Player Matchup

Chaac
Chaac
CrystalPyro
Chaac
Level 23
God Stats
9W - 7L
1,300 SR
Queue Stats
226W - 238L
1,493 Elo+
Party 1
Khepri
Khepri
Glueinmygut
Khepri
Level 109
God Stats
2W - 0L
1,681 SR
Queue Stats
13W - 16L
1,520 Elo+
Party 4
Cernunnos
Cernunnos
Izzy Bros
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,703 Elo+
Party 4
Nu Wa
Nu Wa
SAMATZ
Nu Wa
Level 105
God Stats
3W - 2L
1,346 SR
Queue Stats
299W - 272L
1,538 Elo+
Party 1
Thanatos
Thanatos
Sadpanther12
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,488 Elo+
Solo
Team Averages
Level 62
1,465 SR
1,548 Elo+

VS

Team Averages
Level 79
1,659 SR
1,472 Elo+
Mulan
Mulan
DoctorCleanupHD
Mulan
Level 141
God Stats
28W - 23L
1,567 SR
Queue Stats
297W - 308L
1,495 Elo+
Party 2
Chang'e
Chang'e
InsectumFanatica
Chang'e
Level 125
God Stats
4W - 2L
1,943 SR
Queue Stats
355W - 341L
1,495 Elo+
Party 2
Nemesis
Nemesis
TitanSmurf3232
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
Vladimir_poopen
Jing Wei
Level 48
God Stats
2W - 2L
1,631 SR
Queue Stats
18W - 19L
1,409 Elo+
Party 3
Khepri
Khepri
the_high_ground0
Khepri
Level 66
God Stats
1W - 2L
1,653 SR
Queue Stats
19W - 15L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,451
645
8,699
10,216
5,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
8
0 / 1 / 3
5,233
523
2,122
6,804
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Izzy Bros
Cernunnos
8
2 / 0 / 1
5,160
516
5,955
2,052
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
SAMATZ
Nu Wa
11
3 / 1 / 5
6,605
661
6,752
5,170
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Sadpanther12
Thanatos
10
5 / 1 / 2
6,071
607
5,138
8,294
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,119
512
3,785
10,078
4,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
4,805
481
3,341
8,414
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 2 / 0
5,666
567
5,130
8,966
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
8
1 / 1 / 0
4,872
487
4,261
5,625
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
5,055
506
1,736
6,830
2,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
4
4
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
0
5
0
0
W
Khepri
0
1
3
1.5
L
0
5
0
0
W
Cernunnos
Izzy Bros
Cernunnos
2
0
1
2.5
W
Nu Wa
SAMATZ
Nu Wa
3
1
5
5.5
W
Thanatos
Sadpanther12
Thanatos
5
1
2
6
L
3
2
0
1.5
L
Jing Wei
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
18,253
32,536
Taken
39,913
14,725
Mitigated
14,274
14,016
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,699
2,501
0
3,490
10,216
5,642
57
0
10,216
24
38,660
L
3,785
886
0
2,284
10,078
4,706
0
368
9,710
0
32,536
W
Khepri
2,122
324
0
1,886
6,804
3,648
0
1,317
5,487
16,179
0
L
3,341
734
461
2,444
8,414
2,520
0
5,027
3,387
33,848
0
W
Cernunnos
Izzy Bros
Cernunnos
5,955
3,365
0
1,476
2,052
629
0
419
1,633
0
26,200
W
Nu Wa
SAMATZ
Nu Wa
6,752
2,343
0
301
5,170
1,771
708
2,720
2,450
48,107
0
W
Thanatos
Sadpanther12
Thanatos
5,138
1,828
0
6,863
8,294
3,035
0
621
7,673
0
34,506
L
5,130
2,410
0
2,153
8,966
2,744
0
1,163
7,803
0
21,985
L
Jing Wei
4,261
3,907
0
984
5,625
1,575
0
1,220
4,405
0
32,035
L
1,736
160
1,242
1,909
6,830
2,729
0
1,096
5,734
14,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
25,517
267
Minions Killed
236
0
Camps Cleared
0
927,377
Distance Traveled
921,333
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,451
645
60
6
0
176,390
0
L
Mulan
5,119
512
64
6
0
162,847
2
W
Khepri
5,233
523
15
2
0
206,333
3
L
Chang'e
4,805
481
49
5
0
160,028
5
W
Cernunnos
5,160
516
53
5
0
165,344
1
W
Nu Wa
6,605
661
80
8
0
159,313
0
W
Thanatos
6,071
607
59
6
0
219,997
1
L
Nemesis
5,666
567
42
4
0
218,348
1
L
Jing Wei
4,872
487
59
6
0
173,890
4
L
Khepri
5,055
506
22
2
0
206,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role