Player Matchup

Artio
Artio
DemonicJafar420
Artio
Level 124
God Stats
3W - 2L
1,303 SR
Queue Stats
150W - 178L
1,407 Elo+
Party 1
Yemoja
Yemoja
FlashCenturieTTV
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,278 Elo+
Solo
Nu Wa
Nu Wa
RedEyeWolfman
Nu Wa
Level 155
God Stats
3W - 2L
1,383 SR
Queue Stats
147W - 165L
1,380 Elo+
Party 1
Neith
Neith
Thunder Snow
Neith
Level 124
God Stats
4W - 5L
1,266 SR
Queue Stats
222W - 236L
1,408 Elo+
Solo
Xbalanque
Xbalanque
paisa973
Xbalanque
Level 77
God Stats
6W - 1L
1,639 SR
Queue Stats
98W - 94L
1,510 Elo+
Solo
Team Averages
Level 101
1,418 SR
1,397 Elo+

VS

Team Averages
Level 95
1,458 SR
1,404 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ateli
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,260 Elo+
Solo
Chernobog
Chernobog
CristianSlim
Chernobog
Level 160
God Stats
2W - 2L
1,471 SR
Queue Stats
116W - 116L
1,428 Elo+
Solo
Poseidon
Poseidon
Zeklan
Poseidon
Level 106
God Stats
6W - 12L
1,342 SR
Queue Stats
354W - 357L
1,415 Elo+
Solo
Cerberus
Cerberus
fidito001
Cerberus
Level 62
God Stats
9W - 8L
1,477 SR
Queue Stats
313W - 348L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 15
11,829
910
11,939
22,301
21,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 10
9,722
748
4,330
13,072
12,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 2 / 15
11,082
852
20,982
12,780
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 3 / 12
10,811
832
18,038
13,715
9,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
paisa973
Xbalanque
17
7 / 3 / 8
10,343
796
15,622
13,270
6,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 7 / 4
9,823
756
9,880
16,953
6,915
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
Ateli
Hel
10
1 / 3 / 1
7,220
555
978
7,564
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
CristianSlim
Chernobog
17
4 / 5 / 7
10,045
773
14,425
16,203
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Zeklan
Poseidon
16
4 / 7 / 3
9,720
748
12,089
16,090
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
fidito001
Cerberus
15
1 / 6 / 9
8,921
686
10,416
22,082
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
28
Kills
14
14
Deaths
28
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
7
4
0.86
L
Hel
Ateli
Hel
1
3
1
0.5
L
Chernobog
CristianSlim
Chernobog
4
5
7
1.5
W
8
4
15
3.88
W
1
2
10
3
W
7
2
15
7.25
W
5
3
12
3.67
L
Poseidon
Zeklan
Poseidon
4
7
3
0.79
L
Cerberus
fidito001
Cerberus
1
6
9
0.92
W
Xbalanque
paisa973
Xbalanque
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,911
Damage
47,788
75,138
Taken
78,892
55,592
Mitigated
41,934
36,591
Healing
28,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,880
2,793
660
3,897
16,953
6,915
385
6,941
9,608
28,264
0
L
Hel
Ateli
Hel
978
370
4,478
2,438
7,564
3,478
0
3,026
4,120
2,802
0
L
Chernobog
CristianSlim
Chernobog
14,425
5,547
1,905
4,300
16,203
8,924
241
6,992
8,857
0
28,556
W
11,939
1,464
2,721
6,895
22,301
21,089
607
7,784
14,517
20,576
0
W
4,330
1,346
8,078
2,991
13,072
12,936
839
8,274
4,798
8,771
0
W
20,982
5,486
2,680
4,191
12,780
5,366
1,759
5,366
7,414
33,052
0
W
18,038
4,825
754
4,507
13,715
9,851
2,997
5,965
7,750
0
43,358
L
Poseidon
Zeklan
Poseidon
12,089
1,492
1,029
3,248
16,090
5,427
0
9,815
5,839
30,607
0
L
Cerberus
fidito001
Cerberus
10,416
400
266
6,136
22,082
17,190
0
8,405
13,217
25,034
0
W
Xbalanque
paisa973
Xbalanque
15,622
9,016
1,249
2,525
13,270
6,350
2,761
5,974
7,296
0
31,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,787
Gold Earned
45,729
137
Minions Killed
137
0
Camps Cleared
0
1,193,304
Distance Traveled
914,715
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,823
756
39
3
0
176,400
0
L
Hel
7,220
555
4
0
0
94,525
0
L
Chernobog
10,045
773
31
2
0
208,292
0
W
Artio
11,829
910
23
2
0
285,615
0
W
Yemoja
9,722
748
9
1
0
197,642
0
W
Nu Wa
11,082
852
36
3
0
254,316
0
W
Neith
10,811
832
37
3
0
258,037
0
L
Poseidon
9,720
748
35
3
0
183,558
0
L
Cerberus
8,921
686
28
2
0
251,940
5
W
Xbalanque
10,343
796
32
2
0
197,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role