Player Matchup

Cliodhna
Cliodhna
DJSamSniff
Cliodhna
Level 62
God Stats
3W - 4L
1,492 SR
Queue Stats
6W - 17L
1,204 Elo+
Party 2
Cabrakan
Cabrakan
JARALAN OG
Cabrakan
Level 83
God Stats
7W - 4L
1,463 SR
Queue Stats
10W - 18L
1,240 Elo+
Party 2
Hercules
Hercules
zach_attack_1412
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,313 Elo+
Solo
Team Averages
Level 64
1,485 SR
1,252 Elo+

VS

Team Averages
Level 34
1,310 SR
1,171 Elo+
Raijin
Raijin
bbluecirclec
Raijin
Level 36
God Stats
3W - 16L
1,005 SR
Queue Stats
563W - 930L
1,289 Elo+
Solo
Cthulhu
Cthulhu
beastworld0007
Cthulhu
Level 16
God Stats
1W - 3L
1,462 SR
Queue Stats
37W - 53L
1,112 Elo+
Party 1
Bakasura
Bakasura
iiClappZ
Bakasura
Level 49
God Stats
1W - 6L
1,462 SR
Queue Stats
41W - 58L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DJSamSniff
Cliodhna
17
10 / 1 / 3
12,780
752
20,680
10,464
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
JARALAN OG
Cabrakan
15
2 / 2 / 10
11,803
694
14,707
15,660
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 7
10,768
633
11,438
22,671
19,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 0 / 2
9,369
551
96
15,151
14,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 1
10,158
598
12,724
20,389
29,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
iiClappZ
Bakasura
14
3 / 9 / 4
10,657
627
12,012
23,515
11,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
7
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DJSamSniff
Cliodhna
10
1
3
11.5
W
Cabrakan
JARALAN OG
Cabrakan
2
2
10
3.5
L
Raijin
0
0
2
1
L
2
4
1
0.63
L
Bakasura
iiClappZ
Bakasura
3
9
4
0.56
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,825
Damage
24,832
48,795
Taken
59,055
40,690
Mitigated
55,106
14,878
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DJSamSniff
Cliodhna
20,680
2,864
0
3,100
10,464
4,815
1,018
2,115
7,597
0
60,034
W
Cabrakan
JARALAN OG
Cabrakan
14,707
1,679
0
3,136
15,660
16,622
149
3,820
10,381
28,137
0
L
Raijin
96
0
0
2,115
15,151
14,232
0
4,256
10,895
453
0
L
12,724
1,082
0
1,261
20,389
29,759
0
5,339
15,050
40,391
0
L
Bakasura
iiClappZ
Bakasura
12,012
7,870
0
4,745
23,515
11,115
0
8,254
15,261
0
21,678
W
11,438
2,674
210
8,432
22,671
19,253
536
6,174
14,392
8,356
29,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
30,184
142
Minions Killed
106
7
Camps Cleared
3
923,809
Distance Traveled
874,468
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,780
752
68
4
6
343,522
0
W
Cabrakan
11,803
694
24
1
0
281,497
3
L
Raijin
9,369
551
0
0
0
336,797
0
L
Cthulhu
10,158
598
53
3
0
276,239
0
L
Bakasura
10,657
627
53
3
3
261,432
6
W
Hercules
10,768
633
50
3
1
298,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role