Player Matchup

Odin
Odin
KukuManiac
Odin
Level 34
God Stats
0W - 3L
1,281 SR
Queue Stats
10W - 27L
1,219 Elo+
Party 1
Apollo
Apollo
Retribution96
Apollo
Level 86
God Stats
0W - 4L
1,453 SR
Queue Stats
86W - 126L
1,400 Elo+
Solo
Aphrodite
Aphrodite
delta247 4plt
Aphrodite
Level 43
God Stats
0W - 4L
1,294 SR
Queue Stats
22W - 34L
1,238 Elo+
Party 1
Team Averages
Level 54
1,343 SR
1,286 Elo+

VS

Team Averages
Level 62
1,394 SR
1,363 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ALIENDEVOURER
Medusa
Level 67
God Stats
5W - 3L
1,280 SR
Queue Stats
100W - 146L
1,377 Elo+
Party 2
Sol
Sol
Thunderhockey74
Sol
Level 57
God Stats
7W - 4L
1,403 SR
Queue Stats
55W - 103L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,717
572
4,305
6,279
5,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 0
6,122
612
3,943
7,575
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
delta247 4plt
Aphrodite
9
0 / 2 / 0
5,861
586
2,344
5,935
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 4
7,728
773
4,328
9,012
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 3
7,988
799
5,132
5,943
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 7
7,206
721
8,596
6,559
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
8
8
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
4
4
W
5
1
3
6.5
L
0
3
0
0
L
1
3
0
0.33
W
1
0
7
4.5
L
Aphrodite
delta247 4plt
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,592
Damage
18,056
19,789
Taken
21,514
12,486
Mitigated
12,572
4,801
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,328
228
0
3,682
9,012
7,491
104
1,245
7,767
13,119
0
W
5,132
2,477
0
646
5,943
2,926
672
792
5,151
0
24,145
L
4,305
684
0
460
6,279
5,480
0
3,688
2,591
0
14,095
L
3,943
1,924
0
1,010
7,575
3,655
0
5,072
2,503
0
17,675
W
8,596
2,875
0
4,308
6,559
2,155
889
599
5,960
29,355
0
L
Aphrodite
delta247 4plt
Aphrodite
2,344
211
1,568
1,763
5,935
3,351
0
4,261
1,674
11,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,700
Gold Earned
22,922
87
Minions Killed
111
3
Camps Cleared
4
510,322
Distance Traveled
555,548
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,728
773
16
2
1
199,564
1
W
Medusa
7,988
799
40
4
0
177,872
1
L
Odin
5,717
572
17
2
0
167,061
1
L
Apollo
6,122
612
33
3
1
173,003
3
W
Sol
7,206
721
55
6
3
178,112
2
L
Aphrodite
5,861
586
37
4
2
170,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role