Player Matchup

Mercury
Mercury
Dragonlordcat
Mercury
Level 56
God Stats
1W - 4L
1,602 SR
Queue Stats
208W - 210L
1,590 Elo+
Solo
Xing Tian
Xing Tian
DubzBroski
Xing Tian
Level 156
God Stats
1W - 0L
1,613 SR
Queue Stats
162W - 141L
1,685 Elo+
Party 2
Charybdis
Charybdis
DubzShadow
Charybdis
Level 128
God Stats
7W - 6L
1,522 SR
Queue Stats
45W - 50L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
MyGodLikeHands
Heimdallr
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 291L
1,564 Elo+
Solo
Poseidon
Poseidon
UnNuV
Poseidon
Level 126
God Stats
10W - 8L
1,743 SR
Queue Stats
484W - 506L
1,544 Elo+
Solo
Team Averages
Level 114
1,596 SR
1,572 Elo+

VS

Team Averages
Level 137
1,484 SR
1,556 Elo+
Anubis
Anubis
AGlidingParrot
Anubis
Level 98
God Stats
11W - 6L
1,474 SR
Queue Stats
312W - 279L
1,521 Elo+
Party 1
Bakasura
Bakasura
ItzK0AD
Bakasura
Level 160
God Stats
30W - 34L
1,475 SR
Queue Stats
831W - 809L
1,543 Elo+
Party 1
Horus
Horus
Shmoely
Horus
Level 157
God Stats
12W - 12L
1,600 SR
Queue Stats
68W - 71L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
ct1O8
Jing Wei
Level 137
God Stats
1W - 4L
1,373 SR
Queue Stats
318W - 291L
1,580 Elo+
Party 1
Sol
Sol
xcupcakexlo
Sol
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 333L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 8 / 8
15,499
620
22,776
24,979
10,717
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
DubzBroski
Xing Tian
20
3 / 3 / 20
14,201
568
10,543
26,933
38,880
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
DubzShadow
Charybdis
19
4 / 1 / 6
13,278
531
11,336
15,183
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
MyGodLikeHands
Heimdallr
20
4 / 3 / 9
14,978
599
17,495
20,374
10,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
UnNuV
Poseidon
20
13 / 2 / 11
15,043
602
30,636
15,316
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
10,877
435
12,677
20,243
11,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ItzK0AD
Bakasura
19
7 / 7 / 4
12,270
491
13,861
29,035
14,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Shmoely
Horus
15
1 / 6 / 8
10,584
423
4,581
23,373
27,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ct1O8
Jing Wei
20
2 / 5 / 5
12,896
516
8,566
22,298
10,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 4
12,987
519
14,816
29,159
11,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
32
Kills
17
17
Deaths
33
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Mercury
8
8
8
1.5
W
Xing Tian
DubzBroski
Xing Tian
3
3
20
4.33
W
Charybdis
DubzShadow
Charybdis
4
1
6
7
L
Bakasura
ItzK0AD
Bakasura
7
7
4
1.29
W
Heimdallr
MyGodLikeHands
Heimdallr
4
3
9
2.83
L
Horus
Shmoely
Horus
1
6
8
0.83
W
Poseidon
UnNuV
Poseidon
13
2
11
9.25
L
Jing Wei
ct1O8
Jing Wei
2
5
5
0.9
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,786
Damage
54,501
102,785
Taken
124,108
73,154
Mitigated
75,969
29,756
Healing
33,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,677
158
0
4,155
20,243
11,938
0
10,678
9,565
81,446
0
W
Mercury
22,776
14,260
0
1,838
24,979
10,717
80
7,365
16,444
0
145,684
W
Xing Tian
DubzBroski
Xing Tian
10,543
1,454
0
6,853
26,933
38,880
1,459
6,705
19,774
49,312
0
W
Charybdis
DubzShadow
Charybdis
11,336
8,052
0
6,803
15,183
6,471
12,130
7,904
7,209
0
99,922
L
Bakasura
ItzK0AD
Bakasura
13,861
8,537
0
4,569
29,035
14,640
14
5,714
23,266
0
101,950
W
Heimdallr
MyGodLikeHands
Heimdallr
17,495
8,970
0
9,320
20,374
10,640
6,269
3,641
15,139
0
120,287
L
Horus
Shmoely
Horus
4,581
2,171
4,001
4,118
23,373
27,352
75
8,554
14,819
0
14,835
W
Poseidon
UnNuV
Poseidon
30,636
6,161
0
4,942
15,316
6,446
5,211
6,540
8,507
123,620
0
L
Jing Wei
ct1O8
Jing Wei
8,566
5,748
0
5,245
22,298
10,949
2,929
2,986
19,312
0
121,390
L
14,816
6,298
0
11,634
29,159
11,090
804
13,247
15,912
135,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,999
Gold Earned
59,614
693
Minions Killed
698
0
Camps Cleared
0
2,489,910
Distance Traveled
2,180,504
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,877
435
124
5
0
370,642
5
W
Mercury
15,499
620
190
8
0
549,657
3
W
Xing Tian
14,201
568
45
2
0
544,342
21
W
Charybdis
13,278
531
122
5
0
441,443
2
L
Bakasura
12,270
491
154
6
0
522,278
7
W
Heimdallr
14,978
599
182
7
0
425,897
4
L
Horus
10,584
423
20
1
0
439,650
3
W
Poseidon
15,043
602
154
6
0
528,571
7
L
Jing Wei
12,896
516
202
8
0
442,739
9
L
Sol
12,987
519
198
8
0
405,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role