Player Matchup

Sol
Sol
IISongbird22II
Sol
Level 138
God Stats
22W - 34L
1,490 SR
Queue Stats
193W - 247L
1,452 Elo+
Party 2
Fenrir
Fenrir
SKELLY444
Fenrir
Level 147
God Stats
14W - 8L
1,477 SR
Queue Stats
790W - 769L
1,404 Elo+
Party 2
The Morrigan
The Morrigan
W-justasp
The Morrigan
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
950W - 829L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
disturbeWARRIOR
Gilgamesh
Level 104
God Stats
14W - 14L
1,593 SR
Queue Stats
261W - 291L
1,444 Elo+
Party 2
Mercury
Mercury
phoenixfires_
Mercury
Level 160
God Stats
5W - 11L
1,481 SR
Queue Stats
943W - 986L
1,388 Elo+
Party 2
Team Averages
Level 138
1,508 SR
1,445 Elo+

VS

Team Averages
Level 83
1,544 SR
1,536 Elo+
Persephone
Persephone
BanAcc8265
Persephone
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,687 Elo+
Party 3
Fenrir
Fenrir
iStyLeiNfiNite__
Fenrir
Level 54
God Stats
6W - 5L
1,621 SR
Queue Stats
109W - 144L
1,411 Elo+
Party 1
Chiron
Chiron
kiwiemauri
Chiron
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 155L
1,621 Elo+
Party 3
Skadi
Skadi
shadow man19
Skadi
Level 160
God Stats
13W - 9L
1,822 SR
Queue Stats
691W - 687L
1,534 Elo+
Party 3
Sobek
Sobek
tira_alusivo1
Sobek
Level 49
God Stats
4W - 7L
1,274 SR
Queue Stats
106W - 129L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
10,155
462
13,193
18,106
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
SKELLY444
Fenrir
15
0 / 3 / 0
9,052
411
5,695
21,743
15,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
W-justasp
The Morrigan
16
0 / 4 / 1
9,905
450
5,752
11,007
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
disturbeWARRIOR
Gilgamesh
13
1 / 5 / 0
8,334
379
8,931
20,117
16,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
15
1 / 5 / 1
9,802
446
4,277
18,480
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BanAcc8265
Persephone
20
7 / 0 / 3
13,402
609
15,474
10,915
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 1 / 4
11,993
545
8,706
15,116
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
kiwiemauri
Chiron
17
2 / 1 / 6
10,837
493
8,670
12,448
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 0 / 4
12,726
578
17,139
14,430
7,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 1 / 10
11,176
508
6,599
18,823
24,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
21
21
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
BanAcc8265
Persephone
7
0
3
8.5
L
1
4
1
0.38
L
Fenrir
SKELLY444
Fenrir
0
3
0
0
L
The Morrigan
W-justasp
The Morrigan
0
4
1
0.13
L
Gilgamesh
disturbeWARRIOR
Gilgamesh
1
5
0
0.2
W
5
1
4
7
W
Chiron
kiwiemauri
Chiron
2
1
6
5
L
Mercury
1
5
1
0.3
W
4
0
4
6
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
56,588
89,453
Taken
71,732
48,417
Mitigated
50,098
25,127
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BanAcc8265
Persephone
15,474
530
0
5,215
10,915
5,000
1,062
3,700
7,215
131,614
0
L
13,193
5,413
0
9,740
18,106
6,006
630
5,036
13,070
104,345
0
L
Fenrir
SKELLY444
Fenrir
5,695
2,595
0
8,892
21,743
15,523
216
0
21,743
0
59,831
L
The Morrigan
W-justasp
The Morrigan
5,752
766
0
1,061
11,007
3,641
0
6,706
4,262
76,093
706
L
Gilgamesh
disturbeWARRIOR
Gilgamesh
8,931
2,613
477
3,524
20,117
16,641
0
4,735
15,382
30
46,559
W
8,706
2,398
0
7,976
15,116
8,554
0
3,173
11,943
0
105,396
W
Chiron
kiwiemauri
Chiron
8,670
3,551
1,585
3,846
12,448
5,168
1,651
6,003
6,396
0
77,529
L
Mercury
4,277
1,628
0
1,433
18,480
6,606
498
5,958
12,522
0
88,592
W
17,139
8,539
0
3,935
14,430
7,214
2,386
1,208
13,222
0
118,436
W
6,599
833
825
6,254
18,823
24,162
207
7,642
11,181
35,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
60,134
589
Minions Killed
681
0
Camps Cleared
0
2,124,586
Distance Traveled
2,137,217
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,402
609
206
9
0
435,428
12
L
Sol
10,155
462
167
8
0
385,022
6
L
Fenrir
9,052
411
99
5
0
448,037
2
L
The Morrigan
9,905
450
143
7
0
395,028
5
L
Gilgamesh
8,334
379
55
3
0
429,721
2
W
Fenrir
11,993
545
128
6
0
466,500
1
W
Chiron
10,837
493
134
6
0
395,149
4
L
Mercury
9,802
446
125
6
0
466,778
1
W
Skadi
12,726
578
177
8
0
388,286
7
W
Sobek
11,176
508
36
2
0
451,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role