Player Matchup

Merlin
Merlin
efreedm2
Merlin
Level 27
God Stats
2W - 2L
1,508 SR
Queue Stats
15W - 6L
1,653 Elo+
Party 2
Osiris
Osiris
jbensley21
Osiris
Level 113
God Stats
1W - 0L
1,190 SR
Queue Stats
35W - 42L
1,596 Elo+
Party 2
Khepri
Khepri
mariospongebo
Khepri
Level 125
God Stats
1W - 1L
1,554 SR
Queue Stats
42W - 30L
1,678 Elo+
Party 2
Team Averages
Level 88
1,417 SR
1,642 Elo+

VS

Team Averages
Level 91
1,449 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
Schnimbob
Ah Muzen Cab
Level 159
God Stats
0W - 2L
1,188 SR
Queue Stats
70W - 66L
1,486 Elo+
Party 1
Atlas
Atlas
TheHobovillage
Atlas
Level 103
God Stats
12W - 15L
1,635 SR
Queue Stats
91W - 116L
1,470 Elo+
Party 1
Kuzenbo
Kuzenbo
codyseb
Kuzenbo
Level 11
God Stats
44W - 50L
1,523 SR
Queue Stats
44W - 50L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
efreedm2
Merlin
10
0 / 0 / 4
6,445
645
3,758
4,048
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
jbensley21
Osiris
13
8 / 0 / 0
8,120
812
14,835
9,382
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 6
7,807
781
5,536
6,245
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Schnimbob
Ah Muzen Cab
10
0 / 4 / 0
6,053
605
5,767
7,564
4,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
5,612
561
2,894
9,007
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
codyseb
Kuzenbo
9
0 / 2 / 0
6,067
607
3,991
11,174
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Schnimbob
Ah Muzen Cab
0
4
0
0
L
0
3
0
0
L
Kuzenbo
codyseb
Kuzenbo
0
2
0
0
W
Merlin
efreedm2
Merlin
0
0
4
2
W
Osiris
jbensley21
Osiris
8
0
0
8
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
12,652
19,675
Taken
27,745
13,256
Mitigated
20,234
7,950
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Schnimbob
Ah Muzen Cab
5,767
2,030
0
1,301
7,564
4,453
0
2,282
5,282
0
27,421
L
2,894
1,003
0
500
9,007
6,094
0
3,696
5,311
9,535
0
L
Kuzenbo
codyseb
Kuzenbo
3,991
1,846
0
802
11,174
9,687
0
3,440
7,734
7,379
0
W
Merlin
efreedm2
Merlin
3,758
117
0
250
4,048
1,950
440
2,249
1,799
19,450
0
W
Osiris
jbensley21
Osiris
14,835
5,975
322
4,945
9,382
6,560
707
3,132
6,250
0
39,467
W
5,536
679
344
2,089
6,245
4,746
0
2,039
4,206
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,372
Gold Earned
17,732
128
Minions Killed
88
6
Camps Cleared
2
569,774
Distance Traveled
495,698
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,053
605
65
7
1
150,895
2
L
Atlas
5,612
561
11
1
0
169,815
0
L
Kuzenbo
6,067
607
12
1
1
174,988
0
W
Merlin
6,445
645
39
4
2
190,904
0
W
Osiris
8,120
812
66
7
4
194,260
1
W
Khepri
7,807
781
23
2
0
184,610
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role