Player Matchup

Cernunnos
Cernunnos
Diamond II
BySaLiNaaS
Cernunnos
Diamond II
Level 63
God Stats
6W - 5L
1,417 SR
Queue Stats
234W - 229L
2,457 MMR
Party 1
Scylla
Scylla
Masters
eric_zonato
Scylla
Masters
Level 160
God Stats
0W - 6L
1,520 SR
Queue Stats
219W - 208L
2,627 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
iPnzer
Kuzenbo
Diamond III
Level 157
God Stats
14W - 12L
1,684 SR
Queue Stats
268W - 255L
2,348 MMR
Party 1
Bakasura
Bakasura
Masters
unstoppable2155
Bakasura
Masters
Level 155
God Stats
2W - 6L
1,547 SR
Queue Stats
278W - 255L
2,441 MMR
Solo
Arachne
Arachne
Masters
xVG-KILL3R-OGx
Arachne
Masters
Level 159
God Stats
17W - 6L
1,756 SR
Queue Stats
235W - 225L
2,453 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,585 SR
2,465 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,627 SR
2,470 MMR
Sylvanus
Sylvanus
Diamond IV
DatBootyWurk
Sylvanus
Diamond IV
Level 160
God Stats
17W - 19L
1,408 SR
Queue Stats
541W - 537L
2,218 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
MVPenzini
Zhong Kui
Platinum I
Level 145
God Stats
4W - 0L
1,766 SR
Queue Stats
103W - 80L
2,265 MMR
Solo
Tsukuyomi
Tsukuyomi
Grandmaster
Orikkusu
Tsukuyomi
Grandmaster
Level 142
God Stats
73W - 59L
1,778 SR
Queue Stats
150W - 132L
2,663 MMR
Solo
Loki
Loki
Grandmaster
WasteOfGems
Loki
Grandmaster
Level 125
God Stats
1W - 0L
1,526 SR
Queue Stats
150W - 72L
2,893 MMR
Solo
Izanami
Izanami
Masters
lxCOMPADRExl
Izanami
Masters
Level 147
God Stats
4W - 5L
1,656 SR
Queue Stats
340W - 341L
2,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BySaLiNaaS
Cernunnos
20
4 / 2 / 5
13,764
551
26,248
27,558
14,552
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
18
2 / 6 / 5
11,159
446
8,116
13,646
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
iPnzer
Kuzenbo
14
0 / 5 / 4
9,336
373
7,812
23,514
34,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
18
3 / 7 / 0
12,075
483
18,683
27,848
17,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 8 / 4
11,952
478
11,261
31,500
15,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabShivaBastetNemesis

VS

Bans
Jing WeiAtlasCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DatBootyWurk
Sylvanus
18
0 / 2 / 12
12,275
491
6,855
25,635
36,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
MVPenzini
Zhong Kui
20
4 / 3 / 10
14,003
560
15,175
24,890
20,097
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Orikkusu
Tsukuyomi
20
10 / 3 / 5
15,311
612
21,942
27,719
17,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 3 / 13
15,391
616
28,135
23,552
11,932
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
lxCOMPADRExl
Izanami
20
5 / 2 / 8
14,211
568
17,774
19,892
10,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
13
Kills
28
28
Deaths
13
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BySaLiNaaS
Cernunnos
4
2
5
3.25
W
Sylvanus
DatBootyWurk
Sylvanus
0
2
12
3
W
Zhong Kui
MVPenzini
Zhong Kui
4
3
10
3
W
Tsukuyomi
Orikkusu
Tsukuyomi
10
3
5
4.17
W
9
3
13
5.17
L
Scylla
2
6
5
0.75
L
Kuzenbo
iPnzer
Kuzenbo
0
5
4
0.4
W
Izanami
lxCOMPADRExl
Izanami
5
2
8
4.5
L
Bakasura
3
7
0
0.43
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,120
Damage
89,881
124,066
Taken
121,688
88,293
Mitigated
95,431
35,664
Healing
60,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BySaLiNaaS
Cernunnos
26,248
10,954
0
15,242
27,558
14,552
0
4,974
22,584
0
158,130
W
Sylvanus
DatBootyWurk
Sylvanus
6,855
1,119
5,260
8,711
25,635
36,029
800
7,118
17,921
31,846
0
W
Zhong Kui
MVPenzini
Zhong Kui
15,175
985
0
11,313
24,890
20,097
2,165
4,820
19,726
143,110
0
W
Tsukuyomi
Orikkusu
Tsukuyomi
21,942
4,884
0
14,618
27,719
17,332
2,028
2,785
21,720
0
114,600
W
28,135
12,234
0
9,752
23,552
11,932
823
2,321
20,499
0
153,939
L
Scylla
8,116
913
0
746
13,646
6,359
372
3,437
10,129
82,918
0
L
Kuzenbo
iPnzer
Kuzenbo
7,812
2,692
0
2,266
23,514
34,374
0
4,953
18,435
32,706
0
W
Izanami
lxCOMPADRExl
Izanami
17,774
13,925
0
10,697
19,892
10,041
6,700
2,584
17,168
0
166,153
L
Bakasura
18,683
11,142
0
10,409
27,848
17,579
636
1,585
26,263
0
89,451
L
11,261
5,513
0
7,001
31,500
15,429
0
7,081
24,259
0
111,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,286
Gold Earned
71,191
749
Minions Killed
798
0
Camps Cleared
0
2,323,211
Distance Traveled
2,420,388
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,764
551
238
10
0
454,643
7
W
Sylvanus
12,275
491
68
3
0
482,259
3
W
Zhong Kui
14,003
560
185
7
0
427,293
7
W
Tsukuyomi
15,311
612
156
6
0
549,946
1
W
Loki
15,391
616
190
8
0
533,217
5
L
Scylla
11,159
446
138
6
0
439,999
3
L
Kuzenbo
9,336
373
42
2
0
465,096
6
W
Izanami
14,211
568
199
8
0
427,673
6
L
Bakasura
12,075
483
189
8
0
495,258
3
L
Arachne
11,952
478
142
6
0
468,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role