Player Matchup

Yemoja
Yemoja
Hedgehog123
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,086 Elo+
Party 3
Rama
Rama
IkissI
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,141 Elo+
Party 3
Thor
Thor
RastaLove92
Thor
Level 77
God Stats
2W - 1L
1,712 SR
Queue Stats
314W - 343L
1,409 Elo+
Party 2
Medusa
Medusa
kasixaw
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Party 3
Discordia
Discordia
koop_123
Discordia
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
341W - 361L
1,402 Elo+
Party 2
Team Averages
Level 49
1,542 SR
1,250 Elo+

VS

Team Averages
Level 103
1,412 SR
1,453 Elo+
Izanami
Izanami
EoC-Lydder
Izanami
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 182L
1,463 Elo+
Party 1
Mulan
Mulan
TTV_Gazzmcnab
Mulan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,486 Elo+
Solo
Vulcan
Vulcan
WlmShk
Vulcan
Level 140
God Stats
7W - 7L
1,441 SR
Queue Stats
1,028W - 1,054L
1,492 Elo+
Solo
Zeus
Zeus
juliengyb62
Zeus
Level 108
God Stats
2W - 3L
1,095 SR
Queue Stats
148W - 162L
1,417 Elo+
Party 1
Hel
Hel
reivilo712
Hel
Level 119
God Stats
5W - 3L
1,524 SR
Queue Stats
204W - 230L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 5 / 5
9,224
659
6,656
22,460
23,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
IkissI
Rama
16
1 / 6 / 7
8,754
625
10,481
17,070
9,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 6
10,498
750
14,079
15,986
8,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
kasixaw
Medusa
14
3 / 8 / 8
9,331
667
15,472
18,528
8,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
koop_123
Discordia
19
5 / 4 / 6
10,614
758
19,111
13,840
7,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EoC-Lydder
Izanami
20
10 / 6 / 12
12,596
900
23,282
17,379
8,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 3 / 21
10,559
754
11,072
19,827
25,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
WlmShk
Vulcan
19
6 / 2 / 11
11,040
789
15,762
13,482
6,784
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
9 / 2 / 11
11,368
812
19,176
12,493
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 4 / 15
10,915
780
13,229
23,377
11,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
17
Kills
29
29
Deaths
17
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
EoC-Lydder
Izanami
10
6
12
2.67
L
Yemoja
1
5
5
0.7
L
Rama
IkissI
Rama
1
6
7
0.75
L
7
6
6
1.67
W
0
3
21
3.5
W
Vulcan
WlmShk
Vulcan
6
2
11
5.75
W
9
2
11
7.25
L
Medusa
kasixaw
Medusa
3
8
8
0.88
L
Discordia
koop_123
Discordia
5
4
6
2
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,799
Damage
82,521
87,884
Taken
86,558
56,870
Mitigated
57,960
28,894
Healing
45,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EoC-Lydder
Izanami
23,282
18,335
832
2,127
17,379
8,509
4,337
4,604
12,775
0
40,065
L
Yemoja
6,656
990
10,073
6,721
22,460
23,349
145
12,050
10,228
11,677
0
L
Rama
IkissI
Rama
10,481
5,331
2,499
2,218
17,070
9,155
500
10,383
6,687
0
25,577
L
14,079
1,552
1,498
1,132
15,986
8,254
480
7,551
8,435
0
24,206
W
11,072
1,112
2,454
6,328
19,827
25,227
633
5,050
14,777
0
21,007
W
Vulcan
WlmShk
Vulcan
15,762
3,241
1,685
2,433
13,482
6,784
743
4,195
9,287
36,128
0
W
19,176
1,388
1,015
727
12,493
6,062
222
4,585
7,908
37,772
0
L
Medusa
kasixaw
Medusa
15,472
8,313
0
1,763
18,528
8,906
771
10,349
8,179
0
24,762
L
Discordia
koop_123
Discordia
19,111
940
1,693
1,297
13,840
7,206
64
7,834
5,775
43,281
0
W
13,229
602
14,020
13,511
23,377
11,378
688
7,333
16,044
22,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
56,478
146
Minions Killed
150
0
Camps Cleared
0
1,127,919
Distance Traveled
1,369,537
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,596
900
40
3
0
235,433
0
L
Yemoja
9,224
659
9
1
0
247,491
0
L
Rama
8,754
625
44
3
0
202,141
1
L
Thor
10,498
750
15
1
0
239,330
0
W
Mulan
10,559
754
15
1
0
263,390
5
W
Vulcan
11,040
789
37
3
0
323,853
3
W
Zeus
11,368
812
37
3
0
249,052
0
L
Medusa
9,331
667
31
2
0
193,728
0
L
Discordia
10,614
758
47
3
0
245,229
0
W
Hel
10,915
780
21
2
0
297,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role