W - 196L
1,498 Elo+
Party 2
Team Averages
Level 118
1,447 SR
1,502 Elo+

VS

Team Averages
Level 133
1,476 SR
1,515 Elo+
Fafnir
Fafnir
AngleOfDangleJr
Fafnir
Level 109
God Stats
3W - 1L
1,847 SR
Queue Stats
40W - 32L
1,447 Elo+
Party 3
Amaterasu
Amaterasu
BunkaNoHito
Amaterasu
Level 151
God Stats
7W - 5L
1,627 SR
Queue Stats
77W - 73L
1,555 Elo+
Party 3
Tiamat
Tiamat
DragonNinja18
Tiamat
Level 126
God Stats
3W - 5L
1,047 SR
Queue Stats
123W - 105L
1,560 Elo+
Solo
Ravana
Ravana
EpicFighter001
Ravana
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 59L
1,426 Elo+
Party 3
Hou Yi
Hou Yi
xUNCLE TATEx
Hou Yi
Level 159
God Stats
1W - 0L
1,357 SR
Queue Stats
53W - 54L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
6,005
546
6,156
9,449
7,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
 
Skadi
11
0 / 1 / 0
5,865
533
4,015
6,265
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
9
1 / 1 / 0
5,619
511
4,152
8,340
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
10
1 / 2 / 1
5,877
534
2,641
5,218
2,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HaloMaster183
Thanatos
7
0 / 5 / 1
4,965
451
2,203
10,380
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,977
543
3,024
7,770
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
BunkaNoHito
Amaterasu
13
4 / 0 / 0
7,380
671
7,015
10,447
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 1
6,205
564
4,407
5,535
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 2
6,114
556
5,392
5,793
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
10
0 / 0 / 1
5,698
518
2,718
6,628
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Skadi
 
Skadi
0
1
0
0
L
Atlas
 
Atlas
1
1
0
1
L
Kukulkan
1
2
1
0.75
W
0
0
3
1.5
W
Amaterasu
BunkaNoHito
Amaterasu
4
0
0
4
W
2
1
1
2.5
W
4
1
2
5
L
Thanatos
HaloMaster183
Thanatos
0
5
1
0.1
W
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,167
Damage
22,556
39,652
Taken
36,173
19,871
Mitigated
19,943
16,213
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,156
908
0
4,522
9,449
7,790
0
0
9,449
0
46,613
L
Skadi
 
Skadi
4,015
1,682
0
1,360
6,265
1,960
0
332
5,933
0
45,563
L
Atlas
 
Atlas
4,152
1,592
130
2,302
8,340
4,662
0
3,591
4,749
18,103
0
L
Kukulkan
2,641
627
0
1,146
5,218
2,068
124
2,675
2,543
43,574
0
W
3,024
906
266
3,110
7,770
6,511
0
2,869
4,901
18,087
0
W
Amaterasu
BunkaNoHito
Amaterasu
7,015
2,895
0
4,764
10,447
6,714
0
384
10,063
0
58,561
W
4,407
740
0
2,267
5,535
2,397
0
1,737
3,798
45,529
0
W
5,392
2,023
0
3,250
5,793
2,167
0
373
5,420
0
26,977
L
Thanatos
HaloMaster183
Thanatos
2,203
906
0
6,753
10,380
3,391
0
833
9,547
0
24,984
W
Hou Yi
2,718
1,019
0
3,367
6,628
2,154
0
1,430
5,198
0
37,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
31,374
343
Minions Killed
368
0
Camps Cleared
0
1,037,716
Distance Traveled
1,030,152
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,005
546
94
9
0
235,806
4
L
Skadi
5,865
533
85
8
0
202,326
0
L
Atlas
5,619
511
24
2
0
204,828
1
L
Kukulkan
5,877
534
86
8
0
189,645
3
W
Fafnir
5,977
543
23
2
0
202,879
4
W
Amaterasu
7,380
671
116
11
0
210,502
2
W
Tiamat
6,205
564
86
8
0
192,937
3
W
Ravana
6,114
556
64
6
0
246,477
3
L
Thanatos
4,965
451
54
5
0
205,111
0
W
Hou Yi
5,698
518
79
7
0
177,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role