Player Matchup

Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond III
Bawse307
Set
Diamond III
Level 160
God Stats
2W - 2L
1,748 SR
Queue Stats
252W - 252L
2,251 MMR
Solo
Atlas
Atlas
Diamond III
Jonn THICCCC
Atlas
Diamond III
Level 56
God Stats
1W - 2L
1,605 SR
Queue Stats
75W - 61L
2,299 MMR
Solo
Ra
Ra
Masters
NotDaZ0
Ra
Masters
Level 153
God Stats
1W - 1L
1,601 SR
Queue Stats
626W - 616L
2,365 MMR
Solo
Izanami
Izanami
Masters
x KiiDz o
Izanami
Masters
Level 156
God Stats
18W - 19L
1,687 SR
Queue Stats
411W - 390L
2,664 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,628 SR
2,216 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,605 SR
2,213 MMR
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
Faux Schmeat
Chronos
Masters
Level 160
God Stats
2W - 1L
1,300 SR
Queue Stats
231W - 214L
2,626 MMR
Solo
Nemesis
Nemesis
Diamond III
Jahzio
Nemesis
Diamond III
Level 144
God Stats
5W - 4L
1,912 SR
Queue Stats
337W - 303L
2,241 MMR
Party 1
Hou Yi
Hou Yi
Masters
Novax
Hou Yi
Masters
Level 129
God Stats
9W - 11L
1,562 SR
Queue Stats
126W - 98L
2,539 MMR
Solo
Awilix
Awilix
Diamond V
Uncle J3rryy
Awilix
Diamond V
Level 99
God Stats
2W - 0L
1,751 SR
Queue Stats
43W - 27L
2,161 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 4 / 4
9,570
504
13,813
16,425
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 5 / 1
9,516
501
4,462
13,962
8,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 7
7,971
420
6,903
16,873
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 5 / 6
9,561
503
8,603
11,168
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
x KiiDz o
Izanami
17
1 / 2 / 3
10,849
571
10,579
13,564
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MercuryCliodhnaGebArachne

VS

Bans
KaliLokiBakasuraJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 2 / 7
9,131
481
4,448
16,321
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Faux Schmeat
Chronos
17
6 / 2 / 5
11,056
582
12,347
15,287
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jahzio
Nemesis
16
4 / 3 / 4
10,149
534
11,238
16,365
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Novax
Hou Yi
17
1 / 1 / 8
10,462
551
12,248
15,129
6,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
18
7 / 1 / 2
11,671
614
11,102
15,378
9,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
9
Kills
20
20
Deaths
9
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
4
1.75
W
Xing Tian
 
Xing Tian
2
2
7
2.75
L
0
5
1
0.1
W
Chronos
Faux Schmeat
Chronos
6
2
5
4.25
W
Nemesis
Jahzio
Nemesis
4
3
4
2
L
0
4
7
0.88
L
3
5
6
1.2
W
Hou Yi
Novax
Hou Yi
1
1
8
5
W
Awilix
7
1
2
8
L
Izanami
x KiiDz o
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
51,383
71,992
Taken
78,480
46,158
Mitigated
44,894
19,167
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,813
3,765
0
2,462
16,425
6,950
0
3,965
12,460
0
78,091
W
Xing Tian
 
Xing Tian
4,448
465
0
2,756
16,321
15,896
0
5,229
10,814
29,249
0
L
4,462
1,775
0
4,575
13,962
8,444
1,001
165
13,797
0
80,506
W
Chronos
Faux Schmeat
Chronos
12,347
5,492
0
4,358
15,287
6,078
1,486
4,253
11,034
94,874
0
W
Nemesis
Jahzio
Nemesis
11,238
5,044
0
2,813
16,365
6,899
0
2,687
13,678
0
94,762
L
6,903
2,769
0
2,428
16,873
18,488
0
4,396
12,477
21,077
0
L
8,603
853
1,828
1,539
11,168
5,409
0
5,522
5,646
86,378
0
W
Hou Yi
Novax
Hou Yi
12,248
6,203
0
6,067
15,129
6,254
38
3,033
12,096
0
102,440
W
Awilix
11,102
4,620
0
6,853
15,378
9,767
0
1,526
13,852
0
99,038
L
Izanami
x KiiDz o
Izanami
10,579
7,450
0
6,335
13,564
6,867
0
2,747
10,817
0
118,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
52,469
615
Minions Killed
661
0
Camps Cleared
0
1,831,599
Distance Traveled
1,890,156
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,570
504
103
5
0
416,907
4
W
Xing Tian
9,131
481
48
3
0
364,527
6
L
Set
9,516
501
160
8
0
349,638
6
W
Chronos
11,056
582
162
9
0
349,450
5
W
Nemesis
10,149
534
123
6
0
414,112
1
L
Atlas
7,971
420
20
1
0
355,852
6
L
Ra
9,561
503
139
7
0
363,506
5
W
Hou Yi
10,462
551
163
9
0
335,252
5
W
Awilix
11,671
614
165
9
0
426,815
4
L
Izanami
10,849
571
193
10
0
345,696
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role