Player Matchup

Zhong Kui
Zhong Kui
K1ng_N3ggets
Zhong Kui
Level 63
God Stats
8W - 5L
1,420 SR
Queue Stats
110W - 121L
1,331 Elo+
Party 1
Kali
Kali
LORDTOOTS24
Kali
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,401 Elo+
Party 1
Yemoja
Yemoja
SlanginWong
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 132L
1,452 Elo+
Party 1
Team Averages
Level 58
1,473 SR
1,395 Elo+

VS

Team Averages
Level 44
1,474 SR
1,291 Elo+
Danzaburou
Danzaburou
Dogmeat28685
Danzaburou
Level 19
God Stats
3W - 6L
1,381 SR
Queue Stats
23W - 38L
1,253 Elo+
Party 2
Medusa
Medusa
Omi00
Medusa
Level 69
God Stats
15W - 16L
1,557 SR
Queue Stats
71W - 137L
1,321 Elo+
Solo
Achilles
Achilles
TocTb
Achilles
Level 44
God Stats
2W - 4L
1,485 SR
Queue Stats
69W - 95L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K1ng_N3ggets
Zhong Kui
17
10 / 4 / 10
12,734
796
27,103
20,822
22,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 3 / 6
14,248
891
18,551
20,028
12,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
16
2 / 1 / 16
11,935
746
7,441
11,149
18,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dogmeat28685
Danzaburou
12
2 / 11 / 6
10,403
650
9,716
18,228
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Omi00
Medusa
13
0 / 8 / 6
9,720
608
13,985
17,178
7,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
TocTb
Achilles
15
6 / 6 / 1
11,474
717
19,752
23,925
11,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
25
Kills
8
8
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dogmeat28685
Danzaburou
2
11
6
0.45
W
Zhong Kui
K1ng_N3ggets
Zhong Kui
10
4
10
3.75
W
13
3
6
5.33
L
Medusa
Omi00
Medusa
0
8
6
0.38
W
Yemoja
2
1
16
10
L
Achilles
TocTb
Achilles
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,095
Damage
43,453
51,999
Taken
59,331
53,969
Mitigated
26,819
21,893
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dogmeat28685
Danzaburou
9,716
3,669
0
488
18,228
8,254
0
10,388
7,581
0
19,821
W
Zhong Kui
K1ng_N3ggets
Zhong Kui
27,103
4,062
0
4,579
20,822
22,572
504
315
20,507
65,714
0
W
18,551
11,050
0
10,269
20,028
12,749
1,863
656
19,372
0
49,261
L
Medusa
Omi00
Medusa
13,985
7,426
0
1,066
17,178
7,221
0
10,932
5,935
0
35,654
W
Yemoja
7,441
2,489
2,742
4,303
11,149
18,648
536
0
11,149
22,783
0
L
Achilles
TocTb
Achilles
19,752
7,591
0
2,304
23,925
11,344
0
12,608
10,736
0
45,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
31,597
183
Minions Killed
137
8
Camps Cleared
6
838,694
Distance Traveled
706,131
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,403
650
21
1
1
205,685
0
W
Zhong Kui
12,734
796
97
6
4
261,035
0
W
Kali
14,248
891
58
4
3
325,349
1
L
Medusa
9,720
608
46
3
4
232,884
0
W
Yemoja
11,935
746
28
2
1
252,310
0
L
Achilles
11,474
717
70
4
1
267,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role