Player Matchup

Artio
Artio
AnkhMaster
Artio
Level 60
God Stats
4W - 4L
1,584 SR
Queue Stats
119W - 157L
1,356 Elo+
Party 1
Anubis
Anubis
BulwarkTheGreat
Anubis
Level 10
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 9L
1,061 Elo+
Party 1
Fenrir
Fenrir
IndigoLove
Fenrir
Level 7
God Stats
0W - 10L
1,111 SR
Queue Stats
0W - 14L
1,023 Elo+
Party 1
Anhur
Anhur
acrossy10
Anhur
Level 65
God Stats
0W - 3L
1,237 SR
Queue Stats
93W - 130L
1,317 Elo+
Party 1
Shiva
Shiva
iTechWolf
Shiva
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,531 Elo+
Party 1
Team Averages
Level 44
1,438 SR
1,258 Elo+

VS

Team Averages
Level 79
1,541 SR
1,365 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AwesomePants24
Neith
Level 51
God Stats
15W - 20L
1,059 SR
Queue Stats
23W - 34L
1,259 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
Level 55
God Stats
37W - 21L
1,637 SR
Queue Stats
105W - 108L
1,335 Elo+
Party 2
Ra
Ra
GmNunes
Ra
Level 108
God Stats
12W - 8L
1,749 SR
Queue Stats
325W - 331L
1,414 Elo+
Solo
Ymir
Ymir
Vykingik
Ymir
Level 68
God Stats
4W - 1L
1,762 SR
Queue Stats
36W - 43L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
1 / 0 / 0
5,731
441
3,426
11,288
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 5 / 0
6,999
538
4,609
10,460
5,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
IndigoLove
Fenrir
3
0 / 5 / 0
4,362
336
207
6,311
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
acrossy10
Anhur
8
1 / 4 / 1
5,395
415
5,343
8,665
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
iTechWolf
Shiva
10
0 / 2 / 0
6,078
468
5,222
9,944
5,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 2
6,637
511
4,854
10,807
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 2
5,272
406
5,305
5,633
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
12
2 / 0 / 0
7,315
563
5,761
9,585
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 1 / 0
8,610
662
8,560
6,519
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
10
1 / 0 / 2
6,301
485
3,218
7,370
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
12
16
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
2
1
L
Artio
1
0
0
1
W
0
2
2
0.5
L
2
5
0
0.4
W
Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
2
0
0
2
W
8
1
0
8
L
Fenrir
IndigoLove
Fenrir
0
5
0
0
W
Ymir
1
0
2
2
L
Anhur
acrossy10
Anhur
1
4
1
0.38
L
Shiva
iTechWolf
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
27,698
46,668
Taken
39,914
22,186
Mitigated
15,047
10,886
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,854
2,644
0
2,717
10,807
3,608
53
1,371
9,436
0
53,658
L
Artio
3,426
682
383
3,048
11,288
6,751
92
2,712
8,562
17,712
0
W
5,305
2,345
0
1,544
5,633
1,434
1,069
966
4,667
0
25,179
L
4,609
607
0
3,160
10,460
5,484
1,024
4,796
5,388
44,402
0
W
Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
5,761
3,842
0
6,719
9,585
3,267
930
0
9,585
0
49,623
W
8,560
2,010
215
1,444
6,519
1,854
630
4,092
2,427
61,495
0
L
Fenrir
IndigoLove
Fenrir
207
180
0
751
6,311
1,805
0
408
5,865
0
13,400
W
Ymir
3,218
762
387
2,189
7,370
4,884
0
1,606
5,764
24,694
0
L
Anhur
acrossy10
Anhur
5,343
2,792
0
2,105
8,665
3,070
210
3,450
5,131
0
28,516
L
Shiva
iTechWolf
Shiva
5,222
965
0
1,439
9,944
5,076
18
0
9,944
0
34,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
34,135
250
Minions Killed
360
0
Camps Cleared
0
1,060,962
Distance Traveled
1,141,957
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,637
511
83
6
0
259,472
4
L
Artio
5,731
441
26
2
0
251,227
0
W
Neith
5,272
406
29
2
0
182,503
1
L
Anubis
6,999
538
76
6
0
179,035
0
W
Ah Muzen Cab
7,315
563
84
6
0
252,153
4
W
Ra
8,610
662
118
9
0
236,033
1
L
Fenrir
4,362
336
20
2
0
162,638
0
W
Ymir
6,301
485
46
4
0
211,796
1
L
Anhur
5,395
415
41
3
0
203,255
2
L
Shiva
6,078
468
87
7
0
264,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role