Player Matchup

Rama
Rama
Masters
Lakenator
Rama
Masters
Level 159
God Stats
31W - 27L
1,656 SR
Queue Stats
390W - 375L
2,216 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
evermed
Baron Samedi
Diamond II
Level 160
God Stats
6W - 6L
1,747 SR
Queue Stats
178W - 123L
2,383 MMR
Solo
Bastet
Bastet
Diamond III
samisyxe
Bastet
Diamond III
Level 109
God Stats
18W - 10L
1,751 SR
Queue Stats
242W - 220L
2,158 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
xAlexQc
Tsukuyomi
Diamond III
Level 160
God Stats
2W - 2L
1,559 SR
Queue Stats
287W - 264L
2,316 MMR
Solo
Chernobog
Chernobog
Diamond V
Νicκ
Chernobog
Diamond V
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 40L
2,193 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,642 SR
2,253 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,491 SR
2,074 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
Diegovea
Ymir
Platinum I
Level 144
God Stats
13W - 9L
1,704 SR
Queue Stats
158W - 154L
2,148 MMR
Solo
Arachne
Arachne
Diamond V
GerarDog
Arachne
Diamond V
Level 157
God Stats
1W - 2L
1,389 SR
Queue Stats
388W - 397L
2,093 MMR
Solo
Anhur
Anhur
Masters
Gārrett
Anhur
Masters
Level 160
God Stats
4W - 11L
1,243 SR
Queue Stats
565W - 567L
2,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
ToTheHellfire
Cu Chulainn
Diamond IV
Level 160
God Stats
19W - 17L
1,621 SR
Queue Stats
115W - 101L
2,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 1 / 4
15,305
665
20,529
21,347
9,551
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
evermed
Baron Samedi
17
1 / 2 / 17
12,130
527
11,227
18,950
23,099
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
samisyxe
Bastet
19
7 / 2 / 7
13,303
578
22,671
24,283
11,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
xAlexQc
Tsukuyomi
20
6 / 4 / 6
13,886
604
23,088
34,280
19,822
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Νicκ
Chernobog
19
2 / 3 / 14
13,189
573
15,719
22,173
9,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Jing WeiKaliCliodhna

VS

Bans
MercuryAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 6 / 3
11,517
501
22,434
15,000
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
1 / 7 / 5
9,067
394
4,906
22,536
29,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
GerarDog
Arachne
18
3 / 6 / 5
11,161
485
9,901
27,566
14,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Gārrett
Anhur
16
0 / 5 / 4
10,451
454
10,053
22,408
9,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ToTheHellfire
Cu Chulainn
19
4 / 3 / 3
12,247
532
27,851
30,852
46,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
27
Kills
12
12
Deaths
27
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
6
3
0.92
L
Ymir
1
7
5
0.5
L
Arachne
GerarDog
Arachne
3
6
5
0.92
L
Anhur
Gārrett
Anhur
0
5
4
0.4
W
Rama
11
1
4
13
L
Cu Chulainn
ToTheHellfire
Cu Chulainn
4
3
3
1.83
W
Baron Samedi
evermed
Baron Samedi
1
2
17
4.75
W
Bastet
samisyxe
Bastet
7
2
7
5.25
W
Tsukuyomi
xAlexQc
Tsukuyomi
6
4
6
2.25
W
Chernobog
Νicκ
Chernobog
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,234
Damage
75,145
121,033
Taken
118,362
73,135
Mitigated
106,693
69,605
Healing
19,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
22,434
3,539
148
1,152
15,000
6,308
114
1,001
13,999
114,570
0
L
Ymir
4,906
1,142
322
1,377
22,536
29,421
0
4,375
17,937
19,443
0
L
Arachne
GerarDog
Arachne
9,901
5,052
0
6,563
27,566
14,608
0
1,742
25,744
0
95,442
L
Anhur
Gārrett
Anhur
10,053
4,394
0
4,761
22,408
9,583
0
2,471
19,857
0
87,042
W
Rama
20,529
17,120
0
15,390
21,347
9,551
2,202
5,531
15,816
0
161,224
L
Cu Chulainn
ToTheHellfire
Cu Chulainn
27,851
4,390
0
4,962
30,852
46,773
360
1,638
28,994
0
128,486
W
Baron Samedi
evermed
Baron Samedi
11,227
1,075
2,611
7,397
18,950
23,099
171
5,685
13,265
43,782
0
W
Bastet
samisyxe
Bastet
22,671
6,524
0
11,815
24,283
11,001
1,412
7,124
17,159
0
121,370
W
Tsukuyomi
xAlexQc
Tsukuyomi
23,088
4,996
0
21,637
34,280
19,822
857
5,661
28,619
0
121,778
W
Chernobog
Νicκ
Chernobog
15,719
8,311
0
10,755
22,173
9,662
5,289
6,249
15,924
0
132,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,813
Gold Earned
54,443
772
Minions Killed
700
0
Camps Cleared
0
2,273,031
Distance Traveled
2,176,370
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,517
501
167
7
0
409,623
3
L
Ymir
9,067
394
22
1
0
419,058
9
L
Arachne
11,161
485
154
7
0
545,998
5
L
Anhur
10,451
454
164
7
0
357,918
4
W
Rama
15,305
665
239
10
0
411,984
5
L
Cu Chulainn
12,247
532
193
8
0
443,773
4
W
Baron Samedi
12,130
527
45
2
0
442,147
11
W
Bastet
13,303
578
144
6
0
512,546
1
W
Tsukuyomi
13,886
604
160
7
0
457,918
1
W
Chernobog
13,189
573
184
8
0
448,436
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role