Player Matchup

Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FinessingEmFKD
Tyr
Level 121
God Stats
13W - 16L
1,495 SR
Queue Stats
190W - 221L
1,390 Elo+
Party 1
Fafnir
Fafnir
ItzMeD3zzerd
Fafnir
Level 65
God Stats
47W - 60L
1,492 SR
Queue Stats
174W - 173L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Subakki
Jing Wei
Level 89
God Stats
6W - 8L
1,620 SR
Queue Stats
136W - 135L
1,493 Elo+
Solo
Janus
Janus
TheDoinkFather
Janus
Level 106
God Stats
0W - 4L
1,247 SR
Queue Stats
97W - 101L
1,438 Elo+
Party 1
Team Averages
Level 101
1,471 SR
1,468 Elo+

VS

Team Averages
Level 156
1,505 SR
1,559 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
A Toxic Jester
Ao Kuang
Level 159
God Stats
6W - 8L
1,468 SR
Queue Stats
645W - 636L
1,516 Elo+
Solo
Xbalanque
Xbalanque
Nick_1487
Xbalanque
Level 160
God Stats
20W - 23L
1,542 SR
Queue Stats
203W - 194L
1,554 Elo+
Party 2
Hera
Hera
asggafDASDF
Hera
Level 151
God Stats
2W - 1L
1,777 SR
Queue Stats
23W - 15L
1,762 Elo+
Solo
Fenrir
Fenrir
kirbywells3000
Fenrir
Level 153
God Stats
3W - 5L
1,241 SR
Queue Stats
316W - 303L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
3 / 1 / 1
5,615
510
4,082
8,037
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,664
515
5,293
12,581
7,531
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
8
2 / 1 / 1
5,492
499
1,888
7,712
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Subakki
Jing Wei
9
0 / 3 / 3
5,146
468
4,908
7,779
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,835
530
2,858
5,439
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
2 / 3 / 3
5,504
500
4,015
9,208
6,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
12
3 / 0 / 0
6,901
627
9,641
9,501
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Nick_1487
Xbalanque
11
2 / 2 / 3
6,402
582
9,018
8,599
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
6,278
571
3,682
3,978
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
6,612
601
3,526
8,272
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
10
10
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
1
1
3.5
W
Nike
 
Nike
2
3
3
1.17
W
Ao Kuang
3
0
0
3
L
0
3
0
0
L
Fafnir
2
1
1
2.5
W
Xbalanque
Nick_1487
Xbalanque
2
2
3
1.75
L
Jing Wei
Subakki
Jing Wei
0
3
3
0.5
L
1
2
1
0.75
W
0
1
1
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
29,882
41,548
Taken
39,558
19,000
Mitigated
17,187
11,632
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,082
1,112
0
2,016
8,037
2,749
0
1,925
6,112
0
28,942
W
Nike
 
Nike
4,015
530
0
980
9,208
6,526
0
1,672
7,536
4,262
21,569
W
Ao Kuang
9,641
2,519
0
7,482
9,501
3,415
0
0
9,501
45,916
0
L
5,293
1,399
0
4,952
12,581
7,531
0
9,629
2,952
0
37,653
L
Fafnir
1,888
524
299
2,511
7,712
5,293
0
468
7,244
8,894
0
W
Xbalanque
Nick_1487
Xbalanque
9,018
2,924
0
3,335
8,599
2,760
446
1,490
7,109
0
43,922
L
Jing Wei
Subakki
Jing Wei
4,908
3,898
0
1,354
7,779
1,834
0
460
7,319
0
36,693
L
2,858
472
0
500
5,439
1,593
0
1,666
3,773
44,150
0
W
3,682
650
0
439
3,978
1,363
0
1,566
2,412
50,834
0
W
3,526
462
0
3,980
8,272
3,123
0
18
8,254
0
43,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
31,697
271
Minions Killed
353
0
Camps Cleared
0
1,089,242
Distance Traveled
1,108,083
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,615
510
49
4
0
243,464
0
W
Nike
5,504
500
26
2
0
225,060
10
W
Ao Kuang
6,901
627
81
7
0
216,858
0
L
Tyr
5,664
515
66
6
0
232,338
3
L
Fafnir
5,492
499
9
1
0
191,537
5
W
Xbalanque
6,402
582
69
6
0
211,318
5
L
Jing Wei
5,146
468
66
6
0
202,161
1
L
Janus
5,835
530
81
7
0
219,742
0
W
Hera
6,278
571
100
9
0
219,357
5
W
Fenrir
6,612
601
77
7
0
235,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role