Player Matchup

Thanatos
Thanatos
ChapeauFusee76
Thanatos
Level 148
God Stats
5W - 5L
1,554 SR
Queue Stats
71W - 68L
1,501 Elo+
Solo
Horus
Horus
Tyr_Lord00
Horus
Level 118
God Stats
10W - 4L
1,698 SR
Queue Stats
273W - 291L
1,490 Elo+
Solo
Ra
Ra
rextestouri
Ra
Level 88
God Stats
6W - 12L
1,388 SR
Queue Stats
206W - 260L
1,409 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,467 Elo+

VS

Team Averages
Level 107
1,596 SR
1,473 Elo+
Anhur
Anhur
Dark_Sakren
Anhur
Level 129
God Stats
2W - 2L
1,629 SR
Queue Stats
220W - 207L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LUupass
Kumbhakarna
Level 67
God Stats
143W - 106L
1,660 SR
Queue Stats
327W - 324L
1,530 Elo+
Party 1
Hades
Hades
tsukuyomee11
Hades
Level 124
God Stats
4W - 6L
1,498 SR
Queue Stats
150W - 181L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 2 / 1
9,454
727
11,529
7,461
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
13
0 / 0 / 8
8,063
620
8,097
9,477
9,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 2 / 5
8,741
672
11,874
7,012
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,141
626
6,297
15,028
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
LUupass
Kumbhakarna
13
0 / 0 / 4
7,869
605
2,532
9,186
9,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 4 / 1
8,393
646
6,617
13,866
6,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
2
1
3.25
L
1
4
2
0.5
L
Kumbhakarna
LUupass
Kumbhakarna
0
0
4
2
W
Horus
0
0
8
4
W
2
2
5
2.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
15,446
23,950
Taken
38,080
15,861
Mitigated
22,553
14,657
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,529
1,181
0
8,013
7,461
3,666
0
2,546
4,915
0
23,880
L
6,297
3,283
0
3,198
15,028
6,530
0
5,169
9,515
0
43,723
L
Kumbhakarna
LUupass
Kumbhakarna
2,532
186
595
691
9,186
9,478
0
3,065
5,942
7,134
0
W
Horus
8,097
3,127
468
2,126
9,477
9,276
0
3,837
5,640
0
13,280
W
11,874
1,450
1,747
2,303
7,012
2,919
192
3,003
4,009
48,619
0
L
6,617
521
256
2,987
13,866
6,545
0
4,313
9,255
23,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
24,403
132
Minions Killed
136
6
Camps Cleared
6
698,882
Distance Traveled
678,153
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,454
727
40
3
1
232,100
2
L
Anhur
8,141
626
84
6
4
211,913
3
L
Kumbhakarna
7,869
605
13
1
0
256,293
4
W
Horus
8,063
620
8
1
2
234,838
4
W
Ra
8,741
672
84
6
3
231,944
1
L
Hades
8,393
646
39
3
2
209,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role