Player Matchup

Geb
Geb
Silver I
Jagger425
Geb
Silver I
Level 132
God Stats
0W - 1L
2,017 SR
Queue Stats
41W - 18L
1,595 MMR
Party 1
Apollo
Apollo
Silver III
Licane
Apollo
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,573 MMR
Party 1
Bacchus
Bacchus
Silver III
poqie
Bacchus
Silver III
Level 145
God Stats
0W - 1L
1,293 SR
Queue Stats
9W - 6L
1,573 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,603 SR
1,581 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,634 SR
1,609 MMR
Hera
Hera
Gold V
Naughtyfin
Hera
Gold V
Level 78
God Stats
2W - 0L
1,491 SR
Queue Stats
35W - 8L
1,695 MMR
Party 2
Fenrir
Fenrir
Silver IV
XiAnnie
Fenrir
Silver IV
Level 110
God Stats
22W - 2L
1,643 SR
Queue Stats
36W - 8L
1,632 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
teufel15
Xing Tian
Bronze III
Level 47
God Stats
1W - 0L
1,768 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,821
711
5,659
12,510
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
Licane
Apollo
12
1 / 5 / 1
7,637
694
8,905
12,828
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
poqie
Bacchus
11
0 / 3 / 2
7,490
681
6,371
9,690
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThothAphroditePersephoneAresBaron Samedi

VS

Bans
AchillesHe BoScyllaDiscordiaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 1
9,824
893
13,808
5,965
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
XiAnnie
Fenrir
13
0 / 1 / 11
8,758
796
8,522
11,792
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
teufel15
Xing Tian
13
1 / 0 / 10
8,912
810
7,498
12,001
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Apollo
Licane
Apollo
1
5
1
0.3
W
10
1
1
10.5
W
Fenrir
XiAnnie
Fenrir
0
1
11
5.5
L
Bacchus
poqie
Bacchus
0
3
2
0.33
W
Xing Tian
teufel15
Xing Tian
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
29,828
35,028
Taken
29,758
30,514
Mitigated
28,318
8,679
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,659
1,463
0
2,810
12,510
13,432
0
7,359
5,046
12,753
0
L
Apollo
Licane
Apollo
8,905
5,948
0
4,024
12,828
6,050
0
7,861
4,967
0
42,744
W
13,808
4,324
0
420
5,965
3,062
1,773
3,289
2,676
52,577
0
W
Fenrir
XiAnnie
Fenrir
8,522
3,128
0
4,886
11,792
11,745
860
4,673
7,119
473
17,431
L
Bacchus
poqie
Bacchus
6,371
675
0
1,845
9,690
11,032
0
6,590
3,014
16,580
0
W
Xing Tian
teufel15
Xing Tian
7,498
874
0
3,630
12,001
13,511
130
4,256
7,745
16,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
27,494
109
Minions Killed
130
5
Camps Cleared
4
605,650
Distance Traveled
665,730
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,821
711
5
0
0
203,690
2
L
Apollo
7,637
694
89
8
2
185,759
4
W
Hera
9,824
893
112
10
1
194,773
1
W
Fenrir
8,758
796
9
1
3
235,180
4
L
Bacchus
7,490
681
15
1
3
216,201
0
W
Xing Tian
8,912
810
9
1
0
235,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role