Player Matchup

Morgan Le Fay
Morgan Le Fay
Duke2520
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,377 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NxT Scxfz
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,395 Elo+
Party 3
Neith
Neith
Zloolia
Neith
Level 86
God Stats
23W - 24L
1,512 SR
Queue Stats
721W - 707L
1,480 Elo+
Party 2
Hel
Hel
xX_Miki_Xx_360
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,232 Elo+
Party 3
Fafnir
Fafnir
Шанго
Fafnir
Level 105
God Stats
14W - 17L
1,467 SR
Queue Stats
996W - 945L
1,456 Elo+
Party 2
Team Averages
Level 76
1,496 SR
1,388 Elo+

VS

Team Averages
Level 52
1,500 SR
1,234 Elo+
Zhong Kui
Zhong Kui
Azkhandar
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,412 Elo+
Solo
Nike
Nike
Hedgehog123
Nike
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,065 Elo+
Party 1
Raijin
Raijin
IkissI
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,122 Elo+
Party 1
Aphrodite
Aphrodite
jokerhd157
Aphrodite
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
318W - 300L
1,386 Elo+
Solo
Hou Yi
Hou Yi
kasixaw
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Duke2520
Morgan Le Fay
20
7 / 0 / 19
12,958
762
35,103
20,207
12,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
NxT Scxfz
Ah Muzen Cab
20
8 / 1 / 18
13,067
769
19,813
14,121
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Zloolia
Neith
19
11 / 4 / 12
12,584
740
23,537
16,128
9,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 14
10,900
641
9,403
22,062
18,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Шанго
Fafnir
19
3 / 3 / 19
13,016
766
13,692
33,302
44,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azkhandar
Zhong Kui
17
1 / 6 / 8
9,755
574
18,014
18,905
14,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 3
8,815
519
11,803
18,878
16,550
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
IkissI
Raijin
17
3 / 7 / 4
10,163
598
20,805
24,882
13,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
jokerhd157
Aphrodite
19
3 / 6 / 5
10,944
644
16,160
29,359
23,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
kasixaw
Hou Yi
19
5 / 7 / 4
11,756
692
14,156
19,249
10,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
31
Kills
13
13
Deaths
31
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Azkhandar
Zhong Kui
1
6
8
0.83
W
Morgan Le Fay
Duke2520
Morgan Le Fay
7
0
19
16.5
L
1
5
3
0.5
L
Raijin
IkissI
Raijin
3
7
4
0.71
W
Ah Muzen Cab
NxT Scxfz
Ah Muzen Cab
8
1
18
17
W
Neith
Zloolia
Neith
11
4
12
4.25
L
Aphrodite
jokerhd157
Aphrodite
3
6
5
0.92
L
Hou Yi
kasixaw
Hou Yi
5
7
4
1
W
2
5
14
1.8
W
Fafnir
Шанго
Fafnir
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,548
Damage
80,938
105,820
Taken
111,273
94,030
Mitigated
78,895
56,898
Healing
44,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Azkhandar
Zhong Kui
18,014
211
981
2,930
18,905
14,681
0
10,044
8,861
24,549
0
W
Morgan Le Fay
Duke2520
Morgan Le Fay
35,103
3,475
2,275
6,535
20,207
12,643
1,798
7,933
12,274
63,317
0
L
11,803
994
1,857
2,808
18,878
16,550
49
8,184
10,694
0
16,057
L
Raijin
IkissI
Raijin
20,805
2,137
1,251
1,633
24,882
13,279
0
13,004
11,878
35,899
0
W
Ah Muzen Cab
NxT Scxfz
Ah Muzen Cab
19,813
5,362
911
3,258
14,121
9,007
2,101
7,613
6,508
0
48,321
W
Neith
Zloolia
Neith
23,537
9,382
1,588
4,560
16,128
9,734
2,293
7,702
8,426
0
48,047
L
Aphrodite
jokerhd157
Aphrodite
16,160
3,565
13,265
15,696
29,359
23,961
0
17,221
12,138
48,720
0
L
Hou Yi
kasixaw
Hou Yi
14,156
4,203
2,207
2,108
19,249
10,424
0
9,745
9,504
0
25,865
W
9,403
431
12,692
8,244
22,062
18,017
1,432
11,834
10,228
17,925
0
W
Fafnir
Шанго
Fafnir
13,692
3,984
3,744
13,091
33,302
44,629
447
19,897
13,405
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,525
Gold Earned
51,433
183
Minions Killed
168
0
Camps Cleared
0
1,604,058
Distance Traveled
1,396,792
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,755
574
23
1
0
307,998
0
W
Morgan Le Fay
12,958
762
61
4
0
352,500
2
L
Nike
8,815
519
7
0
0
267,548
2
L
Raijin
10,163
598
32
2
0
274,710
2
W
Ah Muzen Cab
13,067
769
48
3
0
338,225
1
W
Neith
12,584
740
50
3
0
254,087
0
L
Aphrodite
10,944
644
72
4
0
283,987
2
L
Hou Yi
11,756
692
34
2
0
262,549
1
W
Hel
10,900
641
17
1
0
328,229
1
W
Fafnir
13,016
766
7
0
0
331,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role