Player Matchup

He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Alphonse971
Olorun
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 76L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Piotrfeusz
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
Proudt2
Hou Yi
Level 123
God Stats
6W - 5L
1,661 SR
Queue Stats
201W - 195L
1,589 Elo+
Solo
Loki
Loki
Unilever40rus
Loki
Level 153
God Stats
6W - 6L
1,676 SR
Queue Stats
560W - 579L
1,457 Elo+
Solo
Team Averages
Level 134
1,567 SR
1,515 Elo+

VS

Team Averages
Level 127
1,451 SR
1,475 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
FreeQPL
Olorun
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr_sakis
Cu Chulainn
Level 134
God Stats
17W - 18L
1,244 SR
Queue Stats
1,104W - 1,147L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Ryzariel
Cthulhu
Level 158
God Stats
5W - 2L
1,510 SR
Queue Stats
166W - 173L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
0 / 5 / 7
9,209
614
3,841
9,562
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
18
2 / 4 / 6
10,052
670
10,280
11,944
6,483
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Piotrfeusz
Cliodhna
16
4 / 6 / 6
10,109
674
20,992
17,929
9,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Proudt2
Hou Yi
16
2 / 4 / 8
9,709
647
13,156
13,262
6,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 6
9,688
646
10,361
14,274
9,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
7 / 3 / 8
11,478
765
15,040
16,760
7,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
 
Gilgamesh
15
1 / 4 / 6
10,092
673
7,372
18,884
16,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
FreeQPL
Olorun
19
4 / 1 / 13
11,283
752
15,124
12,389
7,007
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Mr_sakis
Cu Chulainn
18
4 / 2 / 12
11,622
775
11,342
24,813
25,430
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Ryzariel
Cthulhu
16
5 / 5 / 7
10,456
697
10,652
18,870
19,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
67
12
Kills
21
21
Deaths
15
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
7
0.7
W
Jing Wei
 
Jing Wei
7
3
8
3.67
W
Gilgamesh
 
Gilgamesh
1
4
6
1
L
Olorun
2
4
6
1.25
W
Olorun
FreeQPL
Olorun
4
1
13
10.5
W
Cu Chulainn
Mr_sakis
Cu Chulainn
4
2
12
5
L
Cliodhna
Piotrfeusz
Cliodhna
4
6
6
1.17
L
Hou Yi
Proudt2
Hou Yi
2
4
8
1.5
W
Cthulhu
Ryzariel
Cthulhu
5
5
7
1.7
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,630
Damage
59,530
66,971
Taken
91,716
36,968
Mitigated
76,334
23,068
Healing
41,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,841
204
658
720
9,562
4,673
0
5,700
3,862
10,818
0
W
Jing Wei
 
Jing Wei
15,040
11,171
2,954
5,268
16,760
7,815
3,635
2,365
14,395
0
39,158
W
Gilgamesh
 
Gilgamesh
7,372
760
3,774
2,867
18,884
16,662
273
2,876
16,008
0
11,935
L
Olorun
10,280
3,490
2,635
2,831
11,944
6,483
646
5,518
6,426
28,296
0
W
Olorun
FreeQPL
Olorun
15,124
6,689
7,782
5,175
12,389
7,007
3,067
2,436
9,953
35,838
0
W
Cu Chulainn
Mr_sakis
Cu Chulainn
11,342
1,538
4,375
5,953
24,813
25,430
246
2,660
22,153
3,531
24,806
L
Cliodhna
Piotrfeusz
Cliodhna
20,992
948
3,029
4,148
17,929
9,469
214
5,214
12,715
0
32,528
L
Hou Yi
Proudt2
Hou Yi
13,156
4,979
916
2,382
13,262
6,868
786
5,256
8,006
0
22,617
W
Cthulhu
Ryzariel
Cthulhu
10,652
172
2,302
1,441
18,870
19,420
160
3,784
15,086
18,874
0
L
10,361
2,290
1,200
4,549
14,274
9,475
454
5,283
8,991
0
24,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,767
Gold Earned
54,931
138
Minions Killed
160
0
Camps Cleared
0
1,316,997
Distance Traveled
1,352,373
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,209
614
21
1
0
201,684
0
W
Jing Wei
11,478
765
48
3
0
274,752
3
W
Gilgamesh
10,092
673
10
1
0
261,818
1
L
Olorun
10,052
670
40
3
0
272,031
0
W
Olorun
11,283
752
50
3
0
296,519
4
W
Cu Chulainn
11,622
775
26
2
0
297,747
0
L
Cliodhna
10,109
674
27
2
0
274,973
3
L
Hou Yi
9,709
647
26
2
0
259,227
0
W
Cthulhu
10,456
697
26
2
0
221,537
1
L
Loki
9,688
646
24
2
0
309,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role