Player Matchup

Sun Wukong
Sun Wukong
CLON5555
Sun Wukong
Level 124
God Stats
16W - 13L
1,901 SR
Queue Stats
222W - 223L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
EmpYreGG
Baron Samedi
Level 123
God Stats
11W - 4L
1,608 SR
Queue Stats
94W - 82L
1,585 Elo+
Party 1
Nemesis
Nemesis
Kitsuu17
Nemesis
Level 104
God Stats
11W - 15L
1,505 SR
Queue Stats
216W - 185L
1,493 Elo+
Party 2
Hera
Hera
URRSFenix
Hera
Level 125
God Stats
40W - 40L
1,484 SR
Queue Stats
180W - 185L
1,520 Elo+
Party 2
Rama
Rama
VanGoghsLeftNut
Rama
Level 128
God Stats
3W - 1L
1,652 SR
Queue Stats
132W - 117L
1,569 Elo+
Party 1
Team Averages
Level 121
1,630 SR
1,541 Elo+

VS

Team Averages
Level 83
1,450 SR
1,415 Elo+
Ra
Ra
GKGIANT
Ra
Level 65
God Stats
2W - 3L
1,466 SR
Queue Stats
49W - 62L
1,421 Elo+
Party 3
Awilix
Awilix
NMTBC_Void
Awilix
Level 101
God Stats
1W - 4L
1,267 SR
Queue Stats
160W - 213L
1,373 Elo+
Party 3
Kuzenbo
Kuzenbo
XxBurnt-RadishxX
Kuzenbo
Level 126
God Stats
6W - 6L
1,325 SR
Queue Stats
261W - 323L
1,426 Elo+
Party 3
Nemesis
Nemesis
pfl_M_k-_
Nemesis
Level 107
God Stats
8W - 14L
1,475 SR
Queue Stats
235W - 265L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
uqxuo
Heimdallr
Level 18
God Stats
1W - 2L
1,716 SR
Queue Stats
28W - 34L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CLON5555
Sun Wukong
19
5 / 3 / 11
12,842
535
16,039
24,365
19,919
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
EmpYreGG
Baron Samedi
18
2 / 0 / 22
12,885
537
14,074
16,586
16,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Kitsuu17
Nemesis
20
5 / 0 / 7
12,536
522
11,660
20,731
10,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
20
7 / 0 / 11
13,487
562
17,390
7,970
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 1 / 5
14,566
607
27,682
23,299
10,706
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,993
416
9,207
19,364
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
NMTBC_Void
Awilix
15
0 / 9 / 1
8,952
373
4,366
24,986
20,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 8 / 1
9,711
405
15,840
27,486
34,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
pfl_M_k-_
Nemesis
17
1 / 5 / 0
10,500
438
8,679
23,615
10,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
uqxuo
Heimdallr
14
0 / 8 / 0
8,749
365
5,719
18,379
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
6
36
Kills
3
4
Deaths
36
56
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CLON5555
Sun Wukong
5
3
11
3.5
W
Baron Samedi
EmpYreGG
Baron Samedi
2
0
22
13
L
1
6
1
0.25
W
Nemesis
Kitsuu17
Nemesis
5
0
7
8.5
L
Awilix
NMTBC_Void
Awilix
0
9
1
0.06
W
Hera
7
0
11
12.5
W
17
1
5
19.5
L
1
8
1
0.19
L
Nemesis
pfl_M_k-_
Nemesis
1
5
0
0.2
L
Heimdallr
uqxuo
Heimdallr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,845
Damage
43,811
92,951
Taken
113,830
60,738
Mitigated
82,723
43,599
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CLON5555
Sun Wukong
16,039
2,866
0
8,761
24,365
19,919
3,105
10,345
13,332
0
97,727
W
Baron Samedi
EmpYreGG
Baron Samedi
14,074
1,912
6,438
8,052
16,586
16,011
2,335
5,116
10,237
48,362
0
L
9,207
839
705
1,791
19,364
8,908
723
4,451
14,913
79,411
0
W
Nemesis
Kitsuu17
Nemesis
11,660
5,393
0
1,993
20,731
10,050
1,020
4,404
16,327
0
125,835
L
Awilix
NMTBC_Void
Awilix
4,366
1,460
368
1,385
24,986
20,473
0
8,744
16,242
0
51,146
W
Hera
17,390
4,537
71
3,290
7,970
4,052
4,754
1,807
6,163
126,494
0
W
27,682
20,607
0
14,994
23,299
10,706
6,412
3,864
19,435
0
137,973
L
15,840
3,895
0
5,324
27,486
34,792
331
7,044
20,442
84,685
0
L
Nemesis
pfl_M_k-_
Nemesis
8,679
4,370
0
1,552
23,615
10,459
0
7,466
16,149
0
99,464
L
Heimdallr
uqxuo
Heimdallr
5,719
1,240
0
2,192
18,379
8,091
1,428
3,759
14,620
0
57,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,316
Gold Earned
47,905
730
Minions Killed
566
0
Camps Cleared
0
2,356,765
Distance Traveled
2,145,696
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,842
535
139
6
0
423,799
5
W
Baron Samedi
12,885
537
52
2
0
462,317
15
L
Ra
9,993
416
135
6
0
385,265
3
W
Nemesis
12,536
522
136
6
0
557,009
1
L
Awilix
8,952
373
80
3
0
432,184
1
W
Hera
13,487
562
211
9
0
472,674
5
W
Rama
14,566
607
192
8
0
440,966
4
L
Kuzenbo
9,711
405
108
5
0
421,331
0
L
Nemesis
10,500
438
159
7
0
476,587
3
L
Heimdallr
8,749
365
84
4
0
430,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role