Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AMugOfSalt
Cthulhu
Level 67
God Stats
1W - 1L
1,162 SR
Queue Stats
9W - 12L
1,396 Elo+
Solo
Nox
Nox
MysticKitty7
Nox
Level 129
God Stats
26W - 36L
1,391 SR
Queue Stats
634W - 727L
1,444 Elo+
Party 1
Janus
Janus
SoulReaper1023
Janus
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 78L
1,390 Elo+
Solo
Team Averages
Level 120
1,411 SR
1,446 Elo+

VS

Team Averages
Level 95
1,500 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BaadestQueen09
Set
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
194W - 196L
1,513 Elo+
Solo
Thor
Thor
yosoydios23
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 2 / 18
9,202
920
7,128
14,967
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ravana
 
Ravana
15
5 / 5 / 14
8,832
883
10,879
12,180
11,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
AMugOfSalt
Cthulhu
16
8 / 2 / 14
10,161
1,016
16,113
14,818
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 15
8,971
897
7,355
9,056
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 1 / 13
9,565
957
14,103
5,516
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 5 / 4
7,741
774
7,145
11,318
6,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
 
Xbalanque
13
2 / 5 / 7
7,676
768
15,344
13,986
11,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
12
0 / 5 / 6
7,195
720
4,782
16,356
20,487
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 6 / 3
8,405
841
5,269
12,457
9,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 3
7,993
799
3,133
11,295
6,426
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
27
Kills
11
12
Deaths
27
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
18
6
W
Ravana
 
Ravana
5
5
14
2.4
L
Da Ji
 
Da Ji
2
5
4
0.8
L
Xbalanque
 
Xbalanque
2
5
7
1.1
L
Artio
 
Artio
0
5
6
0.6
W
Cthulhu
AMugOfSalt
Cthulhu
8
2
14
7.5
L
4
6
3
0.92
W
3
2
15
5.25
W
8
1
13
14.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
35,673
56,537
Taken
65,412
58,571
Mitigated
54,774
16,816
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,128
1,259
1,726
2,121
14,967
24,813
411
1,333
13,634
10,911
0
W
Ravana
 
Ravana
10,879
4,297
444
1,426
12,180
11,136
1,279
815
11,365
0
14,186
L
Da Ji
 
Da Ji
7,145
1,554
754
1,316
11,318
6,695
0
7,279
4,039
0
11,617
L
Xbalanque
 
Xbalanque
15,344
3,842
685
4,135
13,986
11,430
0
9,885
4,101
0
25,929
L
Artio
 
Artio
4,782
1,373
2,259
3,934
16,356
20,487
0
9,737
6,619
7,561
0
W
Cthulhu
AMugOfSalt
Cthulhu
16,113
1,405
3,012
3,778
14,818
14,683
547
1,418
13,400
27,328
0
L
5,269
1,944
93
1,931
12,457
9,736
0
9,290
3,167
0
10,263
W
7,355
1,012
863
1,198
9,056
5,323
817
571
8,485
17,878
0
W
14,103
1,155
1,749
499
5,516
2,616
894
645
4,871
29,259
0
L
3,133
448
0
314
11,295
6,426
0
8,508
2,787
0
10,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
39,010
108
Minions Killed
59
0
Camps Cleared
0
962,522
Distance Traveled
762,878
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,202
920
4
0
0
191,603
1
W
Ravana
8,832
883
7
1
0
181,293
0
L
Da Ji
7,741
774
9
1
0
148,436
0
L
Xbalanque
7,676
768
29
3
0
164,362
0
L
Artio
7,195
720
3
0
0
164,289
2
W
Cthulhu
10,161
1,016
30
3
0
206,715
0
L
Set
8,405
841
10
1
0
156,484
0
W
Nox
8,971
897
27
3
0
187,682
0
W
Janus
9,565
957
40
4
0
195,229
1
L
Thor
7,993
799
8
1
0
129,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role