Player Matchup

Gilgamesh
Gilgamesh
BennyShagy
Gilgamesh
Level 24
God Stats
6W - 4L
1,533 SR
Queue Stats
35W - 44L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlkNahSee
Tsukuyomi
Level 11
God Stats
2W - 1L
1,505 SR
Queue Stats
20W - 15L
1,607 Elo+
Solo
Neith
Neith
Double220
Neith
Level 47
God Stats
2W - 2L
1,581 SR
Queue Stats
53W - 57L
1,570 Elo+
Solo
Kukulkan
Kukulkan
McNizz
Kukulkan
Level 27
God Stats
4W - 0L
1,872 SR
Queue Stats
9W - 5L
1,555 Elo+
Solo
Atlas
Atlas
unsaltemixednuts
Atlas
Level 23
God Stats
8W - 5L
1,509 SR
Queue Stats
17W - 12L
1,508 Elo+
Solo
Team Averages
Level 26
1,600 SR
1,538 Elo+

VS

Team Averages
Level 49
1,590 SR
1,509 Elo+
Artemis
Artemis
Cade_v2
Artemis
Level 18
God Stats
19W - 9L
1,838 SR
Queue Stats
53W - 46L
1,549 Elo+
Party 1
Mercury
Mercury
Faithfulthysin
Mercury
Level 29
God Stats
13W - 11L
1,630 SR
Queue Stats
254W - 263L
1,557 Elo+
Solo
Chaac
Chaac
esjj16
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,499 Elo+
Solo
Nu Wa
Nu Wa
lmSquidwurd
Nu Wa
Level 155
God Stats
0W - 1L
1,324 SR
Queue Stats
170W - 159L
1,556 Elo+
Party 1
Atlas
Atlas
zinker42
Atlas
Level 28
God Stats
3W - 3L
1,660 SR
Queue Stats
26W - 38L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BennyShagy
Gilgamesh
14
1 / 2 / 8
7,857
786
6,921
11,467
9,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
BlkNahSee
Tsukuyomi
13
2 / 3 / 7
7,381
738
10,277
10,625
4,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Double220
Neith
15
4 / 1 / 3
8,057
806
5,043
6,703
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
McNizz
Kukulkan
16
3 / 1 / 4
8,495
850
9,292
9,003
5,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 9
8,012
801
10,887
16,495
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cade_v2
Artemis
15
2 / 1 / 3
7,912
791
8,150
8,189
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 4
7,517
752
6,657
10,682
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
esjj16
Chaac
13
3 / 4 / 2
7,623
762
9,454
16,194
12,353
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 5
7,536
754
10,005
4,826
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
zinker42
Atlas
12
0 / 4 / 6
7,057
706
6,413
12,089
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
12
Kills
8
8
Deaths
12
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BennyShagy
Gilgamesh
1
2
8
2.5
W
Tsukuyomi
BlkNahSee
Tsukuyomi
2
3
7
1.83
L
Artemis
Cade_v2
Artemis
2
1
3
3.5
W
Neith
Double220
Neith
4
1
3
5.5
L
1
3
4
1
W
Kukulkan
McNizz
Kukulkan
3
1
4
5
L
Chaac
esjj16
Chaac
3
4
2
1
L
2
0
5
4.5
W
2
1
9
6.5
L
Atlas
zinker42
Atlas
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,420
Damage
40,679
54,293
Taken
51,980
40,030
Mitigated
34,332
16,570
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BennyShagy
Gilgamesh
6,921
1,433
1,430
2,564
11,467
9,380
18
3,632
7,629
3,532
15,047
W
Tsukuyomi
BlkNahSee
Tsukuyomi
10,277
1,719
908
2,284
10,625
4,740
0
3,500
6,887
0
26,197
L
Artemis
Cade_v2
Artemis
8,150
2,770
0
2,229
8,189
4,111
0
4,218
3,971
0
28,156
W
Neith
Double220
Neith
5,043
2,659
0
2,287
6,703
3,163
415
2,585
3,960
0
17,919
L
6,657
2,604
0
1,434
10,682
4,872
0
4,496
6,186
0
23,448
W
Kukulkan
McNizz
Kukulkan
9,292
737
0
1,955
9,003
5,493
719
1,971
6,886
43,159
0
L
Chaac
esjj16
Chaac
9,454
1,749
0
3,649
16,194
12,353
0
5,246
10,948
0
23,338
L
10,005
1,774
0
714
4,826
1,902
0
1,091
3,735
26,521
0
W
10,887
3,365
617
4,525
16,495
17,254
0
3,696
12,466
24,582
0
L
Atlas
zinker42
Atlas
6,413
1,739
165
2,233
12,089
11,094
0
6,231
5,858
14,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
37,645
200
Minions Killed
194
0
Camps Cleared
0
1,107,980
Distance Traveled
1,071,821
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,857
786
21
2
0
219,415
1
W
Tsukuyomi
7,381
738
26
3
0
238,867
4
L
Artemis
7,912
791
75
8
0
204,466
4
W
Neith
8,057
806
48
5
0
214,825
2
L
Mercury
7,517
752
46
5
0
258,800
2
W
Kukulkan
8,495
850
88
9
0
223,650
2
L
Chaac
7,623
762
39
4
0
198,221
0
L
Nu Wa
7,536
754
29
3
0
223,238
3
W
Atlas
8,012
801
17
2
0
211,223
1
L
Atlas
7,057
706
5
1
0
187,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role