Player Matchup

Danzaburou
Danzaburou
Chance4444
Danzaburou
Level 149
God Stats
4W - 3L
1,450 SR
Queue Stats
154W - 137L
1,487 Elo+
Party 2
Mercury
Mercury
DangStranger
Mercury
Level 128
God Stats
3W - 4L
1,646 SR
Queue Stats
163W - 143L
1,534 Elo+
Solo
Sylvanus
Sylvanus
De5AmatoR
Sylvanus
Level 122
God Stats
1W - 0L
1,601 SR
Queue Stats
40W - 44L
1,464 Elo+
Party 2
Skadi
Skadi
Moipascommentoi
Skadi
Level 145
God Stats
4W - 2L
1,476 SR
Queue Stats
267W - 249L
1,535 Elo+
Solo
Discordia
Discordia
Provisonary_
Discordia
Level 160
God Stats
5W - 2L
1,581 SR
Queue Stats
167W - 187L
1,515 Elo+
Solo
Team Averages
Level 141
1,551 SR
1,507 Elo+

VS

Team Averages
Level 118
1,582 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
DonnyFC
Ah Muzen Cab
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,443 Elo+
Party 1
Arachne
Arachne
License_To_Drill
Arachne
Level 156
God Stats
3W - 3L
1,720 SR
Queue Stats
182W - 181L
1,536 Elo+
Solo
Tyr
Tyr
Xcraftie
Tyr
Level 123
God Stats
3W - 5L
1,628 SR
Queue Stats
178W - 178L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
dcpaul
Kuzenbo
Level 107
God Stats
1W - 5L
1,423 SR
Queue Stats
102W - 86L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
watagata
Morgan Le Fay
Level 112
God Stats
12W - 12L
1,637 SR
Queue Stats
210W - 190L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chance4444
Danzaburou
10
2 / 1 / 3
6,563
505
6,896
7,429
2,770
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DangStranger
Mercury
11
6 / 2 / 4
6,972
536
6,545
10,810
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
De5AmatoR
Sylvanus
9
1 / 1 / 3
6,102
469
4,182
10,011
7,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 2 / 2
8,778
675
13,415
8,345
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Provisonary_
Discordia
12
3 / 1 / 7
7,332
564
5,366
4,964
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonnyFC
Ah Muzen Cab
9
0 / 2 / 2
5,531
425
5,909
5,413
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 1
7,741
595
7,049
12,896
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
6,221
479
5,995
14,357
8,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
dcpaul
Kuzenbo
9
1 / 4 / 2
5,752
442
4,289
12,469
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
watagata
Morgan Le Fay
9
1 / 4 / 1
5,903
454
6,014
8,962
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
7
7
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chance4444
Danzaburou
2
1
3
3.5
W
Mercury
DangStranger
Mercury
6
2
4
4
W
Sylvanus
De5AmatoR
Sylvanus
1
1
3
2.5
L
Ah Muzen Cab
DonnyFC
Ah Muzen Cab
0
2
2
0.5
L
4
3
1
1.5
W
8
2
2
4.5
W
Discordia
Provisonary_
Discordia
3
1
7
6.5
L
1
7
1
0.21
L
Kuzenbo
dcpaul
Kuzenbo
1
4
2
0.5
L
Morgan Le Fay
watagata
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
29,256
41,559
Taken
54,097
19,762
Mitigated
33,069
10,446
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chance4444
Danzaburou
6,896
2,309
0
526
7,429
2,770
0
1,180
6,249
0
48,521
W
Mercury
DangStranger
Mercury
6,545
3,368
0
609
10,810
4,511
0
2,786
8,024
0
44,044
W
Sylvanus
De5AmatoR
Sylvanus
4,182
1,311
3,371
4,216
10,011
7,119
0
3,748
6,263
15,979
0
L
Ah Muzen Cab
DonnyFC
Ah Muzen Cab
5,909
1,339
0
1,160
5,413
1,803
0
923
4,490
0
44,818
L
7,049
4,284
0
5,478
12,896
6,561
0
1,888
11,008
0
58,730
W
13,415
7,014
0
1,474
8,345
3,457
138
0
8,345
0
74,582
W
Discordia
Provisonary_
Discordia
5,366
200
0
250
4,964
1,905
0
2,589
2,375
44,528
0
L
5,995
1,023
0
2,841
14,357
8,978
0
0
14,357
0
37,869
L
Kuzenbo
dcpaul
Kuzenbo
4,289
1,914
193
2,963
12,469
12,181
0
3,232
9,237
17,915
0
L
Morgan Le Fay
watagata
Morgan Le Fay
6,014
177
0
1,822
8,962
3,546
0
3,505
5,457
34,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
31,148
422
Minions Killed
302
0
Camps Cleared
0
1,193,003
Distance Traveled
1,229,449
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,563
505
102
8
0
217,790
1
W
Mercury
6,972
536
81
6
0
284,097
1
W
Sylvanus
6,102
469
47
4
0
214,161
3
L
Ah Muzen Cab
5,531
425
84
6
0
246,121
3
L
Arachne
7,741
595
94
7
0
271,392
4
W
Skadi
8,778
675
118
9
0
219,449
2
W
Discordia
7,332
564
74
6
0
257,506
8
L
Tyr
6,221
479
57
4
0
234,290
2
L
Kuzenbo
5,752
442
19
1
0
238,951
2
L
Morgan Le Fay
5,903
454
48
4
0
238,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role