Player Matchup

Set
Set
Bestonlon
Set
Level 144
God Stats
2W - 0L
1,734 SR
Queue Stats
219W - 177L
1,471 Elo+
Party 1
Artemis
Artemis
CptRantanplan
Artemis
Level 45
God Stats
17W - 9L
1,677 SR
Queue Stats
222W - 182L
1,553 Elo+
Party 1
Tyr
Tyr
Raki--93
Tyr
Level 124
God Stats
2W - 4L
1,354 SR
Queue Stats
262W - 240L
1,506 Elo+
Party 1
Poseidon
Poseidon
RaykWald142
Poseidon
Level 104
God Stats
26W - 26L
1,486 SR
Queue Stats
232W - 216L
1,497 Elo+
Party 1
Ymir
Ymir
mitsch94xX
Ymir
Level 45
God Stats
68W - 49L
1,617 SR
Queue Stats
93W - 82L
1,457 Elo+
Party 1
Team Averages
Level 92
1,574 SR
1,497 Elo+

VS

Team Averages
Level 32
1,301 SR
1,377 Elo+
Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Plague007
Jing Wei
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 13L
1,483 Elo+
Party 2
Zeus
Zeus
TOKYOMANJI
Zeus
Level 34
God Stats
0W - 5L
1,153 SR
Queue Stats
28W - 47L
1,188 Elo+
Party 2
Cthulhu
Cthulhu
VIP_Peaches
Cthulhu
Level 37
God Stats
0W - 5L
1,048 SR
Queue Stats
92W - 126L
1,294 Elo+
Solo
Amaterasu
Amaterasu
rKitsune_
Amaterasu
Level 35
God Stats
3W - 7L
1,304 SR
Queue Stats
26W - 36L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,060
812
1,051
3,310
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
5
0 / 0 / 0
3,134
627
1,686
1,498
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 0 / 1
4,125
825
1,829
3,367
1,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Poseidon
RaykWald142
Poseidon
6
0 / 1 / 1
3,576
715
784
2,318
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,322
664
297
2,609
1,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 1 / 0
3,407
681
1,733
3,237
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Plague007
Jing Wei
1
0 / 0 / 0
1,011
202
0
0
0
1
0 / 0 / 0
1,011
202
0
0
0
Cthulhu
VIP_Peaches
Cthulhu
6
0 / 0 / 0
2,954
591
944
3,124
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
rKitsune_
Amaterasu
5
0 / 3 / 0
3,180
636
1,994
4,387
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
W
2
1
0
2
W
Artemis
0
0
0
0
L
Jing Wei
Plague007
Jing Wei
0
0
0
0
W
2
0
1
2.5
W
Poseidon
RaykWald142
Poseidon
0
1
1
0.5
L
0
0
0
0
L
Cthulhu
VIP_Peaches
Cthulhu
0
0
0
0
W
0
0
0
0
L
Amaterasu
rKitsune_
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,647
Damage
4,671
13,102
Taken
10,748
5,245
Mitigated
4,899
4,022
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,733
729
0
910
3,237
968
0
632
2,453
0
12,441
W
1,051
573
0
460
3,310
1,112
0
0
3,287
0
18,746
W
Artemis
1,686
782
0
611
1,498
484
250
549
949
0
17,082
L
Jing Wei
Plague007
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,829
232
0
873
3,367
1,962
0
0
3,145
0
14,648
W
Poseidon
RaykWald142
Poseidon
784
125
0
399
2,318
506
319
0
2,318
19,131
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
VIP_Peaches
Cthulhu
944
0
0
983
3,124
1,373
0
297
2,827
11,533
0
W
297
0
395
1,284
2,609
1,181
125
395
2,214
8,336
0
L
Amaterasu
rKitsune_
Amaterasu
1,994
766
0
983
4,387
2,558
0
0
4,387
0
10,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,217
Gold Earned
11,563
151
Minions Killed
51
0
Camps Cleared
0
507,374
Distance Traveled
302,780
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,407
681
21
4
0
109,835
2
W
Set
4,060
812
42
8
0
110,745
1
W
Artemis
3,134
627
23
5
0
84,280
1
L
Jing Wei
1,011
202
0
0
0
0
0
W
Tyr
4,125
825
35
7
0
113,557
0
W
Poseidon
3,576
715
34
7
0
99,861
1
L
Zeus
1,011
202
0
0
0
0
0
L
Cthulhu
2,954
591
12
2
0
98,002
0
W
Ymir
3,322
664
17
3
0
98,931
0
L
Amaterasu
3,180
636
18
4
0
94,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role